2015-07-22 02:08:49 +02:00
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#pragma once
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2015-08-12 06:00:44 +02:00
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/code_block.h"
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2015-07-22 02:08:49 +02:00
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2015-08-15 04:29:08 +02:00
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#if defined(ARCHITECTURE_x86_64) && !defined(_ARCH_64)
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2015-07-22 02:08:49 +02:00
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#define _ARCH_64
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#endif
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#ifdef _ARCH_64
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#define PTRBITS 64
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#else
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#define PTRBITS 32
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#endif
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namespace Gen
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{
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enum X64Reg
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{
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EAX = 0, EBX = 3, ECX = 1, EDX = 2,
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ESI = 6, EDI = 7, EBP = 5, ESP = 4,
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RAX = 0, RBX = 3, RCX = 1, RDX = 2,
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RSI = 6, RDI = 7, RBP = 5, RSP = 4,
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R8 = 8, R9 = 9, R10 = 10,R11 = 11,
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R12 = 12,R13 = 13,R14 = 14,R15 = 15,
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AL = 0, BL = 3, CL = 1, DL = 2,
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SIL = 6, DIL = 7, BPL = 5, SPL = 4,
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AH = 0x104, BH = 0x107, CH = 0x105, DH = 0x106,
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AX = 0, BX = 3, CX = 1, DX = 2,
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SI = 6, DI = 7, BP = 5, SP = 4,
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XMM0=0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7,
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XMM8, XMM9, XMM10, XMM11, XMM12, XMM13, XMM14, XMM15,
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YMM0=0, YMM1, YMM2, YMM3, YMM4, YMM5, YMM6, YMM7,
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YMM8, YMM9, YMM10, YMM11, YMM12, YMM13, YMM14, YMM15,
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INVALID_REG = 0xFFFFFFFF
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};
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enum CCFlags
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{
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CC_O = 0,
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CC_NO = 1,
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CC_B = 2, CC_C = 2, CC_NAE = 2,
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CC_NB = 3, CC_NC = 3, CC_AE = 3,
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CC_Z = 4, CC_E = 4,
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CC_NZ = 5, CC_NE = 5,
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CC_BE = 6, CC_NA = 6,
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CC_NBE = 7, CC_A = 7,
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CC_S = 8,
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CC_NS = 9,
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CC_P = 0xA, CC_PE = 0xA,
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CC_NP = 0xB, CC_PO = 0xB,
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CC_L = 0xC, CC_NGE = 0xC,
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CC_NL = 0xD, CC_GE = 0xD,
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CC_LE = 0xE, CC_NG = 0xE,
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CC_NLE = 0xF, CC_G = 0xF
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};
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enum
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{
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NUMGPRs = 16,
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NUMXMMs = 16,
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};
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enum
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{
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SCALE_NONE = 0,
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SCALE_1 = 1,
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SCALE_2 = 2,
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SCALE_4 = 4,
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SCALE_8 = 8,
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SCALE_ATREG = 16,
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//SCALE_NOBASE_1 is not supported and can be replaced with SCALE_ATREG
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SCALE_NOBASE_2 = 34,
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SCALE_NOBASE_4 = 36,
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SCALE_NOBASE_8 = 40,
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SCALE_RIP = 0xFF,
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SCALE_IMM8 = 0xF0,
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SCALE_IMM16 = 0xF1,
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SCALE_IMM32 = 0xF2,
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SCALE_IMM64 = 0xF3,
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};
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enum NormalOp {
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nrmADD,
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nrmADC,
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nrmSUB,
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nrmSBB,
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nrmAND,
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nrmOR ,
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nrmXOR,
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nrmMOV,
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nrmTEST,
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nrmCMP,
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nrmXCHG,
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};
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enum {
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CMP_EQ = 0,
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CMP_LT = 1,
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CMP_LE = 2,
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CMP_UNORD = 3,
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CMP_NEQ = 4,
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CMP_NLT = 5,
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CMP_NLE = 6,
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CMP_ORD = 7,
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};
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enum FloatOp {
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floatLD = 0,
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floatST = 2,
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floatSTP = 3,
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floatLD80 = 5,
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floatSTP80 = 7,
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floatINVALID = -1,
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};
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enum FloatRound {
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FROUND_NEAREST = 0,
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FROUND_FLOOR = 1,
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FROUND_CEIL = 2,
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FROUND_ZERO = 3,
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FROUND_MXCSR = 4,
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FROUND_RAISE_PRECISION = 0,
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FROUND_IGNORE_PRECISION = 8,
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};
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class XEmitter;
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// RIP addressing does not benefit from micro op fusion on Core arch
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struct OpArg
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{
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OpArg() {} // dummy op arg, used for storage
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OpArg(u64 _offset, int _scale, X64Reg rmReg = RAX, X64Reg scaledReg = RAX)
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{
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operandReg = 0;
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scale = (u8)_scale;
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offsetOrBaseReg = (u16)rmReg;
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indexReg = (u16)scaledReg;
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//if scale == 0 never mind offsetting
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offset = _offset;
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}
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bool operator==(const OpArg &b) const
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{
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return operandReg == b.operandReg && scale == b.scale && offsetOrBaseReg == b.offsetOrBaseReg &&
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indexReg == b.indexReg && offset == b.offset;
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}
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void WriteRex(XEmitter *emit, int opBits, int bits, int customOp = -1) const;
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void WriteVex(XEmitter* emit, X64Reg regOp1, X64Reg regOp2, int L, int pp, int mmmmm, int W = 0) const;
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void WriteRest(XEmitter *emit, int extraBytes=0, X64Reg operandReg=INVALID_REG, bool warn_64bit_offset = true) const;
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void WriteFloatModRM(XEmitter *emit, FloatOp op);
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void WriteSingleByteOp(XEmitter *emit, u8 op, X64Reg operandReg, int bits);
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// This one is public - must be written to
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u64 offset; // use RIP-relative as much as possible - 64-bit immediates are not available.
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u16 operandReg;
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void WriteNormalOp(XEmitter *emit, bool toRM, NormalOp op, const OpArg &operand, int bits) const;
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bool IsImm() const {return scale == SCALE_IMM8 || scale == SCALE_IMM16 || scale == SCALE_IMM32 || scale == SCALE_IMM64;}
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bool IsSimpleReg() const {return scale == SCALE_NONE;}
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bool IsSimpleReg(X64Reg reg) const
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{
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if (!IsSimpleReg())
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return false;
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return GetSimpleReg() == reg;
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}
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bool CanDoOpWith(const OpArg &other) const
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{
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if (IsSimpleReg()) return true;
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if (!IsSimpleReg() && !other.IsSimpleReg() && !other.IsImm()) return false;
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return true;
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}
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int GetImmBits() const
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{
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switch (scale)
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{
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case SCALE_IMM8: return 8;
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case SCALE_IMM16: return 16;
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case SCALE_IMM32: return 32;
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case SCALE_IMM64: return 64;
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default: return -1;
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}
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}
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void SetImmBits(int bits) {
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switch (bits)
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{
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case 8: scale = SCALE_IMM8; break;
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case 16: scale = SCALE_IMM16; break;
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case 32: scale = SCALE_IMM32; break;
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case 64: scale = SCALE_IMM64; break;
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}
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}
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X64Reg GetSimpleReg() const
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{
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if (scale == SCALE_NONE)
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return (X64Reg)offsetOrBaseReg;
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else
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return INVALID_REG;
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}
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u32 GetImmValue() const {
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return (u32)offset;
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}
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// For loops.
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void IncreaseOffset(int sz) {
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offset += sz;
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}
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private:
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u8 scale;
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u16 offsetOrBaseReg;
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u16 indexReg;
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};
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inline OpArg M(const void *ptr) {return OpArg((u64)ptr, (int)SCALE_RIP);}
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template <typename T>
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inline OpArg M(const T *ptr) {return OpArg((u64)(const void *)ptr, (int)SCALE_RIP);}
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inline OpArg R(X64Reg value) {return OpArg(0, SCALE_NONE, value);}
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inline OpArg MatR(X64Reg value) {return OpArg(0, SCALE_ATREG, value);}
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inline OpArg MDisp(X64Reg value, int offset)
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{
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return OpArg((u32)offset, SCALE_ATREG, value);
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}
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inline OpArg MComplex(X64Reg base, X64Reg scaled, int scale, int offset)
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{
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return OpArg(offset, scale, base, scaled);
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}
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inline OpArg MScaled(X64Reg scaled, int scale, int offset)
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{
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if (scale == SCALE_1)
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return OpArg(offset, SCALE_ATREG, scaled);
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else
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return OpArg(offset, scale | 0x20, RAX, scaled);
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}
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inline OpArg MRegSum(X64Reg base, X64Reg offset)
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{
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return MComplex(base, offset, 1, 0);
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}
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inline OpArg Imm8 (u8 imm) {return OpArg(imm, SCALE_IMM8);}
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inline OpArg Imm16(u16 imm) {return OpArg(imm, SCALE_IMM16);} //rarely used
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inline OpArg Imm32(u32 imm) {return OpArg(imm, SCALE_IMM32);}
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inline OpArg Imm64(u64 imm) {return OpArg(imm, SCALE_IMM64);}
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inline OpArg UImmAuto(u32 imm) {
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return OpArg(imm, imm >= 128 ? SCALE_IMM32 : SCALE_IMM8);
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}
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inline OpArg SImmAuto(s32 imm) {
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return OpArg(imm, (imm >= 128 || imm < -128) ? SCALE_IMM32 : SCALE_IMM8);
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}
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#ifdef _ARCH_64
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inline OpArg ImmPtr(const void* imm) {return Imm64((u64)imm);}
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#else
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inline OpArg ImmPtr(const void* imm) {return Imm32((u32)imm);}
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#endif
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inline u32 PtrOffset(const void* ptr, const void* base)
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{
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#ifdef _ARCH_64
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s64 distance = (s64)ptr-(s64)base;
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if (distance >= 0x80000000LL ||
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distance < -0x80000000LL)
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{
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ASSERT_MSG(0, "pointer offset out of range");
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return 0;
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}
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return (u32)distance;
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#else
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return (u32)ptr-(u32)base;
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#endif
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}
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//usage: int a[]; ARRAY_OFFSET(a,10)
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#define ARRAY_OFFSET(array,index) ((u32)((u64)&(array)[index]-(u64)&(array)[0]))
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//usage: struct {int e;} s; STRUCT_OFFSET(s,e)
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#define STRUCT_OFFSET(str,elem) ((u32)((u64)&(str).elem-(u64)&(str)))
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struct FixupBranch
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{
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u8 *ptr;
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int type; //0 = 8bit 1 = 32bit
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};
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enum SSECompare
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{
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EQ = 0,
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LT,
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LE,
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UNORD,
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NEQ,
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NLT,
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NLE,
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ORD,
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};
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typedef const u8* JumpTarget;
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class XEmitter
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{
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friend struct OpArg; // for Write8 etc
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private:
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u8 *code;
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bool flags_locked;
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void CheckFlags();
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void Rex(int w, int r, int x, int b);
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void WriteSimple1Byte(int bits, u8 byte, X64Reg reg);
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void WriteSimple2Byte(int bits, u8 byte1, u8 byte2, X64Reg reg);
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void WriteMulDivType(int bits, OpArg src, int ext);
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void WriteBitSearchType(int bits, X64Reg dest, OpArg src, u8 byte2, bool rep = false);
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void WriteShift(int bits, OpArg dest, OpArg &shift, int ext);
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void WriteBitTest(int bits, OpArg &dest, OpArg &index, int ext);
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void WriteMXCSR(OpArg arg, int ext);
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void WriteSSEOp(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes = 0);
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void WriteSSSE3Op(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes = 0);
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void WriteSSE41Op(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes = 0);
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void WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes = 0);
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void WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, OpArg arg, int extrabytes = 0);
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void WriteVEXOp(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, OpArg arg, int extrabytes = 0);
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void WriteBMI1Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, OpArg arg, int extrabytes = 0);
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void WriteBMI2Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, OpArg arg, int extrabytes = 0);
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void WriteFloatLoadStore(int bits, FloatOp op, FloatOp op_80b, OpArg arg);
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void WriteNormalOp(XEmitter *emit, int bits, NormalOp op, const OpArg &a1, const OpArg &a2);
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void ABI_CalculateFrameSize(u32 mask, size_t rsp_alignment, size_t needed_frame_size, size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp);
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protected:
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inline void Write8(u8 value) {*code++ = value;}
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inline void Write16(u16 value) {*(u16*)code = (value); code += 2;}
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inline void Write32(u32 value) {*(u32*)code = (value); code += 4;}
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inline void Write64(u64 value) {*(u64*)code = (value); code += 8;}
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public:
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XEmitter() { code = nullptr; flags_locked = false; }
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XEmitter(u8 *code_ptr) { code = code_ptr; flags_locked = false; }
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virtual ~XEmitter() {}
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void WriteModRM(int mod, int rm, int reg);
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void WriteSIB(int scale, int index, int base);
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void SetCodePtr(u8 *ptr);
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void ReserveCodeSpace(int bytes);
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const u8 *AlignCode4();
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const u8 *AlignCode16();
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const u8 *AlignCodePage();
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const u8 *GetCodePtr() const;
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u8 *GetWritableCodePtr();
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void LockFlags() { flags_locked = true; }
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void UnlockFlags() { flags_locked = false; }
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// Looking for one of these? It's BANNED!! Some instructions are slow on modern CPU
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// INC, DEC, LOOP, LOOPNE, LOOPE, ENTER, LEAVE, XCHG, XLAT, REP MOVSB/MOVSD, REP SCASD + other string instr.,
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// INC and DEC are slow on Intel Core, but not on AMD. They create a
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// false flag dependency because they only update a subset of the flags.
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// XCHG is SLOW and should be avoided.
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// Debug breakpoint
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void INT3();
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// Do nothing
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void NOP(size_t count = 1);
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// Save energy in wait-loops on P4 only. Probably not too useful.
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void PAUSE();
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// Flag control
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void STC();
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void CLC();
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void CMC();
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// These two can not be executed in 64-bit mode on early Intel 64-bit CPU:s, only on Core2 and AMD!
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void LAHF(); // 3 cycle vector path
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void SAHF(); // direct path fast
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// Stack control
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void PUSH(X64Reg reg);
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void POP(X64Reg reg);
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void PUSH(int bits, const OpArg ®);
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void POP(int bits, const OpArg ®);
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void PUSHF();
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void POPF();
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// Flow control
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|
void RET();
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void RET_FAST();
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void UD2();
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FixupBranch J(bool force5bytes = false);
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void JMP(const u8 * addr, bool force5Bytes = false);
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|
void JMP(OpArg arg);
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|
void JMPptr(const OpArg &arg);
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|
void JMPself(); //infinite loop!
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|
#ifdef CALL
|
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|
|
#undef CALL
|
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|
#endif
|
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|
void CALL(const void *fnptr);
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|
void CALLptr(OpArg arg);
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|
FixupBranch J_CC(CCFlags conditionCode, bool force5bytes = false);
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|
//void J_CC(CCFlags conditionCode, JumpTarget target);
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|
void J_CC(CCFlags conditionCode, const u8 * addr, bool force5Bytes = false);
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|
void SetJumpTarget(const FixupBranch &branch);
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|
void SETcc(CCFlags flag, OpArg dest);
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|
// Note: CMOV brings small if any benefit on current cpus.
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|
void CMOVcc(int bits, X64Reg dest, OpArg src, CCFlags flag);
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|
// Fences
|
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|
void LFENCE();
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|
|
void MFENCE();
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|
void SFENCE();
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|
// Bit scan
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|
|
void BSF(int bits, X64Reg dest, OpArg src); //bottom bit to top bit
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|
void BSR(int bits, X64Reg dest, OpArg src); //top bit to bottom bit
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|
// Cache control
|
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|
|
enum PrefetchLevel
|
|
|
|
{
|
|
|
|
PF_NTA, //Non-temporal (data used once and only once)
|
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|
|
PF_T0, //All cache levels
|
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|
PF_T1, //Levels 2+ (aliased to T0 on AMD)
|
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|
PF_T2, //Levels 3+ (aliased to T0 on AMD)
|
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|
|
};
|
|
|
|
void PREFETCH(PrefetchLevel level, OpArg arg);
|
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|
|
void MOVNTI(int bits, OpArg dest, X64Reg src);
|
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|
|
void MOVNTDQ(OpArg arg, X64Reg regOp);
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|
|
void MOVNTPS(OpArg arg, X64Reg regOp);
|
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|
|
void MOVNTPD(OpArg arg, X64Reg regOp);
|
|
|
|
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|
|
// Multiplication / division
|
|
|
|
void MUL(int bits, OpArg src); //UNSIGNED
|
|
|
|
void IMUL(int bits, OpArg src); //SIGNED
|
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|
|
void IMUL(int bits, X64Reg regOp, OpArg src);
|
|
|
|
void IMUL(int bits, X64Reg regOp, OpArg src, OpArg imm);
|
|
|
|
void DIV(int bits, OpArg src);
|
|
|
|
void IDIV(int bits, OpArg src);
|
|
|
|
|
|
|
|
// Shift
|
|
|
|
void ROL(int bits, OpArg dest, OpArg shift);
|
|
|
|
void ROR(int bits, OpArg dest, OpArg shift);
|
|
|
|
void RCL(int bits, OpArg dest, OpArg shift);
|
|
|
|
void RCR(int bits, OpArg dest, OpArg shift);
|
|
|
|
void SHL(int bits, OpArg dest, OpArg shift);
|
|
|
|
void SHR(int bits, OpArg dest, OpArg shift);
|
|
|
|
void SAR(int bits, OpArg dest, OpArg shift);
|
|
|
|
|
|
|
|
// Bit Test
|
|
|
|
void BT(int bits, OpArg dest, OpArg index);
|
|
|
|
void BTS(int bits, OpArg dest, OpArg index);
|
|
|
|
void BTR(int bits, OpArg dest, OpArg index);
|
|
|
|
void BTC(int bits, OpArg dest, OpArg index);
|
|
|
|
|
|
|
|
// Double-Precision Shift
|
|
|
|
void SHRD(int bits, OpArg dest, OpArg src, OpArg shift);
|
|
|
|
void SHLD(int bits, OpArg dest, OpArg src, OpArg shift);
|
|
|
|
|
|
|
|
// Extend EAX into EDX in various ways
|
|
|
|
void CWD(int bits = 16);
|
|
|
|
inline void CDQ() {CWD(32);}
|
|
|
|
inline void CQO() {CWD(64);}
|
|
|
|
void CBW(int bits = 8);
|
|
|
|
inline void CWDE() {CBW(16);}
|
|
|
|
inline void CDQE() {CBW(32);}
|
|
|
|
|
|
|
|
// Load effective address
|
|
|
|
void LEA(int bits, X64Reg dest, OpArg src);
|
|
|
|
|
|
|
|
// Integer arithmetic
|
|
|
|
void NEG (int bits, OpArg src);
|
|
|
|
void ADD (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void ADC (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void SUB (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void SBB (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void AND (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void CMP (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
|
|
|
|
// Bit operations
|
|
|
|
void NOT (int bits, OpArg src);
|
|
|
|
void OR (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void XOR (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void MOV (int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void TEST(int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
|
|
|
|
// Are these useful at all? Consider removing.
|
|
|
|
void XCHG(int bits, const OpArg &a1, const OpArg &a2);
|
|
|
|
void XCHG_AHAL();
|
|
|
|
|
|
|
|
// Byte swapping (32 and 64-bit only).
|
|
|
|
void BSWAP(int bits, X64Reg reg);
|
|
|
|
|
|
|
|
// Sign/zero extension
|
|
|
|
void MOVSX(int dbits, int sbits, X64Reg dest, OpArg src); //automatically uses MOVSXD if necessary
|
|
|
|
void MOVZX(int dbits, int sbits, X64Reg dest, OpArg src);
|
|
|
|
|
2015-08-12 23:42:13 +02:00
|
|
|
// Available only on Atom or >= Haswell so far. Test with GetCPUCaps().movbe.
|
2015-07-22 02:08:49 +02:00
|
|
|
void MOVBE(int dbits, const OpArg& dest, const OpArg& src);
|
|
|
|
|
|
|
|
// Available only on AMD >= Phenom or Intel >= Haswell
|
|
|
|
void LZCNT(int bits, X64Reg dest, OpArg src);
|
|
|
|
// Note: this one is actually part of BMI1
|
|
|
|
void TZCNT(int bits, X64Reg dest, OpArg src);
|
|
|
|
|
|
|
|
// WARNING - These two take 11-13 cycles and are VectorPath! (AMD64)
|
|
|
|
void STMXCSR(OpArg memloc);
|
|
|
|
void LDMXCSR(OpArg memloc);
|
|
|
|
|
|
|
|
// Prefixes
|
|
|
|
void LOCK();
|
|
|
|
void REP();
|
|
|
|
void REPNE();
|
|
|
|
void FSOverride();
|
|
|
|
void GSOverride();
|
|
|
|
|
|
|
|
// x87
|
|
|
|
enum x87StatusWordBits {
|
|
|
|
x87_InvalidOperation = 0x1,
|
|
|
|
x87_DenormalizedOperand = 0x2,
|
|
|
|
x87_DivisionByZero = 0x4,
|
|
|
|
x87_Overflow = 0x8,
|
|
|
|
x87_Underflow = 0x10,
|
|
|
|
x87_Precision = 0x20,
|
|
|
|
x87_StackFault = 0x40,
|
|
|
|
x87_ErrorSummary = 0x80,
|
|
|
|
x87_C0 = 0x100,
|
|
|
|
x87_C1 = 0x200,
|
|
|
|
x87_C2 = 0x400,
|
|
|
|
x87_TopOfStack = 0x2000 | 0x1000 | 0x800,
|
|
|
|
x87_C3 = 0x4000,
|
|
|
|
x87_FPUBusy = 0x8000,
|
|
|
|
};
|
|
|
|
|
|
|
|
void FLD(int bits, OpArg src);
|
|
|
|
void FST(int bits, OpArg dest);
|
|
|
|
void FSTP(int bits, OpArg dest);
|
|
|
|
void FNSTSW_AX();
|
|
|
|
void FWAIT();
|
|
|
|
|
|
|
|
// SSE/SSE2: Floating point arithmetic
|
|
|
|
void ADDSS(X64Reg regOp, OpArg arg);
|
|
|
|
void ADDSD(X64Reg regOp, OpArg arg);
|
|
|
|
void SUBSS(X64Reg regOp, OpArg arg);
|
|
|
|
void SUBSD(X64Reg regOp, OpArg arg);
|
|
|
|
void MULSS(X64Reg regOp, OpArg arg);
|
|
|
|
void MULSD(X64Reg regOp, OpArg arg);
|
|
|
|
void DIVSS(X64Reg regOp, OpArg arg);
|
|
|
|
void DIVSD(X64Reg regOp, OpArg arg);
|
|
|
|
void MINSS(X64Reg regOp, OpArg arg);
|
|
|
|
void MINSD(X64Reg regOp, OpArg arg);
|
|
|
|
void MAXSS(X64Reg regOp, OpArg arg);
|
|
|
|
void MAXSD(X64Reg regOp, OpArg arg);
|
|
|
|
void SQRTSS(X64Reg regOp, OpArg arg);
|
|
|
|
void SQRTSD(X64Reg regOp, OpArg arg);
|
|
|
|
void RSQRTSS(X64Reg regOp, OpArg arg);
|
|
|
|
|
|
|
|
// SSE/SSE2: Floating point bitwise (yes)
|
|
|
|
void CMPSS(X64Reg regOp, OpArg arg, u8 compare);
|
|
|
|
void CMPSD(X64Reg regOp, OpArg arg, u8 compare);
|
|
|
|
|
|
|
|
inline void CMPEQSS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_EQ); }
|
|
|
|
inline void CMPLTSS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_LT); }
|
|
|
|
inline void CMPLESS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_LE); }
|
|
|
|
inline void CMPUNORDSS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_UNORD); }
|
|
|
|
inline void CMPNEQSS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_NEQ); }
|
|
|
|
inline void CMPNLTSS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_NLT); }
|
|
|
|
inline void CMPORDSS(X64Reg regOp, OpArg arg) { CMPSS(regOp, arg, CMP_ORD); }
|
|
|
|
|
|
|
|
// SSE/SSE2: Floating point packed arithmetic (x4 for float, x2 for double)
|
|
|
|
void ADDPS(X64Reg regOp, OpArg arg);
|
|
|
|
void ADDPD(X64Reg regOp, OpArg arg);
|
|
|
|
void SUBPS(X64Reg regOp, OpArg arg);
|
|
|
|
void SUBPD(X64Reg regOp, OpArg arg);
|
|
|
|
void CMPPS(X64Reg regOp, OpArg arg, u8 compare);
|
|
|
|
void CMPPD(X64Reg regOp, OpArg arg, u8 compare);
|
|
|
|
void MULPS(X64Reg regOp, OpArg arg);
|
|
|
|
void MULPD(X64Reg regOp, OpArg arg);
|
|
|
|
void DIVPS(X64Reg regOp, OpArg arg);
|
|
|
|
void DIVPD(X64Reg regOp, OpArg arg);
|
|
|
|
void MINPS(X64Reg regOp, OpArg arg);
|
|
|
|
void MINPD(X64Reg regOp, OpArg arg);
|
|
|
|
void MAXPS(X64Reg regOp, OpArg arg);
|
|
|
|
void MAXPD(X64Reg regOp, OpArg arg);
|
|
|
|
void SQRTPS(X64Reg regOp, OpArg arg);
|
|
|
|
void SQRTPD(X64Reg regOp, OpArg arg);
|
|
|
|
void RCPPS(X64Reg regOp, OpArg arg);
|
|
|
|
void RSQRTPS(X64Reg regOp, OpArg arg);
|
|
|
|
|
|
|
|
// SSE/SSE2: Floating point packed bitwise (x4 for float, x2 for double)
|
|
|
|
void ANDPS(X64Reg regOp, OpArg arg);
|
|
|
|
void ANDPD(X64Reg regOp, OpArg arg);
|
|
|
|
void ANDNPS(X64Reg regOp, OpArg arg);
|
|
|
|
void ANDNPD(X64Reg regOp, OpArg arg);
|
|
|
|
void ORPS(X64Reg regOp, OpArg arg);
|
|
|
|
void ORPD(X64Reg regOp, OpArg arg);
|
|
|
|
void XORPS(X64Reg regOp, OpArg arg);
|
|
|
|
void XORPD(X64Reg regOp, OpArg arg);
|
|
|
|
|
|
|
|
// SSE/SSE2: Shuffle components. These are tricky - see Intel documentation.
|
|
|
|
void SHUFPS(X64Reg regOp, OpArg arg, u8 shuffle);
|
|
|
|
void SHUFPD(X64Reg regOp, OpArg arg, u8 shuffle);
|
|
|
|
|
|
|
|
// SSE/SSE2: Useful alternative to shuffle in some cases.
|
|
|
|
void MOVDDUP(X64Reg regOp, OpArg arg);
|
|
|
|
|
|
|
|
// TODO: Actually implement
|
|
|
|
#if 0
|
|
|
|
// SSE3: Horizontal operations in SIMD registers. Could be useful for various VFPU things like dot products...
|
|
|
|
void ADDSUBPS(X64Reg dest, OpArg src);
|
|
|
|
void ADDSUBPD(X64Reg dest, OpArg src);
|
|
|
|
void HADDPD(X64Reg dest, OpArg src);
|
|
|
|
void HSUBPS(X64Reg dest, OpArg src);
|
|
|
|
void HSUBPD(X64Reg dest, OpArg src);
|
|
|
|
|
|
|
|
// SSE4: Further horizontal operations - dot products. These are weirdly flexible, the arg contains both a read mask and a write "mask".
|
|
|
|
void DPPD(X64Reg dest, OpArg src, u8 arg);
|
|
|
|
|
|
|
|
// These are probably useful for VFPU emulation.
|
|
|
|
void INSERTPS(X64Reg dest, OpArg src, u8 arg);
|
|
|
|
void EXTRACTPS(OpArg dest, X64Reg src, u8 arg);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// SSE3: Horizontal operations in SIMD registers. Very slow! shufps-based code beats it handily on Ivy.
|
|
|
|
void HADDPS(X64Reg dest, OpArg src);
|
|
|
|
|
|
|
|
// SSE4: Further horizontal operations - dot products. These are weirdly flexible, the arg contains both a read mask and a write "mask".
|
|
|
|
void DPPS(X64Reg dest, OpArg src, u8 arg);
|
|
|
|
|
|
|
|
void UNPCKLPS(X64Reg dest, OpArg src);
|
|
|
|
void UNPCKHPS(X64Reg dest, OpArg src);
|
|
|
|
void UNPCKLPD(X64Reg dest, OpArg src);
|
|
|
|
void UNPCKHPD(X64Reg dest, OpArg src);
|
|
|
|
|
|
|
|
// SSE/SSE2: Compares.
|
|
|
|
void COMISS(X64Reg regOp, OpArg arg);
|
|
|
|
void COMISD(X64Reg regOp, OpArg arg);
|
|
|
|
void UCOMISS(X64Reg regOp, OpArg arg);
|
|
|
|
void UCOMISD(X64Reg regOp, OpArg arg);
|
|
|
|
|
|
|
|
// SSE/SSE2: Moves. Use the right data type for your data, in most cases.
|
|
|
|
void MOVAPS(X64Reg regOp, OpArg arg);
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void MOVAPD(X64Reg regOp, OpArg arg);
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void MOVAPS(OpArg arg, X64Reg regOp);
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void MOVAPD(OpArg arg, X64Reg regOp);
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void MOVUPS(X64Reg regOp, OpArg arg);
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void MOVUPD(X64Reg regOp, OpArg arg);
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void MOVUPS(OpArg arg, X64Reg regOp);
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void MOVUPD(OpArg arg, X64Reg regOp);
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void MOVDQA(X64Reg regOp, OpArg arg);
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void MOVDQA(OpArg arg, X64Reg regOp);
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void MOVDQU(X64Reg regOp, OpArg arg);
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void MOVDQU(OpArg arg, X64Reg regOp);
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void MOVSS(X64Reg regOp, OpArg arg);
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void MOVSD(X64Reg regOp, OpArg arg);
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void MOVSS(OpArg arg, X64Reg regOp);
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void MOVSD(OpArg arg, X64Reg regOp);
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void MOVLPS(X64Reg regOp, OpArg arg);
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void MOVLPD(X64Reg regOp, OpArg arg);
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void MOVLPS(OpArg arg, X64Reg regOp);
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void MOVLPD(OpArg arg, X64Reg regOp);
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void MOVHPS(X64Reg regOp, OpArg arg);
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void MOVHPD(X64Reg regOp, OpArg arg);
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void MOVHPS(OpArg arg, X64Reg regOp);
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void MOVHPD(OpArg arg, X64Reg regOp);
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void MOVHLPS(X64Reg regOp1, X64Reg regOp2);
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void MOVLHPS(X64Reg regOp1, X64Reg regOp2);
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void MOVD_xmm(X64Reg dest, const OpArg &arg);
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void MOVQ_xmm(X64Reg dest, OpArg arg);
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void MOVD_xmm(const OpArg &arg, X64Reg src);
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void MOVQ_xmm(OpArg arg, X64Reg src);
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// SSE/SSE2: Generates a mask from the high bits of the components of the packed register in question.
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void MOVMSKPS(X64Reg dest, OpArg arg);
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void MOVMSKPD(X64Reg dest, OpArg arg);
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// SSE2: Selective byte store, mask in src register. EDI/RDI specifies store address. This is a weird one.
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void MASKMOVDQU(X64Reg dest, X64Reg src);
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void LDDQU(X64Reg dest, OpArg src);
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// SSE/SSE2: Data type conversions.
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void CVTPS2PD(X64Reg dest, OpArg src);
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void CVTPD2PS(X64Reg dest, OpArg src);
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void CVTSS2SD(X64Reg dest, OpArg src);
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void CVTSI2SS(X64Reg dest, OpArg src);
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void CVTSD2SS(X64Reg dest, OpArg src);
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void CVTSI2SD(X64Reg dest, OpArg src);
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void CVTDQ2PD(X64Reg regOp, OpArg arg);
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void CVTPD2DQ(X64Reg regOp, OpArg arg);
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void CVTDQ2PS(X64Reg regOp, OpArg arg);
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void CVTPS2DQ(X64Reg regOp, OpArg arg);
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void CVTTPS2DQ(X64Reg regOp, OpArg arg);
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void CVTTPD2DQ(X64Reg regOp, OpArg arg);
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// Destinations are X64 regs (rax, rbx, ...) for these instructions.
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void CVTSS2SI(X64Reg xregdest, OpArg src);
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void CVTSD2SI(X64Reg xregdest, OpArg src);
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void CVTTSS2SI(X64Reg xregdest, OpArg arg);
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void CVTTSD2SI(X64Reg xregdest, OpArg arg);
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// SSE2: Packed integer instructions
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void PACKSSDW(X64Reg dest, OpArg arg);
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void PACKSSWB(X64Reg dest, OpArg arg);
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void PACKUSDW(X64Reg dest, OpArg arg);
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void PACKUSWB(X64Reg dest, OpArg arg);
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void PUNPCKLBW(X64Reg dest, const OpArg &arg);
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void PUNPCKLWD(X64Reg dest, const OpArg &arg);
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void PUNPCKLDQ(X64Reg dest, const OpArg &arg);
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void PUNPCKLQDQ(X64Reg dest, const OpArg &arg);
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void PTEST(X64Reg dest, OpArg arg);
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void PAND(X64Reg dest, OpArg arg);
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void PANDN(X64Reg dest, OpArg arg);
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void PXOR(X64Reg dest, OpArg arg);
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void POR(X64Reg dest, OpArg arg);
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void PADDB(X64Reg dest, OpArg arg);
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void PADDW(X64Reg dest, OpArg arg);
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void PADDD(X64Reg dest, OpArg arg);
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void PADDQ(X64Reg dest, OpArg arg);
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void PADDSB(X64Reg dest, OpArg arg);
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void PADDSW(X64Reg dest, OpArg arg);
|
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void PADDUSB(X64Reg dest, OpArg arg);
|
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void PADDUSW(X64Reg dest, OpArg arg);
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void PSUBB(X64Reg dest, OpArg arg);
|
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void PSUBW(X64Reg dest, OpArg arg);
|
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void PSUBD(X64Reg dest, OpArg arg);
|
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void PSUBQ(X64Reg dest, OpArg arg);
|
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void PSUBSB(X64Reg dest, OpArg arg);
|
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void PSUBSW(X64Reg dest, OpArg arg);
|
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void PSUBUSB(X64Reg dest, OpArg arg);
|
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void PSUBUSW(X64Reg dest, OpArg arg);
|
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void PAVGB(X64Reg dest, OpArg arg);
|
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void PAVGW(X64Reg dest, OpArg arg);
|
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|
void PCMPEQB(X64Reg dest, OpArg arg);
|
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|
void PCMPEQW(X64Reg dest, OpArg arg);
|
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|
void PCMPEQD(X64Reg dest, OpArg arg);
|
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|
void PCMPGTB(X64Reg dest, OpArg arg);
|
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|
void PCMPGTW(X64Reg dest, OpArg arg);
|
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void PCMPGTD(X64Reg dest, OpArg arg);
|
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|
void PEXTRW(X64Reg dest, OpArg arg, u8 subreg);
|
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|
void PINSRW(X64Reg dest, OpArg arg, u8 subreg);
|
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|
void PMADDWD(X64Reg dest, OpArg arg);
|
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|
void PSADBW(X64Reg dest, OpArg arg);
|
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|
|
void PMAXSW(X64Reg dest, OpArg arg);
|
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|
void PMAXUB(X64Reg dest, OpArg arg);
|
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|
|
void PMINSW(X64Reg dest, OpArg arg);
|
|
|
|
void PMINUB(X64Reg dest, OpArg arg);
|
|
|
|
// SSE4: More MAX/MIN instructions.
|
|
|
|
void PMINSB(X64Reg dest, OpArg arg);
|
|
|
|
void PMINSD(X64Reg dest, OpArg arg);
|
|
|
|
void PMINUW(X64Reg dest, OpArg arg);
|
|
|
|
void PMINUD(X64Reg dest, OpArg arg);
|
|
|
|
void PMAXSB(X64Reg dest, OpArg arg);
|
|
|
|
void PMAXSD(X64Reg dest, OpArg arg);
|
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|
|
void PMAXUW(X64Reg dest, OpArg arg);
|
|
|
|
void PMAXUD(X64Reg dest, OpArg arg);
|
|
|
|
|
|
|
|
void PMOVMSKB(X64Reg dest, OpArg arg);
|
|
|
|
void PSHUFD(X64Reg dest, OpArg arg, u8 shuffle);
|
|
|
|
void PSHUFB(X64Reg dest, OpArg arg);
|
|
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|
|
|
|
void PSHUFLW(X64Reg dest, OpArg arg, u8 shuffle);
|
|
|
|
void PSHUFHW(X64Reg dest, OpArg arg, u8 shuffle);
|
|
|
|
|
|
|
|
void PSRLW(X64Reg reg, int shift);
|
|
|
|
void PSRLD(X64Reg reg, int shift);
|
|
|
|
void PSRLQ(X64Reg reg, int shift);
|
|
|
|
void PSRLQ(X64Reg reg, OpArg arg);
|
|
|
|
void PSRLDQ(X64Reg reg, int shift);
|
|
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|
|
|
|
|
void PSLLW(X64Reg reg, int shift);
|
|
|
|
void PSLLD(X64Reg reg, int shift);
|
|
|
|
void PSLLQ(X64Reg reg, int shift);
|
|
|
|
void PSLLDQ(X64Reg reg, int shift);
|
|
|
|
|
|
|
|
void PSRAW(X64Reg reg, int shift);
|
|
|
|
void PSRAD(X64Reg reg, int shift);
|
|
|
|
|
|
|
|
// SSE4: data type conversions
|
|
|
|
void PMOVSXBW(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVSXBD(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVSXBQ(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVSXWD(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVSXWQ(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVSXDQ(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVZXBW(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVZXBD(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVZXBQ(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVZXWD(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVZXWQ(X64Reg dest, OpArg arg);
|
|
|
|
void PMOVZXDQ(X64Reg dest, OpArg arg);
|
|
|
|
|
|
|
|
// SSE4: variable blend instructions (xmm0 implicit argument)
|
|
|
|
void PBLENDVB(X64Reg dest, OpArg arg);
|
|
|
|
void BLENDVPS(X64Reg dest, OpArg arg);
|
|
|
|
void BLENDVPD(X64Reg dest, OpArg arg);
|
|
|
|
void BLENDPS(X64Reg dest, const OpArg& arg, u8 blend);
|
|
|
|
void BLENDPD(X64Reg dest, const OpArg& arg, u8 blend);
|
|
|
|
|
|
|
|
// SSE4: rounding (see FloatRound for mode or use ROUNDNEARSS, etc. helpers.)
|
|
|
|
void ROUNDSS(X64Reg dest, OpArg arg, u8 mode);
|
|
|
|
void ROUNDSD(X64Reg dest, OpArg arg, u8 mode);
|
|
|
|
void ROUNDPS(X64Reg dest, OpArg arg, u8 mode);
|
|
|
|
void ROUNDPD(X64Reg dest, OpArg arg, u8 mode);
|
|
|
|
|
|
|
|
inline void ROUNDNEARSS(X64Reg dest, OpArg arg) { ROUNDSS(dest, arg, FROUND_NEAREST); }
|
|
|
|
inline void ROUNDFLOORSS(X64Reg dest, OpArg arg) { ROUNDSS(dest, arg, FROUND_FLOOR); }
|
|
|
|
inline void ROUNDCEILSS(X64Reg dest, OpArg arg) { ROUNDSS(dest, arg, FROUND_CEIL); }
|
|
|
|
inline void ROUNDZEROSS(X64Reg dest, OpArg arg) { ROUNDSS(dest, arg, FROUND_ZERO); }
|
|
|
|
|
|
|
|
inline void ROUNDNEARSD(X64Reg dest, OpArg arg) { ROUNDSD(dest, arg, FROUND_NEAREST); }
|
|
|
|
inline void ROUNDFLOORSD(X64Reg dest, OpArg arg) { ROUNDSD(dest, arg, FROUND_FLOOR); }
|
|
|
|
inline void ROUNDCEILSD(X64Reg dest, OpArg arg) { ROUNDSD(dest, arg, FROUND_CEIL); }
|
|
|
|
inline void ROUNDZEROSD(X64Reg dest, OpArg arg) { ROUNDSD(dest, arg, FROUND_ZERO); }
|
|
|
|
|
|
|
|
inline void ROUNDNEARPS(X64Reg dest, OpArg arg) { ROUNDPS(dest, arg, FROUND_NEAREST); }
|
|
|
|
inline void ROUNDFLOORPS(X64Reg dest, OpArg arg) { ROUNDPS(dest, arg, FROUND_FLOOR); }
|
|
|
|
inline void ROUNDCEILPS(X64Reg dest, OpArg arg) { ROUNDPS(dest, arg, FROUND_CEIL); }
|
|
|
|
inline void ROUNDZEROPS(X64Reg dest, OpArg arg) { ROUNDPS(dest, arg, FROUND_ZERO); }
|
|
|
|
|
|
|
|
inline void ROUNDNEARPD(X64Reg dest, OpArg arg) { ROUNDPD(dest, arg, FROUND_NEAREST); }
|
|
|
|
inline void ROUNDFLOORPD(X64Reg dest, OpArg arg) { ROUNDPD(dest, arg, FROUND_FLOOR); }
|
|
|
|
inline void ROUNDCEILPD(X64Reg dest, OpArg arg) { ROUNDPD(dest, arg, FROUND_CEIL); }
|
|
|
|
inline void ROUNDZEROPD(X64Reg dest, OpArg arg) { ROUNDPD(dest, arg, FROUND_ZERO); }
|
|
|
|
|
|
|
|
// AVX
|
|
|
|
void VADDSD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VSUBSD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VMULSD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VDIVSD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VADDPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VSUBPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VMULPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VDIVPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VSQRTSD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VSHUFPD(X64Reg regOp1, X64Reg regOp2, OpArg arg, u8 shuffle);
|
|
|
|
void VUNPCKLPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VUNPCKHPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
|
|
|
|
void VANDPS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VANDPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VANDNPS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VANDNPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VORPS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VORPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VXORPS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VXORPD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
|
|
|
|
void VPAND(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VPANDN(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VPOR(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VPXOR(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
|
|
|
|
// FMA3
|
|
|
|
void VFMADD132PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD213PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD231PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD132PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD213PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD231PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD132SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD213SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD231SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD132SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD213SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMADD231SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB132PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB213PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB231PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB132PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB213PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB231PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB132SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB213SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB231SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB132SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB213SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFMSUB231SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD132PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD213PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD231PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD132PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD213PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD231PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD132SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD213SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD231SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD132SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD213SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMADD231SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMSUB132PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMSUB213PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
|
|
void VFNMSUB231PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
|
|
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void VFNMSUB132PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB213PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB231PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB132SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB213SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB231SS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB132SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB213SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFNMSUB231SD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMADDSUB132PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMADDSUB213PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMADDSUB231PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMADDSUB132PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMADDSUB213PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMADDSUB231PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMSUBADD132PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMSUBADD213PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMSUBADD231PS(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMSUBADD132PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMSUBADD213PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void VFMSUBADD231PD(X64Reg regOp1, X64Reg regOp2, OpArg arg);
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// VEX GPR instructions
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void SARX(int bits, X64Reg regOp1, OpArg arg, X64Reg regOp2);
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void SHLX(int bits, X64Reg regOp1, OpArg arg, X64Reg regOp2);
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void SHRX(int bits, X64Reg regOp1, OpArg arg, X64Reg regOp2);
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void RORX(int bits, X64Reg regOp, OpArg arg, u8 rotate);
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void PEXT(int bits, X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void PDEP(int bits, X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void MULX(int bits, X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void BZHI(int bits, X64Reg regOp1, OpArg arg, X64Reg regOp2);
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void BLSR(int bits, X64Reg regOp, OpArg arg);
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void BLSMSK(int bits, X64Reg regOp, OpArg arg);
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void BLSI(int bits, X64Reg regOp, OpArg arg);
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void BEXTR(int bits, X64Reg regOp1, OpArg arg, X64Reg regOp2);
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void ANDN(int bits, X64Reg regOp1, X64Reg regOp2, OpArg arg);
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void RDTSC();
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// Utility functions
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// The difference between this and CALL is that this aligns the stack
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// where appropriate.
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void ABI_CallFunction(const void *func);
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template <typename T>
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void ABI_CallFunction(T (*func)()) {
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ABI_CallFunction((const void *)func);
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}
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void ABI_CallFunction(const u8 *func) {
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ABI_CallFunction((const void *)func);
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}
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void ABI_CallFunctionC16(const void *func, u16 param1);
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void ABI_CallFunctionCC16(const void *func, u32 param1, u16 param2);
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// These only support u32 parameters, but that's enough for a lot of uses.
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// These will destroy the 1 or 2 first "parameter regs".
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void ABI_CallFunctionC(const void *func, u32 param1);
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void ABI_CallFunctionCC(const void *func, u32 param1, u32 param2);
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void ABI_CallFunctionCCC(const void *func, u32 param1, u32 param2, u32 param3);
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void ABI_CallFunctionCCP(const void *func, u32 param1, u32 param2, void *param3);
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void ABI_CallFunctionCCCP(const void *func, u32 param1, u32 param2, u32 param3, void *param4);
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void ABI_CallFunctionP(const void *func, void *param1);
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void ABI_CallFunctionPA(const void *func, void *param1, const Gen::OpArg &arg2);
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void ABI_CallFunctionPAA(const void *func, void *param1, const Gen::OpArg &arg2, const Gen::OpArg &arg3);
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void ABI_CallFunctionPPC(const void *func, void *param1, void *param2, u32 param3);
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void ABI_CallFunctionAC(const void *func, const Gen::OpArg &arg1, u32 param2);
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void ABI_CallFunctionACC(const void *func, const Gen::OpArg &arg1, u32 param2, u32 param3);
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void ABI_CallFunctionA(const void *func, const Gen::OpArg &arg1);
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void ABI_CallFunctionAA(const void *func, const Gen::OpArg &arg1, const Gen::OpArg &arg2);
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// Pass a register as a parameter.
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void ABI_CallFunctionR(const void *func, X64Reg reg1);
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void ABI_CallFunctionRR(const void *func, X64Reg reg1, X64Reg reg2);
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template <typename Tr, typename T1>
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void ABI_CallFunctionC(Tr (*func)(T1), u32 param1) {
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ABI_CallFunctionC((const void *)func, param1);
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}
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// A function that doesn't have any control over what it will do to regs,
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// such as the dispatcher, should be surrounded by these.
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void ABI_PushAllCalleeSavedRegsAndAdjustStack();
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void ABI_PopAllCalleeSavedRegsAndAdjustStack();
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// A function that doesn't know anything about it's surroundings, should
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// be surrounded by these to establish a safe environment, where it can roam free.
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// An example is a backpatch injected function.
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void ABI_PushAllCallerSavedRegsAndAdjustStack();
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void ABI_PopAllCallerSavedRegsAndAdjustStack();
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unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize);
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void ABI_AlignStack(unsigned int frameSize);
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void ABI_RestoreStack(unsigned int frameSize);
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// Sets up a __cdecl function.
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// Only x64 really needs the parameter count.
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void ABI_EmitPrologue(int maxCallParams);
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void ABI_EmitEpilogue(int maxCallParams);
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#ifdef _M_IX86
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inline int ABI_GetNumXMMRegs() { return 8; }
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#else
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inline int ABI_GetNumXMMRegs() { return 16; }
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#endif
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}; // class XEmitter
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// Everything that needs to generate X86 code should inherit from this.
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// You get memory management for free, plus, you can use all the MOV etc functions without
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// having to prefix them with gen-> or something similar.
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class XCodeBlock : public CodeBlock<XEmitter> {
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|
public:
|
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void PoisonMemory() override;
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};
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} // namespace
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