suyu/externals/metal-cpp/QuartzCore/CAPrivate.hpp

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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// QuartzCore/CAPrivate.hpp
//
// Copyright 2020-2023 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#include "CADefines.hpp"
#include <objc/runtime.h>
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#define _CA_PRIVATE_CLS(symbol) (Private::Class::s_k##symbol)
#define _CA_PRIVATE_SEL(accessor) (Private::Selector::s_k##accessor)
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#if defined(CA_PRIVATE_IMPLEMENTATION)
#ifdef METALCPP_SYMBOL_VISIBILITY_HIDDEN
#define _CA_PRIVATE_VISIBILITY __attribute__((visibility("hidden")))
#else
#define _CA_PRIVATE_VISIBILITY __attribute__((visibility("default")))
#endif // METALCPP_SYMBOL_VISIBILITY_HIDDEN
#define _CA_PRIVATE_IMPORT __attribute__((weak_import))
#ifdef __OBJC__
#define _CA_PRIVATE_OBJC_LOOKUP_CLASS(symbol) ((__bridge void*)objc_lookUpClass(#symbol))
#define _CA_PRIVATE_OBJC_GET_PROTOCOL(symbol) ((__bridge void*)objc_getProtocol(#symbol))
#else
#define _CA_PRIVATE_OBJC_LOOKUP_CLASS(symbol) objc_lookUpClass(#symbol)
#define _CA_PRIVATE_OBJC_GET_PROTOCOL(symbol) objc_getProtocol(#symbol)
#endif // __OBJC__
#define _CA_PRIVATE_DEF_CLS(symbol) void* s_k##symbol _CA_PRIVATE_VISIBILITY = _CA_PRIVATE_OBJC_LOOKUP_CLASS(symbol)
#define _CA_PRIVATE_DEF_PRO(symbol) void* s_k##symbol _CA_PRIVATE_VISIBILITY = _CA_PRIVATE_OBJC_GET_PROTOCOL(symbol)
#define _CA_PRIVATE_DEF_SEL(accessor, symbol) SEL s_k##accessor _CA_PRIVATE_VISIBILITY = sel_registerName(symbol)
#define _CA_PRIVATE_DEF_STR(type, symbol) \
_CA_EXTERN type const CA##symbol _CA_PRIVATE_IMPORT; \
type const CA::symbol = (nullptr != &CA##symbol) ? CA##symbol : nullptr
#else
#define _CA_PRIVATE_DEF_CLS(symbol) extern void* s_k##symbol
#define _CA_PRIVATE_DEF_PRO(symbol) extern void* s_k##symbol
#define _CA_PRIVATE_DEF_SEL(accessor, symbol) extern SEL s_k##accessor
#define _CA_PRIVATE_DEF_STR(type, symbol) extern type const CA::symbol
#endif // CA_PRIVATE_IMPLEMENTATION
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace CA
{
namespace Private
{
namespace Class
{
_CA_PRIVATE_DEF_CLS(CAMetalLayer);
} // Class
} // Private
} // CA
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace CA
{
namespace Private
{
namespace Protocol
{
_CA_PRIVATE_DEF_PRO(CAMetalDrawable);
} // Protocol
} // Private
} // CA
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace CA
{
namespace Private
{
namespace Selector
{
_CA_PRIVATE_DEF_SEL(device,
"device");
_CA_PRIVATE_DEF_SEL(drawableSize,
"drawableSize");
_CA_PRIVATE_DEF_SEL(framebufferOnly,
"framebufferOnly");
_CA_PRIVATE_DEF_SEL(layer,
"layer");
_CA_PRIVATE_DEF_SEL(nextDrawable,
"nextDrawable");
_CA_PRIVATE_DEF_SEL(pixelFormat,
"pixelFormat");
_CA_PRIVATE_DEF_SEL(setDevice_,
"setDevice:");
_CA_PRIVATE_DEF_SEL(setDrawableSize_,
"setDrawableSize:");
_CA_PRIVATE_DEF_SEL(setFramebufferOnly_,
"setFramebufferOnly:");
_CA_PRIVATE_DEF_SEL(setPixelFormat_,
"setPixelFormat:");
_CA_PRIVATE_DEF_SEL(texture,
"texture");
} // Class
} // Private
} // CA
//-------------------------------------------------------------------------------------------------------------------------------------------------------------