suyu/src/yuzu/util/sequence_dialog/sequence_dialog.cpp

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDialogButtonBox>
#include <QKeySequenceEdit>
#include <QVBoxLayout>
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
setWindowTitle(tr("Enter a hotkey"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
key_sequence = new QKeySequenceEdit;
auto* const buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
buttons->setCenterButtons(true);
auto* const layout = new QVBoxLayout(this);
layout->addWidget(key_sequence);
layout->addWidget(buttons);
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
SequenceDialog::~SequenceDialog() = default;
QKeySequence SequenceDialog::GetSequence() const {
// Only the first key is returned. The other 3, if present, are ignored.
return QKeySequence(key_sequence->keySequence()[0]);
}
bool SequenceDialog::focusNextPrevChild(bool next) {
return false;
}
void SequenceDialog::closeEvent(QCloseEvent*) {
reject();
}