2021-09-21 00:18:40 +02:00
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included
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#include "common/param_package.h"
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#include "input_common/drivers/keyboard.h"
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namespace InputCommon {
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2021-11-01 21:17:53 +01:00
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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2021-09-21 00:18:40 +02:00
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Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
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PreSetController(identifier);
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}
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void Keyboard::PressKey(int key_code) {
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SetButton(identifier, key_code, true);
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}
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void Keyboard::ReleaseKey(int key_code) {
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SetButton(identifier, key_code, false);
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}
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void Keyboard::ReleaseAllKeys() {
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ResetButtonState();
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}
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std::vector<Common::ParamPackage> Keyboard::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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devices.emplace_back(Common::ParamPackage{
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2021-10-19 07:12:24 +02:00
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{"engine", GetEngineName()},
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2021-09-21 00:18:40 +02:00
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{"display", "Keyboard Only"},
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});
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return devices;
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}
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} // namespace InputCommon
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