2018-06-21 08:49:43 +02:00
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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2018-06-21 09:40:29 +02:00
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#include "core/core.h"
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#include "core/hle/kernel/errors.h"
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2018-06-21 08:49:43 +02:00
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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2018-06-21 09:40:29 +02:00
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#include "core/hle/lock.h"
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2018-06-21 08:49:43 +02:00
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#include "core/memory.h"
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namespace Kernel {
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namespace AddressArbiter {
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2018-06-21 09:40:29 +02:00
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// Performs actual address waiting logic.
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ResultCode WaitForAddress(VAddr address, s64 timeout) {
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SharedPtr<Thread> current_thread = GetCurrentThread();
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current_thread->arb_wait_address = address;
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current_thread->arb_wait_result = RESULT_TIMEOUT;
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current_thread->status = THREADSTATUS_WAIT_ARB;
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current_thread->wakeup_callback = nullptr;
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current_thread->WakeAfterDelay(timeout);
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Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
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return RESULT_SUCCESS;
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}
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2018-06-21 08:49:43 +02:00
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// Signals an address being waited on.
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ResultCode SignalToAddress(VAddr address, s32 value, s32 num_to_wake) {
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// TODO
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return RESULT_SUCCESS;
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}
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// Signals an address being waited on and increments its value if equal to the value argument.
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
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// TODO
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return RESULT_SUCCESS;
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}
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// Signals an address being waited on and modifies its value based on waiting thread count if equal to the value argument.
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
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// TODO
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return RESULT_SUCCESS;
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}
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// Waits on an address if the value passed is less than the argument value, optionally decrementing.
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
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2018-06-21 09:40:29 +02:00
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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s32 cur_value;
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// Get value, decrementing if less than
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{
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// Decrement if less than must be an atomic operation.
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std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
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cur_value = (s32)Memory::Read32(address);
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if (cur_value < value) {
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Memory::Write32(address, (u32)(cur_value - 1));
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}
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}
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if (cur_value >= value) {
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return ERR_INVALID_STATE;
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}
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) {
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return RESULT_TIMEOUT;
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}
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return WaitForAddress(address, timeout);
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2018-06-21 08:49:43 +02:00
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}
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// Waits on an address if the value passed is equal to the argument value.
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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2018-06-21 09:40:29 +02:00
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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// Only wait for the address if equal.
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if ((s32)Memory::Read32(address) != value) {
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return ERR_INVALID_STATE;
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}
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) {
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return RESULT_TIMEOUT;
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}
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return WaitForAddress(address, timeout);
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2018-06-21 08:49:43 +02:00
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}
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} // namespace AddressArbiter
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} // namespace Kernel
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