2022-12-20 18:34:33 +01:00
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <fmt/format.h>
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#include "common/param_package.h"
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#include "common/settings.h"
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#include "common/thread.h"
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#include "input_common/drivers/joycon.h"
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#include "input_common/helpers/joycon_driver.h"
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#include "input_common/helpers/joycon_protocol/joycon_types.h"
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namespace InputCommon {
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Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) {
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2022-12-20 19:45:54 +01:00
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// Avoid conflicting with SDL driver
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if (!Settings::values.enable_joycon_driver) {
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return;
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}
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2022-12-20 18:34:33 +01:00
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LOG_INFO(Input, "Joycon driver Initialization started");
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const int init_res = SDL_hid_init();
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if (init_res == 0) {
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Setup();
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} else {
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LOG_ERROR(Input, "Hidapi could not be initialized. failed with error = {}", init_res);
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}
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}
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Joycons::~Joycons() {
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Reset();
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}
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void Joycons::Reset() {
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scan_thread = {};
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for (const auto& device : left_joycons) {
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if (!device) {
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continue;
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}
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device->Stop();
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}
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for (const auto& device : right_joycons) {
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if (!device) {
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continue;
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}
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device->Stop();
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}
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for (const auto& device : pro_joycons) {
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if (!device) {
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continue;
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}
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device->Stop();
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}
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SDL_hid_exit();
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}
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void Joycons::Setup() {
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u32 port = 0;
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for (auto& device : left_joycons) {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Left));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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for (auto& device : right_joycons) {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Right));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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for (auto& device : pro_joycons) {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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if (!scan_thread_running) {
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scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); });
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}
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}
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void Joycons::ScanThread(std::stop_token stop_token) {
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constexpr u16 nintendo_vendor_id = 0x057e;
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Common::SetCurrentThreadName("yuzu:input:JoyconScanThread");
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scan_thread_running = true;
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while (!stop_token.stop_requested()) {
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SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
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SDL_hid_device_info* cur_dev = devs;
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while (cur_dev) {
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if (IsDeviceNew(cur_dev)) {
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LOG_DEBUG(Input, "Device Found,type : {:04X} {:04X}", cur_dev->vendor_id,
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cur_dev->product_id);
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RegisterNewDevice(cur_dev);
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}
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cur_dev = cur_dev->next;
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}
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std::this_thread::sleep_for(std::chrono::seconds(5));
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}
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scan_thread_running = false;
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}
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bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
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Joycon::ControllerType type{};
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Joycon::SerialNumber serial_number{};
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const auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
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if (result != Joycon::DriverResult::Success) {
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return false;
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}
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const auto result2 = Joycon::JoyconDriver::GetSerialNumber(device_info, serial_number);
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if (result2 != Joycon::DriverResult::Success) {
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return false;
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}
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auto is_handle_identical = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
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if (!device) {
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return false;
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}
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if (!device->IsConnected()) {
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return false;
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}
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if (device->GetHandleSerialNumber() != serial_number) {
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return false;
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}
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return true;
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};
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// Check if device already exist
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switch (type) {
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case Joycon::ControllerType::Left:
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for (const auto& device : left_joycons) {
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if (is_handle_identical(device)) {
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return false;
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}
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}
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break;
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case Joycon::ControllerType::Right:
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for (const auto& device : right_joycons) {
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if (is_handle_identical(device)) {
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return false;
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}
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}
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break;
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case Joycon::ControllerType::Pro:
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case Joycon::ControllerType::Grip:
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for (const auto& device : pro_joycons) {
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if (is_handle_identical(device)) {
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return false;
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}
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}
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break;
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default:
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return false;
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}
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return true;
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}
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void Joycons::RegisterNewDevice(SDL_hid_device_info* device_info) {
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Joycon::ControllerType type{};
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auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
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auto handle = GetNextFreeHandle(type);
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if (handle == nullptr) {
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LOG_WARNING(Input, "No free handles available");
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return;
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}
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if (result == Joycon::DriverResult::Success) {
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result = handle->RequestDeviceAccess(device_info);
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}
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if (result == Joycon::DriverResult::Success) {
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LOG_WARNING(Input, "Initialize device");
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std::function<void(Joycon::Battery)> on_battery_data;
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std::function<void(Joycon::Color)> on_button_data;
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std::function<void(int, f32)> on_stick_data;
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std::function<void(int, std::array<u8, 6>)> on_motion_data;
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std::function<void(s16)> on_ring_data;
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std::function<void(const std::vector<u8>&)> on_amiibo_data;
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const std::size_t port = handle->GetDevicePort();
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handle->on_battery_data = {
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[this, port, type](Joycon::Battery value) { OnBatteryUpdate(port, type, value); }};
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handle->on_color_data = {
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[this, port, type](Joycon::Color value) { OnColorUpdate(port, type, value); }};
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handle->on_button_data = {
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[this, port, type](int id, bool value) { OnButtonUpdate(port, type, id, value); }};
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handle->on_stick_data = {
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[this, port, type](int id, f32 value) { OnStickUpdate(port, type, id, value); }};
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handle->on_motion_data = {[this, port, type](int id, Joycon::MotionData value) {
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OnMotionUpdate(port, type, id, value);
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}};
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handle->on_ring_data = {[this](f32 ring_data) { OnRingConUpdate(ring_data); }};
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handle->on_amiibo_data = {[this, port](const std::vector<u8>& amiibo_data) {
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OnAmiiboUpdate(port, amiibo_data);
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}};
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handle->InitializeDevice();
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}
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}
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std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle(
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Joycon::ControllerType type) const {
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if (type == Joycon::ControllerType::Left) {
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for (const auto& device : left_joycons) {
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if (!device->IsConnected()) {
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return device;
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}
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}
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}
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if (type == Joycon::ControllerType::Right) {
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for (const auto& device : right_joycons) {
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if (!device->IsConnected()) {
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return device;
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}
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}
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}
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if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
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for (const auto& device : pro_joycons) {
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if (!device->IsConnected()) {
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return device;
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}
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}
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}
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return nullptr;
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}
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bool Joycons::IsVibrationEnabled(const PadIdentifier& identifier) {
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const auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return false;
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}
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return handle->IsVibrationEnabled();
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}
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Common::Input::VibrationError Joycons::SetVibration(
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const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
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const Joycon::VibrationValue native_vibration{
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.low_amplitude = vibration.low_amplitude,
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.low_frequency = vibration.low_frequency,
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.high_amplitude = vibration.high_amplitude,
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.high_frequency = vibration.high_amplitude,
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};
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return Common::Input::VibrationError::InvalidHandle;
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}
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handle->SetVibration(native_vibration);
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return Common::Input::VibrationError::None;
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}
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void Joycons::SetLeds(const PadIdentifier& identifier, const Common::Input::LedStatus& led_status) {
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return;
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}
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int led_config = led_status.led_1 ? 1 : 0;
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led_config += led_status.led_2 ? 2 : 0;
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led_config += led_status.led_3 ? 4 : 0;
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led_config += led_status.led_4 ? 8 : 0;
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const auto result = handle->SetLedConfig(static_cast<u8>(led_config));
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if (result != Joycon::DriverResult::Success) {
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LOG_ERROR(Input, "Failed to set led config");
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}
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}
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Common::Input::CameraError Joycons::SetCameraFormat(const PadIdentifier& identifier_,
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Common::Input::CameraFormat camera_format) {
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return Common::Input::CameraError::NotSupported;
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};
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Common::Input::NfcState Joycons::SupportsNfc(const PadIdentifier& identifier_) const {
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return Common::Input::NfcState::Success;
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};
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Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier_,
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const std::vector<u8>& data) {
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return Common::Input::NfcState::NotSupported;
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};
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Common::Input::PollingError Joycons::SetPollingMode(const PadIdentifier& identifier,
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const Common::Input::PollingMode polling_mode) {
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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LOG_ERROR(Input, "Invalid handle {}", identifier.port);
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return Common::Input::PollingError::InvalidHandle;
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}
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switch (polling_mode) {
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case Common::Input::PollingMode::NFC:
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handle->SetNfcMode();
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break;
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case Common::Input::PollingMode::Active:
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handle->SetActiveMode();
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break;
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case Common::Input::PollingMode::Pasive:
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handle->SetPasiveMode();
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break;
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case Common::Input::PollingMode::Ring:
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handle->SetRingConMode();
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break;
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default:
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return Common::Input::PollingError::NotSupported;
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}
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return Common::Input::PollingError::None;
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}
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void Joycons::OnBatteryUpdate(std::size_t port, Joycon::ControllerType type,
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Joycon::Battery value) {
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const auto identifier = GetIdentifier(port, type);
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if (value.charging != 0) {
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SetBattery(identifier, Common::Input::BatteryLevel::Charging);
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return;
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}
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Common::Input::BatteryLevel battery{value.status.Value()};
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switch (value.status) {
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case 0:
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battery = Common::Input::BatteryLevel::Empty;
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break;
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case 1:
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battery = Common::Input::BatteryLevel::Critical;
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break;
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case 2:
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battery = Common::Input::BatteryLevel::Low;
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break;
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case 3:
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battery = Common::Input::BatteryLevel::Medium;
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break;
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case 4:
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default:
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battery = Common::Input::BatteryLevel::Full;
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break;
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}
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SetBattery(identifier, battery);
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}
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void Joycons::OnColorUpdate(std::size_t port, Joycon::ControllerType type,
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const Joycon::Color& value) {}
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void Joycons::OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value) {
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const auto identifier = GetIdentifier(port, type);
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SetButton(identifier, id, value);
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}
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void Joycons::OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value) {
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const auto identifier = GetIdentifier(port, type);
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SetAxis(identifier, id, value);
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}
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void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
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const Joycon::MotionData& value) {
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const auto identifier = GetIdentifier(port, type);
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BasicMotion motion_data{
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.gyro_x = value.gyro_x,
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.gyro_y = value.gyro_y,
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.gyro_z = value.gyro_z,
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.accel_x = value.accel_x,
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.accel_y = value.accel_y,
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.accel_z = value.accel_z,
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.delta_timestamp = 15000,
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};
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SetMotion(identifier, id, motion_data);
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}
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void Joycons::OnRingConUpdate(f32 ring_data) {
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// To simplify ring detection it will always be mapped to an empty identifier for all
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// controllers
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{},
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.port = 0,
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.pad = 0,
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|
|
|
};
|
|
|
|
SetAxis(identifier, 100, ring_data);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Joycons::OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data) {
|
|
|
|
const auto identifier = GetIdentifier(port, Joycon::ControllerType::Right);
|
|
|
|
SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, amiibo_data});
|
|
|
|
}
|
|
|
|
|
|
|
|
std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifier) const {
|
|
|
|
auto is_handle_active = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
|
|
|
|
if (!device) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!device->IsConnected()) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (device->GetDevicePort() == identifier.port) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
};
|
|
|
|
const auto type = static_cast<Joycon::ControllerType>(identifier.pad);
|
|
|
|
if (type == Joycon::ControllerType::Left) {
|
|
|
|
for (const auto& device : left_joycons) {
|
|
|
|
if (is_handle_active(device)) {
|
|
|
|
return device;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (type == Joycon::ControllerType::Right) {
|
|
|
|
for (const auto& device : right_joycons) {
|
|
|
|
if (is_handle_active(device)) {
|
|
|
|
return device;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
|
|
|
|
for (const auto& device : pro_joycons) {
|
|
|
|
if (is_handle_active(device)) {
|
|
|
|
return device;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
PadIdentifier Joycons::GetIdentifier(std::size_t port, Joycon::ControllerType type) const {
|
|
|
|
return {
|
|
|
|
.guid = Common::UUID{Common::InvalidUUID},
|
|
|
|
.port = port,
|
|
|
|
.pad = static_cast<std::size_t>(type),
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<Common::ParamPackage> Joycons::GetInputDevices() const {
|
|
|
|
std::vector<Common::ParamPackage> devices{};
|
|
|
|
|
|
|
|
auto add_entry = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
|
|
|
|
if (!device) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!device->IsConnected()) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
std::string name = fmt::format("{} {}", JoyconName(device->GetHandleDeviceType()),
|
|
|
|
device->GetDevicePort());
|
|
|
|
devices.emplace_back(Common::ParamPackage{
|
|
|
|
{"engine", GetEngineName()},
|
|
|
|
{"display", std::move(name)},
|
|
|
|
{"port", std::to_string(device->GetDevicePort())},
|
|
|
|
{"pad", std::to_string(static_cast<std::size_t>(device->GetHandleDeviceType()))},
|
|
|
|
});
|
|
|
|
};
|
|
|
|
|
|
|
|
for (const auto& controller : left_joycons) {
|
|
|
|
add_entry(controller);
|
|
|
|
}
|
|
|
|
for (const auto& controller : right_joycons) {
|
|
|
|
add_entry(controller);
|
|
|
|
}
|
|
|
|
for (const auto& controller : pro_joycons) {
|
|
|
|
add_entry(controller);
|
|
|
|
}
|
|
|
|
|
|
|
|
return devices;
|
|
|
|
}
|
|
|
|
|
|
|
|
ButtonMapping Joycons::GetButtonMappingForDevice(const Common::ParamPackage& params) {
|
|
|
|
static constexpr std::array<std::pair<Settings::NativeButton::Values, Joycon::PadButton>, 20>
|
|
|
|
switch_to_joycon_button = {
|
|
|
|
std::pair{Settings::NativeButton::A, Joycon::PadButton::A},
|
|
|
|
{Settings::NativeButton::B, Joycon::PadButton::B},
|
|
|
|
{Settings::NativeButton::X, Joycon::PadButton::X},
|
|
|
|
{Settings::NativeButton::Y, Joycon::PadButton::Y},
|
|
|
|
{Settings::NativeButton::DLeft, Joycon::PadButton::Left},
|
|
|
|
{Settings::NativeButton::DUp, Joycon::PadButton::Up},
|
|
|
|
{Settings::NativeButton::DRight, Joycon::PadButton::Right},
|
|
|
|
{Settings::NativeButton::DDown, Joycon::PadButton::Down},
|
|
|
|
{Settings::NativeButton::SL, Joycon::PadButton::LeftSL},
|
|
|
|
{Settings::NativeButton::SR, Joycon::PadButton::LeftSR},
|
|
|
|
{Settings::NativeButton::L, Joycon::PadButton::L},
|
|
|
|
{Settings::NativeButton::R, Joycon::PadButton::R},
|
|
|
|
{Settings::NativeButton::ZL, Joycon::PadButton::ZL},
|
|
|
|
{Settings::NativeButton::ZR, Joycon::PadButton::ZR},
|
|
|
|
{Settings::NativeButton::Plus, Joycon::PadButton::Plus},
|
|
|
|
{Settings::NativeButton::Minus, Joycon::PadButton::Minus},
|
|
|
|
{Settings::NativeButton::Home, Joycon::PadButton::Home},
|
|
|
|
{Settings::NativeButton::Screenshot, Joycon::PadButton::Capture},
|
|
|
|
{Settings::NativeButton::LStick, Joycon::PadButton::StickL},
|
|
|
|
{Settings::NativeButton::RStick, Joycon::PadButton::StickR},
|
|
|
|
};
|
|
|
|
|
|
|
|
if (!params.Has("port")) {
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
|
|
|
ButtonMapping mapping{};
|
|
|
|
for (const auto& [switch_button, joycon_button] : switch_to_joycon_button) {
|
|
|
|
Common::ParamPackage button_params{};
|
|
|
|
button_params.Set("engine", GetEngineName());
|
|
|
|
button_params.Set("port", params.Get("port", 0));
|
|
|
|
button_params.Set("button", static_cast<int>(joycon_button));
|
|
|
|
mapping.insert_or_assign(switch_button, std::move(button_params));
|
|
|
|
}
|
|
|
|
|
|
|
|
return mapping;
|
|
|
|
}
|
|
|
|
|
|
|
|
AnalogMapping Joycons::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
|
|
|
|
if (!params.Has("port")) {
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
|
|
|
AnalogMapping mapping = {};
|
|
|
|
Common::ParamPackage left_analog_params;
|
|
|
|
left_analog_params.Set("engine", GetEngineName());
|
|
|
|
left_analog_params.Set("port", params.Get("port", 0));
|
|
|
|
left_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::LeftStickX));
|
|
|
|
left_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::LeftStickY));
|
|
|
|
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
|
|
|
|
Common::ParamPackage right_analog_params;
|
|
|
|
right_analog_params.Set("engine", GetEngineName());
|
|
|
|
right_analog_params.Set("port", params.Get("port", 0));
|
|
|
|
right_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::RightStickX));
|
|
|
|
right_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::RightStickY));
|
|
|
|
mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
|
|
|
|
return mapping;
|
|
|
|
}
|
|
|
|
|
|
|
|
MotionMapping Joycons::GetMotionMappingForDevice(const Common::ParamPackage& params) {
|
|
|
|
if (!params.Has("port")) {
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
|
|
|
MotionMapping mapping = {};
|
|
|
|
Common::ParamPackage left_motion_params;
|
|
|
|
left_motion_params.Set("engine", GetEngineName());
|
|
|
|
left_motion_params.Set("port", params.Get("port", 0));
|
|
|
|
left_motion_params.Set("motion", 0);
|
|
|
|
mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(left_motion_params));
|
|
|
|
Common::ParamPackage right_Motion_params;
|
|
|
|
right_Motion_params.Set("engine", GetEngineName());
|
|
|
|
right_Motion_params.Set("port", params.Get("port", 0));
|
|
|
|
right_Motion_params.Set("motion", 1);
|
|
|
|
mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(right_Motion_params));
|
|
|
|
return mapping;
|
|
|
|
}
|
|
|
|
|
|
|
|
Common::Input::ButtonNames Joycons::GetUIButtonName(const Common::ParamPackage& params) const {
|
|
|
|
const auto button = static_cast<Joycon::PadButton>(params.Get("button", 0));
|
|
|
|
switch (button) {
|
|
|
|
case Joycon::PadButton::Left:
|
|
|
|
return Common::Input::ButtonNames::ButtonLeft;
|
|
|
|
case Joycon::PadButton::Right:
|
|
|
|
return Common::Input::ButtonNames::ButtonRight;
|
|
|
|
case Joycon::PadButton::Down:
|
|
|
|
return Common::Input::ButtonNames::ButtonDown;
|
|
|
|
case Joycon::PadButton::Up:
|
|
|
|
return Common::Input::ButtonNames::ButtonUp;
|
|
|
|
case Joycon::PadButton::LeftSL:
|
|
|
|
case Joycon::PadButton::RightSL:
|
|
|
|
return Common::Input::ButtonNames::TriggerSL;
|
|
|
|
case Joycon::PadButton::LeftSR:
|
|
|
|
case Joycon::PadButton::RightSR:
|
|
|
|
return Common::Input::ButtonNames::TriggerSR;
|
|
|
|
case Joycon::PadButton::L:
|
|
|
|
return Common::Input::ButtonNames::TriggerL;
|
|
|
|
case Joycon::PadButton::R:
|
|
|
|
return Common::Input::ButtonNames::TriggerR;
|
|
|
|
case Joycon::PadButton::ZL:
|
|
|
|
return Common::Input::ButtonNames::TriggerZL;
|
|
|
|
case Joycon::PadButton::ZR:
|
|
|
|
return Common::Input::ButtonNames::TriggerZR;
|
|
|
|
case Joycon::PadButton::A:
|
|
|
|
return Common::Input::ButtonNames::ButtonA;
|
|
|
|
case Joycon::PadButton::B:
|
|
|
|
return Common::Input::ButtonNames::ButtonB;
|
|
|
|
case Joycon::PadButton::X:
|
|
|
|
return Common::Input::ButtonNames::ButtonX;
|
|
|
|
case Joycon::PadButton::Y:
|
|
|
|
return Common::Input::ButtonNames::ButtonY;
|
|
|
|
case Joycon::PadButton::Plus:
|
|
|
|
return Common::Input::ButtonNames::ButtonPlus;
|
|
|
|
case Joycon::PadButton::Minus:
|
|
|
|
return Common::Input::ButtonNames::ButtonMinus;
|
|
|
|
case Joycon::PadButton::Home:
|
|
|
|
return Common::Input::ButtonNames::ButtonHome;
|
|
|
|
case Joycon::PadButton::Capture:
|
|
|
|
return Common::Input::ButtonNames::ButtonCapture;
|
|
|
|
case Joycon::PadButton::StickL:
|
|
|
|
return Common::Input::ButtonNames::ButtonStickL;
|
|
|
|
case Joycon::PadButton::StickR:
|
|
|
|
return Common::Input::ButtonNames::ButtonStickR;
|
|
|
|
default:
|
|
|
|
return Common::Input::ButtonNames::Undefined;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Common::Input::ButtonNames Joycons::GetUIName(const Common::ParamPackage& params) const {
|
|
|
|
if (params.Has("button")) {
|
|
|
|
return GetUIButtonName(params);
|
|
|
|
}
|
|
|
|
if (params.Has("axis")) {
|
|
|
|
return Common::Input::ButtonNames::Value;
|
|
|
|
}
|
|
|
|
if (params.Has("motion")) {
|
|
|
|
return Common::Input::ButtonNames::Engine;
|
|
|
|
}
|
|
|
|
|
|
|
|
return Common::Input::ButtonNames::Invalid;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string Joycons::JoyconName(Joycon::ControllerType type) const {
|
|
|
|
switch (type) {
|
|
|
|
case Joycon::ControllerType::Left:
|
|
|
|
return "Left Joycon";
|
|
|
|
case Joycon::ControllerType::Right:
|
|
|
|
return "Right Joycon";
|
|
|
|
case Joycon::ControllerType::Pro:
|
|
|
|
return "Pro Controller";
|
|
|
|
case Joycon::ControllerType::Grip:
|
|
|
|
return "Grip Controller";
|
|
|
|
default:
|
|
|
|
return "Unknow Joycon";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} // namespace InputCommon
|