chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-05-15 02:06:02 +02:00
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
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# Enable modules to include each other's files
include_directories(.)
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# CMake seems to only define _DEBUG on Windows
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
# Set compilation flags
if (MSVC)
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set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
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# Silence "deprecation" warnings
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
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# Avoid windows.h junk
add_definitions(-DNOMINMAX)
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# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN)
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# Ensure that projects build with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
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# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
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# /Zm - Specifies the precompiled header memory allocation limit
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# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics
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# /utf-8 - Set source and execution character sets to UTF-8
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# /volatile:iso - Use strict standards-compliant volatile semantics.
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# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
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# /GT - Supports fiber safety for data allocated using static thread-local storage
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add_compile_options(
/MP
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/Zm200
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/Zo
/permissive-
/EHsc
/std:c++latest
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/utf-8
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/volatile:iso
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/Zc:externConstexpr
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/Zc:inline
/Zc:throwingNew
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/GT
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# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
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# Warnings
/W3
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/WX
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/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
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/we4189 # 'identifier': local variable is initialized but not referenced
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/we4265 # 'class': class has virtual functions, but destructor is not virtual
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/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
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/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
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/we4505 # 'function': unreferenced local function has been removed
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/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
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/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
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/we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
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/we5038 # data member 'member1' will be initialized after data member 'member2'
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/we5233 # explicit lambda capture 'identifier' is not used
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/we5245 # 'function': unreferenced function with internal linkage has been removed
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/wd4100 # 'identifier': unreferenced formal parameter
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
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)
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if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
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# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
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# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
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add_compile_options(/Z7)
else()
add_compile_options(/Zi)
endif()
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if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
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# /GS- - No stack buffer overflow checks
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add_compile_options("$<$<CONFIG:Release>:/GS->")
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
else()
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add_compile_options(
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-Werror=all
-Werror=extra
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-Werror=missing-declarations
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-Werror=shadow
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-Werror=unused
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-Wno-attributes
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-Wno-invalid-offsetof
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-Wno-unused-parameter
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$<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init>
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$<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field>
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$<$<CXX_COMPILER_ID:AppleClang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-unused-private-field>
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)
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if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
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add_compile_options("-fwrapv")
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endif()
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if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
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add_compile_options("-stdlib=libc++")
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endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
if (MINGW)
add_definitions(-DMINGW_HAS_SECURE_API)
if (MINGW_STATIC_BUILD)
add_definitions(-DQT_STATICPLUGIN)
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add_compile_options("-static")
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endif()
endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
# GNU ar: Create thin archive files.
# Requires binutils-2.19 or later.
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
endif()
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endif()
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add_subdirectory(common)
add_subdirectory(core)
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add_subdirectory(audio_core)
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add_subdirectory(video_core)
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add_subdirectory(network)
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add_subdirectory(input_common)
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add_subdirectory(shader_recompiler)
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if (YUZU_ROOM)
add_subdirectory(dedicated_room)
endif()
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if (YUZU_TESTS)
add_subdirectory(tests)
endif()
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if (ENABLE_SDL2)
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add_subdirectory(yuzu_cmd)
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endif()
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if (ENABLE_QT)
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add_subdirectory(yuzu)
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endif()
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if (ENABLE_WEB_SERVICE)
add_subdirectory(web_service)
endif()