2021-05-08 21:28:52 +02:00
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string_view>
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#include "shader_recompiler/backend/glasm/emit_context.h"
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#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
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#include "shader_recompiler/frontend/ir/program.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::Backend::GLASM {
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namespace {
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void StorageOp(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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std::string_view then_expr, std::string_view else_expr = {}) {
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// Operate on bindless SSBO, call the expression with bounds checking
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// address = c[binding].xy
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// length = c[binding].z
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const u32 sb_binding{binding.U32()};
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ctx.Add("PK64.U DC,c[{}];" // pointer = address
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"CVT.U64.U32 DC.z,{};" // offset = uint64_t(offset)
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"ADD.U64 DC.x,DC.x,DC.z;" // pointer += offset
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"SLT.U.CC RC.x,{},c[{}].z;", // cc = offset < length
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sb_binding, offset, offset, sb_binding);
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if (else_expr.empty()) {
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ctx.Add("IF NE.x;{}ENDIF;", then_expr);
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} else {
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ctx.Add("IF NE.x;{}ELSE;{}ENDIF;", then_expr, else_expr);
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}
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}
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2021-05-24 01:17:05 +02:00
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void GlobalStorageOp(EmitContext& ctx, Register address, std::string_view then_expr,
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std::string_view else_expr = {}) {
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const size_t num_buffers{ctx.info.storage_buffers_descriptors.size()};
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for (size_t index = 0; index < num_buffers; ++index) {
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if (!ctx.info.nvn_buffer_used[index]) {
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continue;
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}
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const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
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ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr
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"LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
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"CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
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"ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
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"SGE.U64 RC.x,{}.x,DC.x;" // a = input_addr >= ssbo_addr ? -1 : 1
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"SLT.U64 RC.y,{}.x,DC.y;" // b = input_addr < ssbo_end ? -1 : 1
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"AND.U.CC RC.x,RC.x,RC.y;"
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"IF NE.x;" // a && b
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"SUB.U64 DC.x,{}.x,DC.x;" // offset = input_addr - ssbo_addr
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"PK64.U DC.y,c[{}];" // host_ssbo = cbuf
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"ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
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"{}"
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"ELSE;",
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ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address,
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address, address, index, then_expr);
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}
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if (!else_expr.empty()) {
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ctx.Add("{}", else_expr);
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}
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for (size_t index = 0; index < num_buffers; ++index) {
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ctx.Add("ENDIF;");
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}
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}
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template <typename ValueType>
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void Write(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, ValueType value,
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std::string_view size) {
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StorageOp(ctx, binding, offset, fmt::format("STORE.{} {},DC.x;", size, value));
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}
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void Load(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset,
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std::string_view size) {
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const Register ret{ctx.reg_alloc.Define(inst)};
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StorageOp(ctx, binding, offset, fmt::format("LOAD.{} {},DC.x;", size, ret),
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fmt::format("MOV.U {},{{0,0,0,0}};", ret));
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}
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template <typename ValueType>
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void GlobalWrite(EmitContext& ctx, Register address, ValueType value, std::string_view size) {
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GlobalStorageOp(ctx, address, fmt::format("STORE.{} {},DC.x;", size, value));
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}
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void GlobalLoad(EmitContext& ctx, IR::Inst& inst, Register address, std::string_view size) {
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const Register ret{ctx.reg_alloc.Define(inst)};
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GlobalStorageOp(ctx, address, fmt::format("LOAD.{} {},DC.x;", size, ret),
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fmt::format("MOV.S {},0;", ret));
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}
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} // Anonymous namespace
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void EmitLoadGlobalU8(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "U8");
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}
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void EmitLoadGlobalS8(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "S8");
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}
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void EmitLoadGlobalU16(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "U16");
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}
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void EmitLoadGlobalS16(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "S16");
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}
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void EmitLoadGlobal32(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "U32");
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}
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void EmitLoadGlobal64(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "U32X2");
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}
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void EmitLoadGlobal128(EmitContext& ctx, IR::Inst& inst, Register address) {
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GlobalLoad(ctx, inst, address, "U32X4");
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}
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void EmitWriteGlobalU8(EmitContext& ctx, Register address, Register value) {
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GlobalWrite(ctx, address, value, "U8");
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}
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void EmitWriteGlobalS8(EmitContext& ctx, Register address, Register value) {
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GlobalWrite(ctx, address, value, "S8");
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}
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void EmitWriteGlobalU16(EmitContext& ctx, Register address, Register value) {
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GlobalWrite(ctx, address, value, "U16");
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}
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void EmitWriteGlobalS16(EmitContext& ctx, Register address, Register value) {
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GlobalWrite(ctx, address, value, "S16");
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}
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void EmitWriteGlobal32(EmitContext& ctx, Register address, ScalarU32 value) {
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GlobalWrite(ctx, address, value, "U32");
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}
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void EmitWriteGlobal64(EmitContext& ctx, Register address, Register value) {
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GlobalWrite(ctx, address, value, "U32X2");
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}
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void EmitWriteGlobal128(EmitContext& ctx, Register address, Register value) {
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GlobalWrite(ctx, address, value, "U32X4");
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}
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void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "U8");
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}
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void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "S8");
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}
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void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "U16");
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}
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void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "S16");
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}
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void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "U32");
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}
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void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "U32X2");
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}
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void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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ScalarU32 offset) {
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Load(ctx, inst, binding, offset, "U32X4");
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}
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void EmitWriteStorageU8(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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ScalarU32 value) {
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Write(ctx, binding, offset, value, "U8");
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}
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void EmitWriteStorageS8(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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ScalarS32 value) {
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Write(ctx, binding, offset, value, "S8");
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}
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void EmitWriteStorageU16(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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ScalarU32 value) {
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Write(ctx, binding, offset, value, "U16");
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}
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void EmitWriteStorageS16(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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ScalarS32 value) {
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Write(ctx, binding, offset, value, "S16");
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}
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void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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ScalarU32 value) {
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Write(ctx, binding, offset, value, "U32");
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}
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void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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Register value) {
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Write(ctx, binding, offset, value, "U32X2");
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}
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void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset,
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Register value) {
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Write(ctx, binding, offset, value, "U32X4");
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}
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} // namespace Shader::Backend::GLASM
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