mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-30 02:32:46 +01:00
configure_graphics: Add Borderless Windowed fullscreen mode
The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing. Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
parent
7feb490f83
commit
01ea0f3c74
5 changed files with 108 additions and 9 deletions
|
@ -139,6 +139,7 @@ struct Values {
|
|||
Setting<int> vulkan_device;
|
||||
|
||||
Setting<u16> resolution_factor{1};
|
||||
Setting<int> fullscreen_mode;
|
||||
Setting<int> aspect_ratio;
|
||||
Setting<int> max_anisotropy;
|
||||
Setting<bool> use_frame_limit;
|
||||
|
|
|
@ -770,6 +770,7 @@ void Config::ReadRendererValues() {
|
|||
ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0);
|
||||
ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false);
|
||||
ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0);
|
||||
ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 0);
|
||||
ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0);
|
||||
ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0);
|
||||
ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true);
|
||||
|
@ -1333,6 +1334,7 @@ void Config::SaveRendererValues() {
|
|||
Settings::values.renderer_backend.UsingGlobal(), 0);
|
||||
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
|
||||
WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
|
||||
WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 0);
|
||||
WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
|
||||
WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
|
||||
WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
|
||||
|
|
|
@ -77,18 +77,25 @@ void ConfigureGraphics::SetConfiguration() {
|
|||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
|
||||
ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue());
|
||||
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
|
||||
} else {
|
||||
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
|
||||
ConfigurationShared::SetHighlight(ui->api_layout,
|
||||
!Settings::values.renderer_backend.UsingGlobal());
|
||||
|
||||
ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
|
||||
&Settings::values.fullscreen_mode);
|
||||
ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
|
||||
!Settings::values.fullscreen_mode.UsingGlobal());
|
||||
|
||||
ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
|
||||
&Settings::values.aspect_ratio);
|
||||
ConfigurationShared::SetHighlight(ui->ar_label,
|
||||
!Settings::values.aspect_ratio.UsingGlobal());
|
||||
|
||||
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
|
||||
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
|
||||
ConfigurationShared::SetHighlight(ui->ar_label,
|
||||
!Settings::values.aspect_ratio.UsingGlobal());
|
||||
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
|
||||
}
|
||||
|
||||
|
@ -107,6 +114,9 @@ void ConfigureGraphics::ApplyConfiguration() {
|
|||
if (Settings::values.vulkan_device.UsingGlobal()) {
|
||||
Settings::values.vulkan_device.SetValue(vulkan_device);
|
||||
}
|
||||
if (Settings::values.fullscreen_mode.UsingGlobal()) {
|
||||
Settings::values.fullscreen_mode.SetValue(ui->fullscreen_mode_combobox->currentIndex());
|
||||
}
|
||||
if (Settings::values.aspect_ratio.UsingGlobal()) {
|
||||
Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex());
|
||||
}
|
||||
|
@ -140,6 +150,8 @@ void ConfigureGraphics::ApplyConfiguration() {
|
|||
}
|
||||
}
|
||||
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,
|
||||
ui->fullscreen_mode_combobox);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
|
||||
ui->aspect_ratio_combobox);
|
||||
|
||||
|
@ -253,6 +265,7 @@ void ConfigureGraphics::SetupPerGameUI() {
|
|||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
|
||||
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
|
||||
ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());
|
||||
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
|
||||
ui->use_asynchronous_gpu_emulation->setEnabled(
|
||||
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
|
||||
|
@ -278,6 +291,8 @@ void ConfigureGraphics::SetupPerGameUI() {
|
|||
|
||||
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
|
||||
Settings::values.aspect_ratio.GetValue(true));
|
||||
ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
|
||||
Settings::values.fullscreen_mode.GetValue(true));
|
||||
ConfigurationShared::InsertGlobalItem(
|
||||
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
|
||||
}
|
||||
|
|
|
@ -104,9 +104,48 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="fullscreen_mode_label">
|
||||
<property name="text">
|
||||
<string>Fullscreen Mode:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="fullscreen_mode_combobox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Borderless Windowed</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Exclusive Fullscreen</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="aspect_ratio_layout" native="true">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
|
|
|
@ -2295,24 +2295,66 @@ void GMainWindow::ToggleFullscreen() {
|
|||
void GMainWindow::ShowFullscreen() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
UISettings::values.geometry = saveGeometry();
|
||||
|
||||
ui.menubar->hide();
|
||||
statusBar()->hide();
|
||||
showFullScreen();
|
||||
|
||||
if (Settings::values.fullscreen_mode.GetValue() == 1) {
|
||||
showFullScreen();
|
||||
return;
|
||||
}
|
||||
|
||||
hide();
|
||||
setWindowFlags(windowFlags() | Qt::FramelessWindowHint);
|
||||
const auto screen_geometry = QApplication::desktop()->screenGeometry(this);
|
||||
setGeometry(screen_geometry.x(), screen_geometry.y(), screen_geometry.width(),
|
||||
screen_geometry.height() + 1);
|
||||
raise();
|
||||
showNormal();
|
||||
} else {
|
||||
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
|
||||
render_window->showFullScreen();
|
||||
|
||||
if (Settings::values.fullscreen_mode.GetValue() == 1) {
|
||||
render_window->showFullScreen();
|
||||
return;
|
||||
}
|
||||
|
||||
render_window->hide();
|
||||
render_window->setWindowFlags(windowFlags() | Qt::FramelessWindowHint);
|
||||
const auto screen_geometry = QApplication::desktop()->screenGeometry(this);
|
||||
render_window->setGeometry(screen_geometry.x(), screen_geometry.y(),
|
||||
screen_geometry.width(), screen_geometry.height() + 1);
|
||||
render_window->raise();
|
||||
render_window->showNormal();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::HideFullscreen() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
if (Settings::values.fullscreen_mode.GetValue() == 1) {
|
||||
showNormal();
|
||||
restoreGeometry(UISettings::values.geometry);
|
||||
} else {
|
||||
hide();
|
||||
setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint);
|
||||
restoreGeometry(UISettings::values.geometry);
|
||||
raise();
|
||||
show();
|
||||
}
|
||||
|
||||
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
|
||||
ui.menubar->show();
|
||||
showNormal();
|
||||
restoreGeometry(UISettings::values.geometry);
|
||||
} else {
|
||||
render_window->showNormal();
|
||||
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
|
||||
if (Settings::values.fullscreen_mode.GetValue() == 1) {
|
||||
render_window->showNormal();
|
||||
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
|
||||
} else {
|
||||
render_window->hide();
|
||||
render_window->setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint);
|
||||
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
|
||||
render_window->raise();
|
||||
render_window->show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue