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https://git.suyu.dev/suyu/suyu.git
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Merge pull request #370 from Subv/sync_primitives
Kernel: Reworked the new kernel synchronization primitives.
This commit is contained in:
commit
0214351f4f
16 changed files with 287 additions and 527 deletions
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@ -42,8 +42,6 @@ add_library(core STATIC
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hle/kernel/client_port.h
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hle/kernel/client_session.cpp
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hle/kernel/client_session.h
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hle/kernel/condition_variable.cpp
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hle/kernel/condition_variable.h
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hle/kernel/errors.h
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hle/kernel/event.cpp
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hle/kernel/event.h
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@ -1,64 +0,0 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/condition_variable.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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ConditionVariable::ConditionVariable() {}
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ConditionVariable::~ConditionVariable() {}
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ResultVal<SharedPtr<ConditionVariable>> ConditionVariable::Create(VAddr guest_addr,
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std::string name) {
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SharedPtr<ConditionVariable> condition_variable(new ConditionVariable);
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condition_variable->name = std::move(name);
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condition_variable->guest_addr = guest_addr;
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condition_variable->mutex_addr = 0;
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// Condition variables are referenced by guest address, so track this in the kernel
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g_object_address_table.Insert(guest_addr, condition_variable);
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return MakeResult<SharedPtr<ConditionVariable>>(std::move(condition_variable));
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}
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bool ConditionVariable::ShouldWait(Thread* thread) const {
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return GetAvailableCount() <= 0;
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}
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void ConditionVariable::Acquire(Thread* thread) {
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if (GetAvailableCount() <= 0)
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return;
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SetAvailableCount(GetAvailableCount() - 1);
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}
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ResultCode ConditionVariable::Release(s32 target) {
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if (target == -1) {
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// When -1, wake up all waiting threads
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SetAvailableCount(static_cast<s32>(GetWaitingThreads().size()));
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WakeupAllWaitingThreads();
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} else {
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// Otherwise, wake up just a single thread
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SetAvailableCount(target);
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WakeupWaitingThread(GetHighestPriorityReadyThread());
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}
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return RESULT_SUCCESS;
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}
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s32 ConditionVariable::GetAvailableCount() const {
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return Memory::Read32(guest_addr);
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}
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void ConditionVariable::SetAvailableCount(s32 value) const {
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Memory::Write32(guest_addr, value);
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}
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} // namespace Kernel
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@ -1,63 +0,0 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <queue>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class ConditionVariable final : public WaitObject {
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public:
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/**
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* Creates a condition variable.
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* @param guest_addr Address of the object tracking the condition variable in guest memory. If
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* specified, this condition variable will update the guest object when its state changes.
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* @param name Optional name of condition variable.
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* @return The created condition variable.
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*/
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static ResultVal<SharedPtr<ConditionVariable>> Create(VAddr guest_addr,
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std::string name = "Unknown");
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std::string GetTypeName() const override {
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return "ConditionVariable";
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}
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std::string GetName() const override {
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return name;
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}
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static const HandleType HANDLE_TYPE = HandleType::ConditionVariable;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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s32 GetAvailableCount() const;
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void SetAvailableCount(s32 value) const;
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std::string name; ///< Name of condition variable (optional)
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VAddr guest_addr; ///< Address of the guest condition variable value
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VAddr mutex_addr; ///< (optional) Address of guest mutex value associated with this condition
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///< variable, used for implementing events
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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/**
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* Releases a slot from a condition variable.
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* @param target The number of threads to wakeup, -1 is all.
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* @return ResultCode indicating if the operation succeeded.
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*/
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ResultCode Release(s32 target);
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private:
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ConditionVariable();
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~ConditionVariable() override;
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};
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} // namespace Kernel
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@ -20,6 +20,7 @@ enum {
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MaxConnectionsReached = 52,
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// Confirmed Switch OS error codes
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MisalignedAddress = 102,
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InvalidHandle = 114,
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Timeout = 117,
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SynchronizationCanceled = 118,
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@ -18,12 +18,10 @@ using Handle = u32;
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enum class HandleType : u32 {
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Unknown,
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Event,
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Mutex,
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SharedMemory,
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Thread,
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Process,
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AddressArbiter,
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ConditionVariable,
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Timer,
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ResourceLimit,
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CodeSet,
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@ -63,9 +61,7 @@ public:
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bool IsWaitable() const {
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switch (GetHandleType()) {
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case HandleType::Event:
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case HandleType::Mutex:
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case HandleType::Thread:
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case HandleType::ConditionVariable:
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case HandleType::Timer:
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case HandleType::ServerPort:
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case HandleType::ServerSession:
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@ -7,6 +7,7 @@
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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@ -15,124 +16,120 @@
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namespace Kernel {
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void ReleaseThreadMutexes(Thread* thread) {
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for (auto& mtx : thread->held_mutexes) {
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mtx->SetHasWaiters(false);
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mtx->SetHoldingThread(nullptr);
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mtx->WakeupAllWaitingThreads();
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/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
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/// those.
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static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
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SharedPtr<Thread> current_thread, VAddr mutex_addr) {
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SharedPtr<Thread> highest_priority_thread;
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u32 num_waiters = 0;
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for (auto& thread : current_thread->wait_mutex_threads) {
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if (thread->mutex_wait_address != mutex_addr)
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continue;
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ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
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++num_waiters;
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if (highest_priority_thread == nullptr ||
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thread->GetPriority() < highest_priority_thread->GetPriority()) {
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highest_priority_thread = thread;
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}
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thread->held_mutexes.clear();
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}
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Mutex::Mutex() {}
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Mutex::~Mutex() {}
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SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr,
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std::string name) {
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SharedPtr<Mutex> mutex(new Mutex);
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mutex->guest_addr = guest_addr;
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mutex->name = std::move(name);
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// If mutex was initialized with a holding thread, acquire it by the holding thread
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if (holding_thread) {
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mutex->Acquire(holding_thread.get());
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return {highest_priority_thread, num_waiters};
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}
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// Mutexes are referenced by guest address, so track this in the kernel
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g_object_address_table.Insert(guest_addr, mutex);
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/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
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static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
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SharedPtr<Thread> new_owner) {
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auto threads = current_thread->wait_mutex_threads;
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for (auto& thread : threads) {
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if (thread->mutex_wait_address != mutex_addr)
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continue;
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return mutex;
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ASSERT(thread->lock_owner == current_thread);
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current_thread->RemoveMutexWaiter(thread);
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if (new_owner != thread)
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new_owner->AddMutexWaiter(thread);
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}
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}
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bool Mutex::ShouldWait(Thread* thread) const {
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auto holding_thread = GetHoldingThread();
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return holding_thread != nullptr && thread != holding_thread;
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ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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Handle requesting_thread_handle) {
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// The mutex address must be 4-byte aligned
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if ((address % sizeof(u32)) != 0) {
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return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
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}
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void Mutex::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
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SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
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priority = thread->current_priority;
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thread->held_mutexes.insert(this);
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SetHoldingThread(thread);
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thread->UpdatePriority();
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Core::System::GetInstance().PrepareReschedule();
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// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
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// thread.
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ASSERT(requesting_thread == GetCurrentThread());
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u32 addr_value = Memory::Read32(address);
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// If the mutex isn't being held, just return success.
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if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
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return RESULT_SUCCESS;
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}
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ResultCode Mutex::Release(Thread* thread) {
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auto holding_thread = GetHoldingThread();
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ASSERT(holding_thread);
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if (holding_thread == nullptr)
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return ERR_INVALID_HANDLE;
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// We can only release the mutex if it's held by the calling thread.
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ASSERT(thread == holding_thread);
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// Wait until the mutex is released
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GetCurrentThread()->mutex_wait_address = address;
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GetCurrentThread()->wait_handle = requesting_thread_handle;
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GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
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GetCurrentThread()->wakeup_callback = nullptr;
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// Update the lock holder thread's priority to prevent priority inversion.
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holding_thread->AddMutexWaiter(GetCurrentThread());
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holding_thread->held_mutexes.erase(this);
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holding_thread->UpdatePriority();
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SetHoldingThread(nullptr);
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SetHasWaiters(!GetWaitingThreads().empty());
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WakeupAllWaitingThreads();
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Core::System::GetInstance().PrepareReschedule();
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return RESULT_SUCCESS;
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}
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void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
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WaitObject::AddWaitingThread(thread);
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thread->pending_mutexes.insert(this);
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SetHasWaiters(true);
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UpdatePriority();
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ResultCode Mutex::Release(VAddr address) {
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// The mutex address must be 4-byte aligned
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if ((address % sizeof(u32)) != 0) {
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return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
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}
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void Mutex::RemoveWaitingThread(Thread* thread) {
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WaitObject::RemoveWaitingThread(thread);
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thread->pending_mutexes.erase(this);
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if (!GetHasWaiters())
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SetHasWaiters(!GetWaitingThreads().empty());
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UpdatePriority();
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
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// There are no more threads waiting for the mutex, release it completely.
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if (thread == nullptr) {
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ASSERT(GetCurrentThread()->wait_mutex_threads.empty());
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Memory::Write32(address, 0);
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return RESULT_SUCCESS;
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}
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void Mutex::UpdatePriority() {
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if (!GetHoldingThread())
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return;
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// Transfer the ownership of the mutex from the previous owner to the new one.
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TransferMutexOwnership(address, GetCurrentThread(), thread);
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u32 best_priority = THREADPRIO_LOWEST;
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for (auto& waiter : GetWaitingThreads()) {
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if (waiter->current_priority < best_priority)
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best_priority = waiter->current_priority;
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u32 mutex_value = thread->wait_handle;
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if (num_waiters >= 2) {
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// Notify the guest that there are still some threads waiting for the mutex
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mutex_value |= Mutex::MutexHasWaitersFlag;
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}
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if (best_priority != priority) {
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priority = best_priority;
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GetHoldingThread()->UpdatePriority();
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}
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}
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// Grant the mutex to the next waiting thread and resume it.
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Memory::Write32(address, mutex_value);
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Handle Mutex::GetOwnerHandle() const {
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GuestState guest_state{Memory::Read32(guest_addr)};
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return guest_state.holding_thread_handle;
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}
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ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
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thread->ResumeFromWait();
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SharedPtr<Thread> Mutex::GetHoldingThread() const {
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GuestState guest_state{Memory::Read32(guest_addr)};
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return g_handle_table.Get<Thread>(guest_state.holding_thread_handle);
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}
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thread->lock_owner = nullptr;
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thread->condvar_wait_address = 0;
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thread->mutex_wait_address = 0;
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thread->wait_handle = 0;
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void Mutex::SetHoldingThread(SharedPtr<Thread> thread) {
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GuestState guest_state{Memory::Read32(guest_addr)};
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guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0);
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Memory::Write32(guest_addr, guest_state.raw);
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return RESULT_SUCCESS;
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}
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bool Mutex::GetHasWaiters() const {
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GuestState guest_state{Memory::Read32(guest_addr)};
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return guest_state.has_waiters != 0;
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}
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void Mutex::SetHasWaiters(bool has_waiters) {
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GuestState guest_state{Memory::Read32(guest_addr)};
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guest_state.has_waiters.Assign(has_waiters ? 1 : 0);
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Memory::Write32(guest_addr, guest_state.raw);
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}
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} // namespace Kernel
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@ -15,87 +15,23 @@ namespace Kernel {
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class Thread;
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class Mutex final : public WaitObject {
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class Mutex final {
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public:
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/**
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* Creates a mutex.
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* @param holding_thread Specifies a thread already holding the mutex. If not nullptr, this
|
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* thread will acquire the mutex.
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* @param guest_addr Address of the object tracking the mutex in guest memory. If specified,
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* this mutex will update the guest object when its state changes.
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* @param name Optional name of mutex
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* @return Pointer to new Mutex object
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*/
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static SharedPtr<Mutex> Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr = 0,
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std::string name = "Unknown");
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/// Flag that indicates that a mutex still has threads waiting for it.
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static constexpr u32 MutexHasWaitersFlag = 0x40000000;
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/// Mask of the bits in a mutex address value that contain the mutex owner.
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static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
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std::string GetTypeName() const override {
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return "Mutex";
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}
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std::string GetName() const override {
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return name;
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}
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/// Attempts to acquire a mutex at the specified address.
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static ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
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Handle requesting_thread_handle);
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|
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static const HandleType HANDLE_TYPE = HandleType::Mutex;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
|
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}
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|
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u32 priority; ///< The priority of the mutex, used for priority inheritance.
|
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std::string name; ///< Name of mutex (optional)
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VAddr guest_addr; ///< Address of the guest mutex value
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/**
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* Elevate the mutex priority to the best priority
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* among the priorities of all its waiting threads.
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*/
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void UpdatePriority();
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|
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
|
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|
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void AddWaitingThread(SharedPtr<Thread> thread) override;
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void RemoveWaitingThread(Thread* thread) override;
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|
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/**
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* Attempts to release the mutex from the specified thread.
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* @param thread Thread that wants to release the mutex.
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* @returns The result code of the operation.
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*/
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ResultCode Release(Thread* thread);
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|
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/// Gets the handle to the holding process stored in the guest state.
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Handle GetOwnerHandle() const;
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|
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/// Gets the Thread pointed to by the owner handle
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SharedPtr<Thread> GetHoldingThread() const;
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/// Sets the holding process handle in the guest state.
|
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void SetHoldingThread(SharedPtr<Thread> thread);
|
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|
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/// Returns the has_waiters bit in the guest state.
|
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bool GetHasWaiters() const;
|
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/// Sets the has_waiters bit in the guest state.
|
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void SetHasWaiters(bool has_waiters);
|
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/// Releases the mutex at the specified address.
|
||||
static ResultCode Release(VAddr address);
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|
||||
private:
|
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Mutex();
|
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~Mutex() override;
|
||||
|
||||
/// Object in guest memory used to track the mutex state
|
||||
union GuestState {
|
||||
u32_le raw;
|
||||
/// Handle of the thread that currently holds the mutex, 0 if available
|
||||
BitField<0, 30, u32_le> holding_thread_handle;
|
||||
/// 1 when there are threads waiting for this mutex, otherwise 0
|
||||
BitField<30, 1, u32_le> has_waiters;
|
||||
Mutex() = default;
|
||||
~Mutex() = default;
|
||||
};
|
||||
static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
|
||||
};
|
||||
|
||||
/**
|
||||
* Releases all the mutexes held by the specified thread
|
||||
* @param thread Thread that is holding the mutexes
|
||||
*/
|
||||
void ReleaseThreadMutexes(Thread* thread);
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -13,7 +13,6 @@
|
|||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/condition_variable.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
|
@ -262,32 +261,14 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
|
|||
"requesting_current_thread_handle=0x%08X",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
ASSERT(requesting_thread);
|
||||
ASSERT(requesting_thread == GetCurrentThread());
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
if (!mutex) {
|
||||
// Create a new mutex for the specified address if one does not already exist
|
||||
mutex = Mutex::Create(holding_thread, mutex_addr);
|
||||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
|
||||
ASSERT(holding_thread == mutex->GetHoldingThread());
|
||||
|
||||
return WaitSynchronization1(mutex, requesting_thread.get());
|
||||
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
|
||||
}
|
||||
|
||||
/// Unlock a mutex
|
||||
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
ASSERT(mutex);
|
||||
|
||||
return mutex->Release(GetCurrentThread());
|
||||
return Mutex::Release(mutex_addr);
|
||||
}
|
||||
|
||||
/// Break program execution
|
||||
|
@ -412,11 +393,6 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
|||
}
|
||||
|
||||
thread->SetPriority(priority);
|
||||
thread->UpdatePriority();
|
||||
|
||||
// Update the mutexes that this thread is waiting for
|
||||
for (auto& mutex : thread->pending_mutexes)
|
||||
mutex->UpdatePriority();
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
|
@ -634,77 +610,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
|||
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
ASSERT(thread);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
if (!mutex) {
|
||||
// Create a new mutex for the specified address if one does not already exist
|
||||
mutex = Mutex::Create(thread, mutex_addr);
|
||||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
CASCADE_CODE(Mutex::Release(mutex_addr));
|
||||
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
}
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
current_thread->condvar_wait_address = condition_variable_addr;
|
||||
current_thread->mutex_wait_address = mutex_addr;
|
||||
current_thread->wait_handle = thread_handle;
|
||||
current_thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
if (condition_variable->mutex_addr) {
|
||||
// Previously created the ConditionVariable using WaitProcessWideKeyAtomic, verify
|
||||
// everything is correct
|
||||
ASSERT(condition_variable->mutex_addr == mutex_addr);
|
||||
} else {
|
||||
// Previously created the ConditionVariable using SignalProcessWideKey, set the mutex
|
||||
// associated with it
|
||||
condition_variable->mutex_addr = mutex_addr;
|
||||
}
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
|
||||
if (mutex->GetOwnerHandle()) {
|
||||
// Release the mutex if the current thread is holding it
|
||||
mutex->Release(thread.get());
|
||||
}
|
||||
|
||||
auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
|
||||
SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||
|
||||
// Now try to acquire the mutex and don't resume if it's not available.
|
||||
if (!mutex->ShouldWait(thread.get())) {
|
||||
mutex->Acquire(thread.get());
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nano_seconds == 0) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
thread->wait_objects = {mutex};
|
||||
mutex->AddWaitingThread(thread);
|
||||
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||
|
||||
// Create an event to wake the thread up after the
|
||||
// specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->wakeup_callback = DefaultThreadWakeupCallback;
|
||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
return false;
|
||||
};
|
||||
CASCADE_CODE(
|
||||
WaitSynchronization1(condition_variable, thread.get(), nano_seconds, wakeup_callback));
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -713,24 +632,53 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
|||
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
|
||||
condition_variable_addr, target);
|
||||
|
||||
// Wakeup all or one thread - Any other value is unimplemented
|
||||
ASSERT(target == -1 || target == 1);
|
||||
u32 processed = 0;
|
||||
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
||||
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->condvar_wait_address != condition_variable_addr)
|
||||
continue;
|
||||
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
if (target != -1 && processed >= target)
|
||||
break;
|
||||
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
|
||||
CASCADE_CODE(condition_variable->Release(target));
|
||||
|
||||
if (condition_variable->mutex_addr) {
|
||||
// If a mutex was created for this condition_variable, wait the current thread on it
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(condition_variable->mutex_addr);
|
||||
return WaitSynchronization1(mutex, GetCurrentThread());
|
||||
++processed;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
|
|
|
@ -77,9 +77,6 @@ void Thread::Stop() {
|
|||
}
|
||||
wait_objects.clear();
|
||||
|
||||
// Release all the mutexes that this thread holds
|
||||
ReleaseThreadMutexes(this);
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
|
||||
u64 tls_slot =
|
||||
|
@ -126,6 +123,19 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
|||
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||
}
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||
// and don't have a lock owner.
|
||||
ASSERT(lock_owner == nullptr);
|
||||
}
|
||||
|
||||
if (resume)
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
|
@ -151,6 +161,7 @@ void Thread::ResumeFromWait() {
|
|||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case THREADSTATUS_WAIT_IPC:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
break;
|
||||
|
||||
case THREADSTATUS_READY:
|
||||
|
@ -256,7 +267,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
|||
thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_objects.clear();
|
||||
thread->wait_address = 0;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
|
@ -317,17 +330,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
|||
void Thread::SetPriority(u32 priority) {
|
||||
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
||||
"Invalid priority value.");
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority);
|
||||
nominal_priority = current_priority = priority;
|
||||
}
|
||||
|
||||
void Thread::UpdatePriority() {
|
||||
u32 best_priority = nominal_priority;
|
||||
for (auto& mutex : held_mutexes) {
|
||||
if (mutex->priority < best_priority)
|
||||
best_priority = mutex->priority;
|
||||
}
|
||||
BoostPriority(best_priority);
|
||||
nominal_priority = priority;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::BoostPriority(u32 priority) {
|
||||
|
@ -377,6 +381,38 @@ VAddr Thread::GetCommandBufferAddress() const {
|
|||
return GetTLSAddress() + CommandHeaderOffset;
|
||||
}
|
||||
|
||||
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
|
||||
thread->lock_owner = this;
|
||||
wait_mutex_threads.emplace_back(std::move(thread));
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
|
||||
boost::remove_erase(wait_mutex_threads, thread);
|
||||
thread->lock_owner = nullptr;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::UpdatePriority() {
|
||||
// Find the highest priority among all the threads that are waiting for this thread's lock
|
||||
u32 new_priority = nominal_priority;
|
||||
for (const auto& thread : wait_mutex_threads) {
|
||||
if (thread->nominal_priority < new_priority)
|
||||
new_priority = thread->nominal_priority;
|
||||
}
|
||||
|
||||
if (new_priority == current_priority)
|
||||
return;
|
||||
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority);
|
||||
|
||||
current_priority = new_priority;
|
||||
|
||||
// Recursively update the priority of the thread that depends on the priority of this one.
|
||||
if (lock_owner)
|
||||
lock_owner->UpdatePriority();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
enum ThreadPriority : u32 {
|
||||
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
|
||||
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
|
||||
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
|
||||
};
|
||||
|
||||
|
@ -43,6 +43,7 @@ enum ThreadStatus {
|
|||
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
|
||||
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
THREADSTATUS_DORMANT, ///< Created but not yet made ready
|
||||
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
|
@ -54,7 +55,6 @@ enum class ThreadWakeupReason {
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
class Mutex;
|
||||
class Process;
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
|
@ -103,18 +103,21 @@ public:
|
|||
*/
|
||||
void SetPriority(u32 priority);
|
||||
|
||||
/**
|
||||
* Boost's a thread's priority to the best priority among the thread's held mutexes.
|
||||
* This prevents priority inversion via priority inheritance.
|
||||
*/
|
||||
void UpdatePriority();
|
||||
|
||||
/**
|
||||
* Temporarily boosts the thread's priority until the next time it is scheduled
|
||||
* @param priority The new priority
|
||||
*/
|
||||
void BoostPriority(u32 priority);
|
||||
|
||||
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
|
||||
void AddMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
|
||||
void RemoveMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
/// Recalculates the current priority taking into account priority inheritance.
|
||||
void UpdatePriority();
|
||||
|
||||
/**
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
|
@ -205,19 +208,22 @@ public:
|
|||
|
||||
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
|
||||
|
||||
/// Mutexes currently held by this thread, which will be released when it exits.
|
||||
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
|
||||
|
||||
/// Mutexes that this thread is currently waiting for.
|
||||
boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
|
||||
|
||||
SharedPtr<Process> owner_process; ///< Process that owns this thread
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
// passed to WaitSynchronization1/N.
|
||||
std::vector<SharedPtr<WaitObject>> wait_objects;
|
||||
|
||||
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
std::vector<SharedPtr<Thread>> wait_mutex_threads;
|
||||
|
||||
/// Thread that owns the lock that this thread is waiting for.
|
||||
SharedPtr<Thread> lock_owner;
|
||||
|
||||
// If waiting on a ConditionVariable, this is the ConditionVariable address
|
||||
VAddr condvar_wait_address;
|
||||
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
|
||||
Handle wait_handle; ///< The handle used to wait for the mutex.
|
||||
|
||||
std::string name;
|
||||
|
||||
|
|
|
@ -9,7 +9,8 @@
|
|||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
namespace Service {
|
||||
namespace NVFlinger {
|
||||
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
|
||||
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
|
||||
|
@ -110,4 +111,5 @@ void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_eve
|
|||
buffer_wait_event = std::move(wait_event);
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
} // namespace NVFlinger
|
||||
} // namespace Service
|
||||
|
|
|
@ -13,7 +13,8 @@ namespace CoreTiming {
|
|||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
namespace Service {
|
||||
namespace NVFlinger {
|
||||
|
||||
struct IGBPBuffer {
|
||||
u32_le magic;
|
||||
|
@ -97,4 +98,5 @@ private:
|
|||
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
} // namespace NVFlinger
|
||||
} // namespace Service
|
||||
|
|
|
@ -137,7 +137,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
|||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(base_addr, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
|
|
@ -165,7 +165,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
|||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
|
|
@ -6,8 +6,8 @@
|
|||
#include "yuzu/util/util.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/condition_variable.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
|
@ -67,6 +67,29 @@ QString WaitTreeText::GetText() const {
|
|||
return text;
|
||||
}
|
||||
|
||||
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
|
||||
mutex_value = Memory::Read32(mutex_address);
|
||||
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
|
||||
owner = Kernel::g_handle_table.Get<Kernel::Thread>(owner_handle);
|
||||
}
|
||||
|
||||
QString WaitTreeMutexInfo::GetText() const {
|
||||
return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list;
|
||||
|
||||
bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
|
||||
if (owner != nullptr)
|
||||
list.push_back(std::make_unique<WaitTreeThread>(*owner));
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
|
||||
|
||||
bool WaitTreeExpandableItem::IsExpandable() const {
|
||||
|
@ -84,11 +107,6 @@ std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitO
|
|||
switch (object.GetHandleType()) {
|
||||
case Kernel::HandleType::Event:
|
||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
|
||||
case Kernel::HandleType::Mutex:
|
||||
return std::make_unique<WaitTreeMutex>(static_cast<const Kernel::Mutex&>(object));
|
||||
case Kernel::HandleType::ConditionVariable:
|
||||
return std::make_unique<WaitTreeConditionVariable>(
|
||||
static_cast<const Kernel::ConditionVariable&>(object));
|
||||
case Kernel::HandleType::Timer:
|
||||
return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
|
||||
case Kernel::HandleType::Thread:
|
||||
|
@ -160,6 +178,9 @@ QString WaitTreeThread::GetText() const {
|
|||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
status = tr("waiting for objects");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
status = tr("waiting for mutex");
|
||||
break;
|
||||
case THREADSTATUS_DORMANT:
|
||||
status = tr("dormant");
|
||||
break;
|
||||
|
@ -186,6 +207,7 @@ QColor WaitTreeThread::GetColor() const {
|
|||
return QColor(Qt::GlobalColor::darkYellow);
|
||||
case THREADSTATUS_WAIT_SYNCH_ALL:
|
||||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
return QColor(Qt::GlobalColor::red);
|
||||
case THREADSTATUS_DORMANT:
|
||||
return QColor(Qt::GlobalColor::darkCyan);
|
||||
|
@ -225,11 +247,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
|||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("last running ticks = %1").arg(thread.last_running_ticks)));
|
||||
|
||||
if (thread.held_mutexes.empty()) {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not holding mutex")));
|
||||
} else {
|
||||
list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
|
||||
}
|
||||
if (thread.mutex_wait_address != 0)
|
||||
list.push_back(std::make_unique<WaitTreeMutexInfo>(thread.mutex_wait_address));
|
||||
else
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
|
||||
if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
|
||||
|
@ -250,33 +272,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
|||
return list;
|
||||
}
|
||||
|
||||
WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
|
||||
|
||||
const auto& mutex = static_cast<const Kernel::Mutex&>(object);
|
||||
if (mutex.GetHasWaiters()) {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("locked by thread:")));
|
||||
list.push_back(std::make_unique<WaitTreeThread>(*mutex.GetHoldingThread()));
|
||||
} else {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("free")));
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object)
|
||||
: WaitTreeWaitObject(object) {}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeConditionVariable::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
|
||||
|
||||
const auto& condition_variable = static_cast<const Kernel::ConditionVariable&>(object);
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("available count = %1").arg(condition_variable.GetAvailableCount())));
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
|
||||
|
@ -293,21 +288,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
|
|||
return list;
|
||||
}
|
||||
|
||||
WaitTreeMutexList::WaitTreeMutexList(
|
||||
const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list)
|
||||
: mutex_list(list) {}
|
||||
|
||||
QString WaitTreeMutexList::GetText() const {
|
||||
return tr("holding mutexes");
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexList::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(mutex_list.size());
|
||||
std::transform(mutex_list.begin(), mutex_list.end(), list.begin(),
|
||||
[](const auto& t) { return std::make_unique<WaitTreeMutex>(*t); });
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
|
||||
: thread_list(list) {}
|
||||
|
||||
|
|
|
@ -16,8 +16,6 @@ class EmuThread;
|
|||
namespace Kernel {
|
||||
class WaitObject;
|
||||
class Event;
|
||||
class Mutex;
|
||||
class ConditionVariable;
|
||||
class Thread;
|
||||
class Timer;
|
||||
} // namespace Kernel
|
||||
|
@ -61,6 +59,20 @@ public:
|
|||
bool IsExpandable() const override;
|
||||
};
|
||||
|
||||
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeMutexInfo(VAddr mutex_address);
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
private:
|
||||
VAddr mutex_address;
|
||||
u32 mutex_value;
|
||||
Kernel::Handle owner_handle;
|
||||
Kernel::SharedPtr<Kernel::Thread> owner;
|
||||
};
|
||||
|
||||
class WaitTreeWaitObject : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
@ -104,20 +116,6 @@ public:
|
|||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
class WaitTreeMutex : public WaitTreeWaitObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeMutex(const Kernel::Mutex& object);
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
class WaitTreeConditionVariable : public WaitTreeWaitObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeConditionVariable(const Kernel::ConditionVariable& object);
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
class WaitTreeTimer : public WaitTreeWaitObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
@ -125,19 +123,6 @@ public:
|
|||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
class WaitTreeMutexList : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeMutexList(
|
||||
const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list);
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
private:
|
||||
const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& mutex_list;
|
||||
};
|
||||
|
||||
class WaitTreeThreadList : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
|
Loading…
Reference in a new issue