diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp index bb7f1a0fd3..e816a93ecb 100644 --- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp @@ -458,9 +458,10 @@ void EmitContext::DefineGenericOutput(size_t index, u32 invocations) { std::string definition{fmt::format("layout(location={}", index)}; const u32 remainder{4 - element}; const TransformFeedbackVarying* xfb_varying{}; - if (!runtime_info.xfb_varyings.empty()) { - xfb_varying = &runtime_info.xfb_varyings[base_index + element]; - xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr; + const size_t xfb_varying_index{base_index + element}; + if (xfb_varying_index < runtime_info.xfb_varyings.size()) { + xfb_varying = &runtime_info.xfb_varyings[xfb_varying_index]; + xfb_varying = xfb_varying->components > 0 ? xfb_varying : nullptr; } const u32 num_components{xfb_varying ? xfb_varying->components : remainder}; if (element > 0) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index d3ba66569b..cd90c084aa 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -164,9 +164,10 @@ void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional invo while (element < 4) { const u32 remainder{4 - element}; const TransformFeedbackVarying* xfb_varying{}; - if (!ctx.runtime_info.xfb_varyings.empty()) { - xfb_varying = &ctx.runtime_info.xfb_varyings[base_attr_index + element]; - xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr; + const size_t xfb_varying_index{base_attr_index + element}; + if (xfb_varying_index < ctx.runtime_info.xfb_varyings.size()) { + xfb_varying = &ctx.runtime_info.xfb_varyings[xfb_varying_index]; + xfb_varying = xfb_varying->components > 0 ? xfb_varying : nullptr; } const u32 num_components{xfb_varying ? xfb_varying->components : remainder};