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hid: Add controller bindings for DebugPad controller
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
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2 changed files with 43 additions and 21 deletions
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@ -6,9 +6,14 @@
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#include "common/common_types.h"
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#include "core/core_timing.h"
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#include "core/hle/service/hid/controllers/debug_pad.h"
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#include "core/settings.h"
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namespace Service::HID {
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constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
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constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
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enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
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Controller_DebugPad::Controller_DebugPad() = default;
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Controller_DebugPad::~Controller_DebugPad() = default;
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@ -33,33 +38,43 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
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cur_entry.sampling_number = last_entry.sampling_number + 1;
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cur_entry.sampling_number2 = cur_entry.sampling_number;
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// TODO(ogniK): Update debug pad states
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cur_entry.attribute.connected.Assign(1);
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auto& pad = cur_entry.pad_state;
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pad.a.Assign(0);
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pad.b.Assign(0);
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pad.x.Assign(0);
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pad.y.Assign(0);
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pad.l.Assign(0);
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pad.r.Assign(0);
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pad.zl.Assign(0);
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pad.zr.Assign(0);
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pad.plus.Assign(0);
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pad.minus.Assign(0);
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pad.d_left.Assign(0);
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pad.d_up.Assign(0);
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pad.d_right.Assign(0);
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pad.d_down.Assign(0);
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using namespace Settings::NativeButton;
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pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
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pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
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pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
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pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
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pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
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pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
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pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
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pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
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pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
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pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
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pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
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pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
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pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
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pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
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cur_entry.l_stick.x = 0;
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cur_entry.l_stick.y = 0;
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cur_entry.r_stick.x = 0;
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cur_entry.r_stick.y = 0;
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const auto [stick_l_x_f, stick_l_y_f] =
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analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
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const auto [stick_r_x_f, stick_r_y_f] =
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analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
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cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
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cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
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cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
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std::memcpy(data, &shared_memory, sizeof(SharedMemory));
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}
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void Controller_DebugPad::OnLoadInputDevices() {}
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void Controller_DebugPad::OnLoadInputDevices() {
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std::transform(Settings::values.debug_pad_buttons.begin(),
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Settings::values.debug_pad_buttons.end(), buttons.begin(),
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Input::CreateDevice<Input::ButtonDevice>);
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std::transform(Settings::values.debug_pad_analogs.begin(),
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Settings::values.debug_pad_analogs.end(), analogs.begin(),
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Input::CreateDevice<Input::AnalogDevice>);
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}
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} // namespace Service::HID
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@ -9,7 +9,9 @@
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/frontend/input.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/settings.h"
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namespace Service::HID {
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class Controller_DebugPad final : public ControllerBase {
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@ -82,5 +84,10 @@ private:
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};
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static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
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SharedMemory shared_memory{};
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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buttons;
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>
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analogs;
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};
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} // namespace Service::HID
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