mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-26 08:42:45 +01:00
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
This commit is contained in:
parent
7ada2625fe
commit
0805ecbaca
1 changed files with 5 additions and 5 deletions
|
@ -21,8 +21,8 @@ namespace GPU {
|
||||||
|
|
||||||
RegisterSet<u32, Regs> g_regs;
|
RegisterSet<u32, Regs> g_regs;
|
||||||
|
|
||||||
u32 g_cur_line = 0; ///< Current vertical screen line
|
u32 g_cur_line = 0; ///< Current vertical screen line
|
||||||
u64 g_last_ticks = 0; ///< Last CPU ticks
|
u64 g_last_line_ticks = 0; ///< CPU tick count from last vertical screen line
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
|
* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
|
||||||
|
@ -256,10 +256,10 @@ void Update() {
|
||||||
u64 current_ticks = Core::g_app_core->GetTicks();
|
u64 current_ticks = Core::g_app_core->GetTicks();
|
||||||
|
|
||||||
// Synchronize line...
|
// Synchronize line...
|
||||||
if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks / framebuffer_top.height) {
|
if ((current_ticks - g_last_line_ticks) >= GPU::kFrameTicks / framebuffer_top.height) {
|
||||||
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0);
|
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0);
|
||||||
g_cur_line++;
|
g_cur_line++;
|
||||||
g_last_ticks = current_ticks;
|
g_last_line_ticks = current_ticks;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Synchronize frame...
|
// Synchronize frame...
|
||||||
|
@ -275,7 +275,7 @@ void Update() {
|
||||||
/// Initialize hardware
|
/// Initialize hardware
|
||||||
void Init() {
|
void Init() {
|
||||||
g_cur_line = 0;
|
g_cur_line = 0;
|
||||||
g_last_ticks = Core::g_app_core->GetTicks();
|
g_last_line_ticks = Core::g_app_core->GetTicks();
|
||||||
|
|
||||||
// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
|
// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
|
||||||
SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM);
|
SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM);
|
||||||
|
|
Loading…
Reference in a new issue