mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-22 08:20:57 +01:00
Merge pull request #8308 from german77/disablesix
service: hid: Disable correctly motion input
This commit is contained in:
commit
0b9ef3c0b8
2 changed files with 47 additions and 52 deletions
|
@ -3,7 +3,9 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
@ -529,6 +531,14 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
|
|||
auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
|
||||
auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
|
||||
|
||||
// Clear previous state
|
||||
sixaxis_fullkey_state = {};
|
||||
sixaxis_handheld_state = {};
|
||||
sixaxis_dual_left_state = {};
|
||||
sixaxis_dual_right_state = {};
|
||||
sixaxis_left_lifo_state = {};
|
||||
sixaxis_right_lifo_state = {};
|
||||
|
||||
if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
|
||||
controller.sixaxis_at_rest = true;
|
||||
for (std::size_t e = 0; e < motion_state.size(); ++e) {
|
||||
|
@ -537,69 +547,55 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
|
|||
}
|
||||
}
|
||||
|
||||
const auto set_motion_state = [&](SixAxisSensorState& state,
|
||||
const Core::HID::ControllerMotion& hid_state) {
|
||||
using namespace std::literals::chrono_literals;
|
||||
static constexpr SixAxisSensorState default_motion_state = {
|
||||
.delta_time = std::chrono::nanoseconds(5ms).count(),
|
||||
.accel = {0, 0, -1.0f},
|
||||
.orientation =
|
||||
{
|
||||
Common::Vec3f{1.0f, 0, 0},
|
||||
Common::Vec3f{0, 1.0f, 0},
|
||||
Common::Vec3f{0, 0, 1.0f},
|
||||
},
|
||||
.attribute = {1},
|
||||
};
|
||||
if (!controller.sixaxis_sensor_enabled) {
|
||||
state = default_motion_state;
|
||||
return;
|
||||
}
|
||||
if (!Settings::values.motion_enabled.GetValue()) {
|
||||
state = default_motion_state;
|
||||
return;
|
||||
}
|
||||
state.attribute.is_connected.Assign(1);
|
||||
state.delta_time = std::chrono::nanoseconds(5ms).count();
|
||||
state.accel = hid_state.accel;
|
||||
state.gyro = hid_state.gyro;
|
||||
state.rotation = hid_state.rotation;
|
||||
state.orientation = hid_state.orientation;
|
||||
};
|
||||
|
||||
switch (controller_type) {
|
||||
case Core::HID::NpadStyleIndex::None:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
sixaxis_fullkey_state.attribute.raw = 0;
|
||||
if (controller.sixaxis_sensor_enabled) {
|
||||
sixaxis_fullkey_state.attribute.is_connected.Assign(1);
|
||||
sixaxis_fullkey_state.accel = motion_state[0].accel;
|
||||
sixaxis_fullkey_state.gyro = motion_state[0].gyro;
|
||||
sixaxis_fullkey_state.rotation = motion_state[0].rotation;
|
||||
sixaxis_fullkey_state.orientation = motion_state[0].orientation;
|
||||
}
|
||||
set_motion_state(sixaxis_fullkey_state, motion_state[0]);
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
sixaxis_handheld_state.attribute.raw = 0;
|
||||
if (controller.sixaxis_sensor_enabled) {
|
||||
sixaxis_handheld_state.attribute.is_connected.Assign(1);
|
||||
sixaxis_handheld_state.accel = motion_state[0].accel;
|
||||
sixaxis_handheld_state.gyro = motion_state[0].gyro;
|
||||
sixaxis_handheld_state.rotation = motion_state[0].rotation;
|
||||
sixaxis_handheld_state.orientation = motion_state[0].orientation;
|
||||
}
|
||||
set_motion_state(sixaxis_handheld_state, motion_state[0]);
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
sixaxis_dual_left_state.attribute.raw = 0;
|
||||
sixaxis_dual_right_state.attribute.raw = 0;
|
||||
if (controller.sixaxis_sensor_enabled) {
|
||||
// Set motion for the left joycon
|
||||
sixaxis_dual_left_state.attribute.is_connected.Assign(1);
|
||||
sixaxis_dual_left_state.accel = motion_state[0].accel;
|
||||
sixaxis_dual_left_state.gyro = motion_state[0].gyro;
|
||||
sixaxis_dual_left_state.rotation = motion_state[0].rotation;
|
||||
sixaxis_dual_left_state.orientation = motion_state[0].orientation;
|
||||
}
|
||||
if (controller.sixaxis_sensor_enabled) {
|
||||
// Set motion for the right joycon
|
||||
sixaxis_dual_right_state.attribute.is_connected.Assign(1);
|
||||
sixaxis_dual_right_state.accel = motion_state[1].accel;
|
||||
sixaxis_dual_right_state.gyro = motion_state[1].gyro;
|
||||
sixaxis_dual_right_state.rotation = motion_state[1].rotation;
|
||||
sixaxis_dual_right_state.orientation = motion_state[1].orientation;
|
||||
}
|
||||
set_motion_state(sixaxis_dual_left_state, motion_state[0]);
|
||||
set_motion_state(sixaxis_dual_right_state, motion_state[1]);
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
sixaxis_left_lifo_state.attribute.raw = 0;
|
||||
if (controller.sixaxis_sensor_enabled) {
|
||||
sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
|
||||
sixaxis_left_lifo_state.accel = motion_state[0].accel;
|
||||
sixaxis_left_lifo_state.gyro = motion_state[0].gyro;
|
||||
sixaxis_left_lifo_state.rotation = motion_state[0].rotation;
|
||||
sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
|
||||
}
|
||||
set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
sixaxis_right_lifo_state.attribute.raw = 0;
|
||||
if (controller.sixaxis_sensor_enabled) {
|
||||
sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
|
||||
sixaxis_right_lifo_state.accel = motion_state[1].accel;
|
||||
sixaxis_right_lifo_state.gyro = motion_state[1].gyro;
|
||||
sixaxis_right_lifo_state.rotation = motion_state[1].rotation;
|
||||
sixaxis_right_lifo_state.orientation = motion_state[1].orientation;
|
||||
}
|
||||
set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
|
@ -37,8 +37,7 @@ namespace Service::HID {
|
|||
// Period time is obtained by measuring the number of samples in a second on HW using a homebrew
|
||||
constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz)
|
||||
constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz)
|
||||
// TODO: Correct update rate for motion is 5ms. Check why some games don't behave at that speed
|
||||
constexpr auto motion_update_ns = std::chrono::nanoseconds{10 * 1000 * 1000}; // (10ms, 100Hz)
|
||||
constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
|
||||
|
||||
IAppletResource::IAppletResource(Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_)
|
||||
|
|
Loading…
Reference in a new issue