From 0d7d85c81eb3bb931916ec5b85bcb42761a00522 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 20 May 2021 21:40:49 -0300
Subject: [PATCH] glasm: Add missing semicolon on tesscoord reading

---
 .../backend/glasm/emit_glasm_context_get_set.cpp                | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index a728225b02..cdba4fa894 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -79,7 +79,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
         break;
     case IR::Attribute::TessellationEvaluationPointU:
     case IR::Attribute::TessellationEvaluationPointV:
-        ctx.Add("MOV.F {}.x,vertex.tesscoord.{}", inst, swizzle);
+        ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
         break;
     case IR::Attribute::PointSpriteS:
     case IR::Attribute::PointSpriteT: