mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-26 08:42:45 +01:00
Merge branch 'master' into fix-cmake-sdl2
This commit is contained in:
commit
0d85b6bfe1
6 changed files with 13 additions and 5 deletions
|
@ -474,7 +474,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||||
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
|
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
auto& scheduler = kernel.GlobalScheduler();
|
||||||
if (processor_id >= 0) {
|
if (processor_id >= 0) {
|
||||||
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
|
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
|
||||||
}
|
}
|
||||||
|
@ -506,7 +506,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
||||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
auto& scheduler = kernel.GlobalScheduler();
|
||||||
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable ||
|
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable ||
|
||||||
current_priority >= THREADPRIO_COUNT) {
|
current_priority >= THREADPRIO_COUNT) {
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -117,13 +117,13 @@ bool NullBackend::SynchronizeDirectory(TitleIDVersion title, std::string name,
|
||||||
}
|
}
|
||||||
|
|
||||||
bool NullBackend::Clear(u64 title_id) {
|
bool NullBackend::Clear(u64 title_id) {
|
||||||
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}");
|
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}", title_id);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void NullBackend::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
|
void NullBackend::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
|
||||||
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase = {}", title_id,
|
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
|
||||||
Common::HexToString(passphrase));
|
Common::HexToString(passphrase));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -862,7 +862,11 @@ public:
|
||||||
|
|
||||||
float point_size;
|
float point_size;
|
||||||
|
|
||||||
INSERT_UNION_PADDING_WORDS(0x7);
|
INSERT_UNION_PADDING_WORDS(0x1);
|
||||||
|
|
||||||
|
u32 point_sprite_enable;
|
||||||
|
|
||||||
|
INSERT_UNION_PADDING_WORDS(0x5);
|
||||||
|
|
||||||
u32 zeta_enable;
|
u32 zeta_enable;
|
||||||
|
|
||||||
|
@ -1494,6 +1498,7 @@ ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||||
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
|
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
|
||||||
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
|
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
|
||||||
ASSERT_REG_POSITION(point_size, 0x546);
|
ASSERT_REG_POSITION(point_size, 0x546);
|
||||||
|
ASSERT_REG_POSITION(point_sprite_enable, 0x548);
|
||||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||||
ASSERT_REG_POSITION(multisample_control, 0x54F);
|
ASSERT_REG_POSITION(multisample_control, 0x54F);
|
||||||
ASSERT_REG_POSITION(condition, 0x554);
|
ASSERT_REG_POSITION(condition, 0x554);
|
||||||
|
|
|
@ -1220,6 +1220,7 @@ void RasterizerOpenGL::SyncPointState() {
|
||||||
// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
|
// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
|
||||||
// in OpenGL).
|
// in OpenGL).
|
||||||
state.point.program_control = regs.vp_point_size.enable != 0;
|
state.point.program_control = regs.vp_point_size.enable != 0;
|
||||||
|
state.point.sprite = regs.point_sprite_enable != 0;
|
||||||
state.point.size = std::max(1.0f, regs.point_size);
|
state.point.size = std::max(1.0f, regs.point_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -128,6 +128,7 @@ void OpenGLState::ApplyClipDistances() {
|
||||||
|
|
||||||
void OpenGLState::ApplyPointSize() {
|
void OpenGLState::ApplyPointSize() {
|
||||||
Enable(GL_PROGRAM_POINT_SIZE, cur_state.point.program_control, point.program_control);
|
Enable(GL_PROGRAM_POINT_SIZE, cur_state.point.program_control, point.program_control);
|
||||||
|
Enable(GL_POINT_SPRITE, cur_state.point.sprite, point.sprite);
|
||||||
if (UpdateValue(cur_state.point.size, point.size)) {
|
if (UpdateValue(cur_state.point.size, point.size)) {
|
||||||
glPointSize(point.size);
|
glPointSize(point.size);
|
||||||
}
|
}
|
||||||
|
|
|
@ -132,6 +132,7 @@ public:
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
bool program_control = false; // GL_PROGRAM_POINT_SIZE
|
bool program_control = false; // GL_PROGRAM_POINT_SIZE
|
||||||
|
bool sprite = false; // GL_POINT_SPRITE
|
||||||
GLfloat size = 1.0f; // GL_POINT_SIZE
|
GLfloat size = 1.0f; // GL_POINT_SIZE
|
||||||
} point;
|
} point;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue