From 0f8401906b9616f853bb8baf43424dc354f736e2 Mon Sep 17 00:00:00 2001 From: bunnei Date: Fri, 23 Mar 2018 15:52:14 -0400 Subject: [PATCH] renderer_opengl: Only invalidate the framebuffer region, not flush. --- src/video_core/renderer_opengl/renderer_opengl.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 4628f6db0a..1a24855d70 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -141,11 +141,10 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset}; - // TODO(bunnei): The framebuffer region should only be flushed and invalidated if it is - // written to, not every frame. When we find the right place for this, the below line can be - // removed. + // TODO(bunnei): The framebuffer region should only be invalidated if it is written to, not + // every frame. When we find the right place for this, the below line can be removed. Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes, - Memory::FlushMode::FlushAndInvalidate); + Memory::FlushMode::Invalidate); // Framebuffer orientation handling framebuffer_transform_flags = framebuffer.transform_flags;