mirror of
https://git.suyu.dev/suyu/suyu.git
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Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
This commit is contained in:
commit
103997ee56
38 changed files with 176 additions and 191 deletions
2
externals/cpp-httplib
vendored
2
externals/cpp-httplib
vendored
|
@ -1 +1 @@
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Subproject commit 9648f950f5a8a41d18833cf4a85f5821b1bcac54
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Subproject commit 305a7abcb9b4e9e349843c6d563212e6c1bbbf21
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2
externals/microprofile/microprofile.h
vendored
2
externals/microprofile/microprofile.h
vendored
|
@ -1246,7 +1246,7 @@ struct MicroProfileScopeLock
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{
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bool bUseLock;
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std::recursive_mutex& m;
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MicroProfileScopeLock(std::recursive_mutex& m) : bUseLock(g_bUseLock), m(m)
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MicroProfileScopeLock(std::recursive_mutex& m_) : bUseLock(g_bUseLock), m(m_)
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{
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if(bUseLock)
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m.lock();
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75
externals/microprofile/microprofileui.h
vendored
75
externals/microprofile/microprofileui.h
vendored
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@ -213,8 +213,8 @@ struct MicroProfileCustom
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struct SOptionDesc
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{
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SOptionDesc(){}
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SOptionDesc(uint8_t nSubType, uint8_t nIndex, const char* fmt, ...):nSubType(nSubType), nIndex(nIndex)
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SOptionDesc()=default;
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SOptionDesc(uint8_t nSubType_, uint8_t nIndex_, const char* fmt, ...):nSubType(nSubType_), nIndex(nIndex_)
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{
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va_list args;
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va_start (args, fmt);
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@ -573,10 +573,10 @@ inline void MicroProfileToolTipMeta(MicroProfileStringArray* pToolTip)
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}
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else
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{
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for(int i = 0; i < MICROPROFILE_META_MAX; ++i)
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for(int k = 0; k < MICROPROFILE_META_MAX; ++k)
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{
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nMetaSumInclusive[i] += nMetaSum[i];
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nMetaSum[i] = 0;
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nMetaSumInclusive[k] += nMetaSum[k];
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nMetaSum[k] = 0;
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}
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}
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break;
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@ -708,10 +708,10 @@ inline void MicroProfileDrawFloatTooltip(uint32_t nX, uint32_t nY, uint32_t nTok
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if(UI.nMouseLeftMod)
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{
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int nIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
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g_MicroProfileUI.nLockedToolTipColor[nIndex] = S.TimerInfo[nTimerId].nColor;
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MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nIndex], &ToolTip);
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g_MicroProfileUI.LockedToolTipFront = nIndex;
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int nToolTipIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
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g_MicroProfileUI.nLockedToolTipColor[nToolTipIndex] = S.TimerInfo[nTimerId].nColor;
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MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nToolTipIndex], &ToolTip);
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g_MicroProfileUI.LockedToolTipFront = nToolTipIndex;
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}
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}
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@ -917,9 +917,8 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
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float fStart = floor(fMsBase*fRcpStep) * fStep;
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for(float f = fStart; f < fMsEnd; )
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{
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float fStart = f;
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float fNext = f + fStep;
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MicroProfileDrawBox(((fStart-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
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MicroProfileDrawBox(((f-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
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f = fNext;
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}
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}
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@ -1116,9 +1115,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
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nMaxStackDepth = MicroProfileMax(nMaxStackDepth, nStackPos);
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float fMsStart = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickStart);
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float fMsEnd = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
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float fMsEnd2 = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
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float fXStart = fMsStart * fMsToScreen;
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float fXEnd = fMsEnd * fMsToScreen;
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float fXEnd = fMsEnd2 * fMsToScreen;
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float fYStart = (float)(nY + nStackPos * nYDelta);
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float fYEnd = fYStart + (MICROPROFILE_DETAILED_BAR_HEIGHT);
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float fXDist = MicroProfileMax(fXStart - fMouseX, fMouseX - fXEnd);
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@ -1269,22 +1268,22 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
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if(UI.nRangeBegin != UI.nRangeEnd)
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{
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float fMsStart = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeBegin);
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float fMsEnd = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
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float fMsEnd3 = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
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float fXStart = fMsStart * fMsToScreen;
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float fXEnd = fMsEnd * fMsToScreen;
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float fXEnd = fMsEnd3 * fMsToScreen;
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MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT, MicroProfileBoxTypeFlat);
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MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
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MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
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fMsStart += fDetailedOffset;
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fMsEnd += fDetailedOffset;
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fMsEnd3 += fDetailedOffset;
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char sBuffer[32];
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uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
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float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
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float fStartTextX = fXStart - fStartTextWidth - 2;
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MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
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MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
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uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
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uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd3);
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MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
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MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
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@ -1297,9 +1296,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
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if(UI.nRangeBeginGpu != UI.nRangeEndGpu)
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{
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float fMsStart = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeBeginGpu);
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float fMsEnd = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
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float fMsEnd4 = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
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float fXStart = fMsStart * fMsToScreen;
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float fXEnd = fMsEnd * fMsToScreen;
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float fXEnd = fMsEnd4 * fMsToScreen;
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MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU, MicroProfileBoxTypeFlat);
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MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
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MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
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@ -1307,14 +1306,14 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
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nBaseY += MICROPROFILE_TEXT_HEIGHT+1;
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fMsStart += fDetailedOffset;
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fMsEnd += fDetailedOffset;
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fMsEnd4 += fDetailedOffset;
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char sBuffer[32];
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uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
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float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
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float fStartTextX = fXStart - fStartTextWidth - 2;
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MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
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MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
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uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
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uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd4);
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MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
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MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
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}
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@ -1716,8 +1715,8 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
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uint32_t nTextCount = 0;
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uint32_t nGraphIndex = (S.nGraphPut + MICROPROFILE_GRAPH_HISTORY - int(MICROPROFILE_GRAPH_HISTORY*(1.f - fMouseXPrc))) % MICROPROFILE_GRAPH_HISTORY;
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uint32_t nX = UI.nMouseX;
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uint32_t nY = UI.nMouseY + 20;
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uint32_t nMouseX = UI.nMouseX;
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uint32_t nMouseY = UI.nMouseY + 20;
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for(uint32_t i = 0; i < MICROPROFILE_MAX_GRAPHS; ++i)
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{
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@ -1736,7 +1735,7 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
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}
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if(nTextCount)
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{
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MicroProfileDrawFloatWindow(nX, nY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
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MicroProfileDrawFloatWindow(nMouseX, nMouseY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
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}
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if(UI.nMouseRight)
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@ -2321,8 +2320,8 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
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uint32_t nMenuX[MICROPROFILE_MENU_MAX] = {0};
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uint32_t nNumMenuItems = 0;
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int nLen = snprintf(buffer, 127, "MicroProfile");
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MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
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int nMPTextLen = snprintf(buffer, 127, "MicroProfile");
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MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nMPTextLen);
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nX += (sizeof("MicroProfile")+2) * (MICROPROFILE_TEXT_WIDTH+1);
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pMenuText[nNumMenuItems++] = "Mode";
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pMenuText[nNumMenuItems++] = "Groups";
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|
@ -2438,16 +2437,16 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
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int nNumLines = 0;
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bool bSelected = false;
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const char* pString = CB(nNumLines, &bSelected);
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uint32_t nWidth = 0, nHeight = 0;
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uint32_t nTextWidth = 0, nTextHeight = 0;
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while(pString)
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{
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nWidth = MicroProfileMax<int>(nWidth, (int)strlen(pString));
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nTextWidth = MicroProfileMax<int>(nTextWidth, (int)strlen(pString));
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nNumLines++;
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pString = CB(nNumLines, &bSelected);
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}
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nWidth = (2+nWidth) * (MICROPROFILE_TEXT_WIDTH+1);
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nHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
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if(UI.nMouseY <= nY + nHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nWidth + 0 && UI.nMouseX >= nX - 0)
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nTextWidth = (2+nTextWidth) * (MICROPROFILE_TEXT_WIDTH+1);
|
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nTextHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
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if(UI.nMouseY <= nY + nTextHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nTextWidth + 0 && UI.nMouseX >= nX - 0)
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{
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UI.nActiveMenu = nMenu;
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}
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|
@ -2455,21 +2454,21 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
|
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{
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UI.nActiveMenu = UINT32_MAX;
|
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}
|
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MicroProfileDrawBox(nX, nY, nX + nWidth, nY + nHeight, 0xff000000|g_nMicroProfileBackColors[1]);
|
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MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + nTextHeight, 0xff000000|g_nMicroProfileBackColors[1]);
|
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for(int i = 0; i < nNumLines; ++i)
|
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{
|
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bool bSelected = false;
|
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const char* pString = CB(i, &bSelected);
|
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bool bSelected2 = false;
|
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const char* pString2 = CB(i, &bSelected2);
|
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if(UI.nMouseY >= nY && UI.nMouseY < nY + MICROPROFILE_TEXT_HEIGHT + 1)
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{
|
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if(UI.nMouseLeft || UI.nMouseRight)
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{
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CBClick[nMenu](i);
|
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}
|
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MicroProfileDrawBox(nX, nY, nX + nWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
|
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MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
|
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}
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int nLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected ? '*' : ' ' ,pString);
|
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MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
|
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int nTextLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected2 ? '*' : ' ' ,pString2);
|
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MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nTextLen);
|
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nY += MICROPROFILE_TEXT_HEIGHT+1;
|
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}
|
||||
}
|
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|
@ -2605,7 +2604,7 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
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for(uint32_t i = 0; i < nCount; ++i)
|
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{
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nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
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uint32_t nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
|
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nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
|
||||
MicroProfileDrawBox(nMaxOffsetX, nOffsetY, nMaxOffsetX+nWidth, nOffsetY+MICROPROFILE_TEXT_HEIGHT, pColors[i]|0xff000000);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,6 +65,10 @@ if (MSVC)
|
|||
/we4305 # 'context': truncation from 'type1' to 'type2'
|
||||
/we4388 # 'expression': signed/unsigned mismatch
|
||||
/we4389 # 'operator': signed/unsigned mismatch
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
/we4457 # Declaration of 'identifier' hides function parameter
|
||||
/we4458 # Declaration of 'identifier' hides class member
|
||||
/we4459 # Declaration of 'identifier' hides global declaration
|
||||
/we4505 # 'function': unreferenced local function has been removed
|
||||
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
|
@ -92,6 +96,7 @@ else()
|
|||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=reorder
|
||||
-Werror=shadow
|
||||
-Werror=sign-compare
|
||||
-Werror=switch
|
||||
-Werror=uninitialized
|
||||
|
|
|
@ -49,9 +49,6 @@ if (NOT MSVC)
|
|||
target_compile_options(audio_core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=shadow
|
||||
-Werror=unused-parameter
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
|
|
@ -33,9 +33,9 @@ void DetachedTasks::AddTask(std::function<void()> task) {
|
|||
++instance->count;
|
||||
std::thread([task{std::move(task)}]() {
|
||||
task();
|
||||
std::unique_lock lock{instance->mutex};
|
||||
std::unique_lock thread_lock{instance->mutex};
|
||||
--instance->count;
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(thread_lock));
|
||||
}).detach();
|
||||
}
|
||||
|
||||
|
|
|
@ -743,16 +743,11 @@ if (MSVC)
|
|||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
/we4457 # Declaration of 'identifier' hides function parameter
|
||||
/we4458 # Declaration of 'identifier' hides class member
|
||||
/we4459 # Declaration of 'identifier' hides global declaration
|
||||
)
|
||||
else()
|
||||
target_compile_options(core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=shadow
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
|
|
|
@ -44,7 +44,6 @@ else()
|
|||
-Werror
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=shadow
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
-Werror=unused-variable
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||||
|
|
|
@ -253,9 +253,6 @@ else()
|
|||
-Werror
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=shadow
|
||||
-Werror=sign-compare
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
-Werror=unused-variable
|
||||
|
|
|
@ -258,10 +258,6 @@ if (MSVC)
|
|||
target_compile_options(video_core PRIVATE
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
/we4457 # Declaration of 'identifier' hides function parameter
|
||||
/we4458 # Declaration of 'identifier' hides class member
|
||||
/we4459 # Declaration of 'identifier' hides global declaration
|
||||
)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE
|
||||
|
@ -269,7 +265,6 @@ else()
|
|||
-Wno-error=sign-conversion
|
||||
-Werror=pessimizing-move
|
||||
-Werror=redundant-move
|
||||
-Werror=shadow
|
||||
-Werror=type-limits
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
||||
|
|
|
@ -13,8 +13,8 @@ namespace WebService {
|
|||
namespace Telemetry = Common::Telemetry;
|
||||
|
||||
struct TelemetryJson::Impl {
|
||||
Impl(std::string host, std::string username, std::string token)
|
||||
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}
|
||||
Impl(std::string host_, std::string username_, std::string token_)
|
||||
: host{std::move(host_)}, username{std::move(username_)}, token{std::move(token_)} {}
|
||||
|
||||
nlohmann::json& TopSection() {
|
||||
return sections[static_cast<u8>(Telemetry::FieldType::None)];
|
||||
|
|
|
@ -30,10 +30,10 @@ constexpr std::array<const char, 1> API_VERSION{'1'};
|
|||
constexpr std::size_t TIMEOUT_SECONDS = 30;
|
||||
|
||||
struct Client::Impl {
|
||||
Impl(std::string host, std::string username, std::string token)
|
||||
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
|
||||
Impl(std::string host_, std::string username_, std::string token_)
|
||||
: host{std::move(host_)}, username{std::move(username_)}, token{std::move(token_)} {
|
||||
std::scoped_lock lock{jwt_cache.mutex};
|
||||
if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
|
||||
if (username == jwt_cache.username && token == jwt_cache.token) {
|
||||
jwt = jwt_cache.jwt;
|
||||
}
|
||||
}
|
||||
|
@ -69,8 +69,8 @@ struct Client::Impl {
|
|||
*/
|
||||
WebResult GenericRequest(const std::string& method, const std::string& path,
|
||||
const std::string& data, const std::string& accept,
|
||||
const std::string& jwt = "", const std::string& username = "",
|
||||
const std::string& token = "") {
|
||||
const std::string& jwt_ = "", const std::string& username_ = "",
|
||||
const std::string& token_ = "") {
|
||||
if (cli == nullptr) {
|
||||
cli = std::make_unique<httplib::Client>(host.c_str());
|
||||
}
|
||||
|
@ -85,14 +85,14 @@ struct Client::Impl {
|
|||
cli->set_write_timeout(TIMEOUT_SECONDS);
|
||||
|
||||
httplib::Headers params;
|
||||
if (!jwt.empty()) {
|
||||
if (!jwt_.empty()) {
|
||||
params = {
|
||||
{std::string("Authorization"), fmt::format("Bearer {}", jwt)},
|
||||
{std::string("Authorization"), fmt::format("Bearer {}", jwt_)},
|
||||
};
|
||||
} else if (!username.empty()) {
|
||||
} else if (!username_.empty()) {
|
||||
params = {
|
||||
{std::string("x-username"), username},
|
||||
{std::string("x-token"), token},
|
||||
{std::string("x-username"), username_},
|
||||
{std::string("x-token"), token_},
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -127,7 +127,7 @@ void EmuThread::run() {
|
|||
class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
/// Create the original context that should be shared from
|
||||
explicit OpenGLSharedContext(QSurface* surface) : surface(surface) {
|
||||
explicit OpenGLSharedContext(QSurface* surface_) : surface{surface_} {
|
||||
QSurfaceFormat format;
|
||||
format.setVersion(4, 6);
|
||||
format.setProfile(QSurfaceFormat::CompatibilityProfile);
|
||||
|
@ -364,9 +364,9 @@ void GRenderWindow::RestoreGeometry() {
|
|||
QWidget::restoreGeometry(geometry);
|
||||
}
|
||||
|
||||
void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
|
||||
void GRenderWindow::restoreGeometry(const QByteArray& geometry_) {
|
||||
// Make sure users of this class don't need to deal with backing up the geometry themselves
|
||||
QWidget::restoreGeometry(geometry);
|
||||
QWidget::restoreGeometry(geometry_);
|
||||
BackupGeometry();
|
||||
}
|
||||
|
||||
|
@ -1014,8 +1014,8 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
|
|||
return unsupported_ext;
|
||||
}
|
||||
|
||||
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
|
||||
this->emu_thread = emu_thread;
|
||||
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread_) {
|
||||
emu_thread = emu_thread_;
|
||||
}
|
||||
|
||||
void GRenderWindow::OnEmulationStopping() {
|
||||
|
|
|
@ -56,12 +56,12 @@ public:
|
|||
|
||||
/**
|
||||
* Sets whether the emulation thread is running or not
|
||||
* @param running Boolean value, set the emulation thread to running if true
|
||||
* @param running_ Boolean value, set the emulation thread to running if true
|
||||
* @note This function is thread-safe
|
||||
*/
|
||||
void SetRunning(bool running) {
|
||||
void SetRunning(bool running_) {
|
||||
std::unique_lock lock{running_mutex};
|
||||
this->running = running;
|
||||
running = running_;
|
||||
lock.unlock();
|
||||
running_cv.notify_all();
|
||||
if (!running) {
|
||||
|
@ -138,8 +138,8 @@ public:
|
|||
|
||||
void BackupGeometry();
|
||||
void RestoreGeometry();
|
||||
void restoreGeometry(const QByteArray& geometry); // overridden
|
||||
QByteArray saveGeometry(); // overridden
|
||||
void restoreGeometry(const QByteArray& geometry_); // overridden
|
||||
QByteArray saveGeometry(); // overridden
|
||||
|
||||
qreal windowPixelRatio() const;
|
||||
|
||||
|
@ -189,7 +189,7 @@ public:
|
|||
void Exit();
|
||||
|
||||
public slots:
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStarting(EmuThread* emu_thread_);
|
||||
void OnEmulationStopping();
|
||||
void OnFramebufferSizeChanged();
|
||||
|
||||
|
|
|
@ -27,12 +27,11 @@
|
|||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
Core::System& system_)
|
||||
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
|
||||
registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
|
||||
this)},
|
||||
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
|
||||
system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
|
||||
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
|
||||
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
|
||||
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
|
||||
|
|
|
@ -40,7 +40,7 @@ class ConfigureDialog : public QDialog {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
|
||||
InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
|
||||
~ConfigureDialog() override;
|
||||
|
||||
|
|
|
@ -264,15 +264,16 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
|
|||
return QObject::tr("[unknown]");
|
||||
}
|
||||
|
||||
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
|
||||
QWidget* bottom_row,
|
||||
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_,
|
||||
QWidget* bottom_row_,
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
|
||||
bool is_powered_on_, bool debug)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
|
||||
debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_},
|
||||
profiles(profiles_), timeout_timer(std::make_unique<QTimer>()),
|
||||
poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} {
|
||||
bool is_powered_on_, bool debug_)
|
||||
: QWidget(parent),
|
||||
ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
|
||||
is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
|
||||
timeout_timer(std::make_unique<QTimer>()),
|
||||
poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
|
@ -696,39 +697,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
UpdateControllerEnabledButtons();
|
||||
UpdateControllerButtonNames();
|
||||
UpdateMotionButtons();
|
||||
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
|
||||
[this, player_index](int) {
|
||||
UpdateControllerAvailableButtons();
|
||||
UpdateControllerEnabledButtons();
|
||||
UpdateControllerButtonNames();
|
||||
UpdateMotionButtons();
|
||||
const Core::HID::NpadStyleIndex type =
|
||||
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
||||
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
|
||||
UpdateControllerAvailableButtons();
|
||||
UpdateControllerEnabledButtons();
|
||||
UpdateControllerButtonNames();
|
||||
UpdateMotionButtons();
|
||||
const Core::HID::NpadStyleIndex type =
|
||||
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
||||
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
auto* emulated_controller_handheld =
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
bool is_connected = emulated_controller->IsConnected(true);
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
auto* emulated_controller_handheld =
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
bool is_connected = emulated_controller->IsConnected(true);
|
||||
|
||||
emulated_controller_p1->SetNpadStyleIndex(type);
|
||||
emulated_controller_handheld->SetNpadStyleIndex(type);
|
||||
if (is_connected) {
|
||||
if (type == Core::HID::NpadStyleIndex::Handheld) {
|
||||
emulated_controller_p1->Disconnect();
|
||||
emulated_controller_handheld->Connect(true);
|
||||
emulated_controller = emulated_controller_handheld;
|
||||
} else {
|
||||
emulated_controller_handheld->Disconnect();
|
||||
emulated_controller_p1->Connect(true);
|
||||
emulated_controller = emulated_controller_p1;
|
||||
}
|
||||
}
|
||||
ui->controllerFrame->SetController(emulated_controller);
|
||||
emulated_controller_p1->SetNpadStyleIndex(type);
|
||||
emulated_controller_handheld->SetNpadStyleIndex(type);
|
||||
if (is_connected) {
|
||||
if (type == Core::HID::NpadStyleIndex::Handheld) {
|
||||
emulated_controller_p1->Disconnect();
|
||||
emulated_controller_handheld->Connect(true);
|
||||
emulated_controller = emulated_controller_handheld;
|
||||
} else {
|
||||
emulated_controller_handheld->Disconnect();
|
||||
emulated_controller_p1->Connect(true);
|
||||
emulated_controller = emulated_controller_p1;
|
||||
}
|
||||
emulated_controller->SetNpadStyleIndex(type);
|
||||
});
|
||||
}
|
||||
ui->controllerFrame->SetController(emulated_controller);
|
||||
}
|
||||
emulated_controller->SetNpadStyleIndex(type);
|
||||
});
|
||||
|
||||
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
|
||||
&ConfigureInputPlayer::UpdateMappingWithDefaults);
|
||||
|
|
|
@ -35,10 +35,10 @@
|
|||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
|
||||
Core::System& system_)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
|
||||
title_id(title_id), system{system_} {
|
||||
: QDialog(parent),
|
||||
ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_} {
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
|
||||
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
|
@ -116,8 +116,8 @@ void ConfigurePerGame::HandleApplyButtonClicked() {
|
|||
ApplyConfiguration();
|
||||
}
|
||||
|
||||
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) {
|
||||
this->file = std::move(file);
|
||||
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
|
||||
file = std::move(file_);
|
||||
LoadConfiguration();
|
||||
}
|
||||
|
||||
|
|
|
@ -39,14 +39,14 @@ class ConfigurePerGame : public QDialog {
|
|||
|
||||
public:
|
||||
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
|
||||
Core::System& system_);
|
||||
~ConfigurePerGame() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void ApplyConfiguration();
|
||||
|
||||
void LoadFromFile(FileSys::VirtualFile file);
|
||||
void LoadFromFile(FileSys::VirtualFile file_);
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
|
|
|
@ -89,8 +89,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
|
|||
Settings::values.disabled_addons[title_id] = disabled_addons;
|
||||
}
|
||||
|
||||
void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) {
|
||||
this->file = std::move(file);
|
||||
void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
|
||||
file = std::move(file_);
|
||||
LoadConfiguration();
|
||||
}
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ public:
|
|||
/// Save all button configurations to settings file
|
||||
void ApplyConfiguration();
|
||||
|
||||
void LoadFromFile(FileSys::VirtualFile file);
|
||||
void LoadFromFile(FileSys::VirtualFile file_);
|
||||
|
||||
void SetTitleId(u64 id);
|
||||
|
||||
|
|
|
@ -165,10 +165,10 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
|
|||
const std::string invert_str = invert_value ? "+" : "-";
|
||||
param.Set("invert_x", invert_str);
|
||||
emulated_device->SetRingParam(param);
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM;
|
||||
++sub_button_id) {
|
||||
analog_map_buttons[sub_button_id]->setText(
|
||||
AnalogToText(param, analog_sub_buttons[sub_button_id]));
|
||||
for (int sub_button_id2 = 0; sub_button_id2 < ANALOG_SUB_BUTTONS_NUM;
|
||||
++sub_button_id2) {
|
||||
analog_map_buttons[sub_button_id2]->setText(
|
||||
AnalogToText(param, analog_sub_buttons[sub_button_id2]));
|
||||
}
|
||||
});
|
||||
context_menu.exec(
|
||||
|
|
|
@ -68,10 +68,10 @@ static QString ButtonToText(const Common::ParamPackage& param) {
|
|||
}
|
||||
|
||||
ConfigureTouchFromButton::ConfigureTouchFromButton(
|
||||
QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps,
|
||||
QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps_,
|
||||
InputCommon::InputSubsystem* input_subsystem_, const int default_index)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
|
||||
touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index),
|
||||
touch_maps{touch_maps_}, input_subsystem{input_subsystem_}, selected_index{default_index},
|
||||
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
|
||||
ui->setupUi(this);
|
||||
binding_list_model = new QStandardItemModel(0, 3, this);
|
||||
|
|
|
@ -37,7 +37,7 @@ class ConfigureTouchFromButton : public QDialog {
|
|||
|
||||
public:
|
||||
explicit ConfigureTouchFromButton(QWidget* parent,
|
||||
const std::vector<Settings::TouchFromButtonMap>& touch_maps,
|
||||
const std::vector<Settings::TouchFromButtonMap>& touch_maps_,
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
int default_index = 0);
|
||||
~ConfigureTouchFromButton() override;
|
||||
|
|
|
@ -113,9 +113,9 @@ QString WaitTreeText::GetText() const {
|
|||
return text;
|
||||
}
|
||||
|
||||
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
|
||||
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table,
|
||||
Core::System& system_)
|
||||
: mutex_address(mutex_address), system{system_} {
|
||||
: mutex_address{mutex_address_}, system{system_} {
|
||||
mutex_value = system.Memory().Read32(mutex_address);
|
||||
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
|
||||
owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe();
|
||||
|
@ -140,8 +140,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
|
|||
return list;
|
||||
}
|
||||
|
||||
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_)
|
||||
: thread(thread), system{system_} {}
|
||||
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_)
|
||||
: thread{thread_}, system{system_} {}
|
||||
WaitTreeCallstack::~WaitTreeCallstack() = default;
|
||||
|
||||
QString WaitTreeCallstack::GetText() const {
|
||||
|
@ -171,8 +171,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
|
|||
}
|
||||
|
||||
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
|
||||
const Kernel::KSynchronizationObject& o, Core::System& system_)
|
||||
: object(o), system{system_} {}
|
||||
const Kernel::KSynchronizationObject& object_, Core::System& system_)
|
||||
: object{object_}, system{system_} {}
|
||||
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
|
||||
|
||||
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
|
||||
|
@ -380,8 +380,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
|||
return list;
|
||||
}
|
||||
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_)
|
||||
: WaitTreeSynchronizationObject(object, system_) {}
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_)
|
||||
: WaitTreeSynchronizationObject(object_, system_) {}
|
||||
WaitTreeEvent::~WaitTreeEvent() = default;
|
||||
|
||||
WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_)
|
||||
|
|
|
@ -78,7 +78,7 @@ public:
|
|||
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
|
||||
explicit WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table,
|
||||
Core::System& system_);
|
||||
~WaitTreeMutexInfo() override;
|
||||
|
||||
|
@ -97,7 +97,7 @@ private:
|
|||
class WaitTreeCallstack : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_);
|
||||
explicit WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_);
|
||||
~WaitTreeCallstack() override;
|
||||
|
||||
QString GetText() const override;
|
||||
|
@ -112,7 +112,7 @@ private:
|
|||
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object,
|
||||
explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object_,
|
||||
Core::System& system_);
|
||||
~WaitTreeSynchronizationObject() override;
|
||||
|
||||
|
@ -162,7 +162,7 @@ private:
|
|||
class WaitTreeEvent : public WaitTreeSynchronizationObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_);
|
||||
explicit WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_);
|
||||
~WaitTreeEvent() override;
|
||||
};
|
||||
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/controller_navigation.h"
|
||||
|
||||
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
|
||||
: QObject(parent), gamelist{gamelist} {}
|
||||
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist_, QObject* parent)
|
||||
: QObject(parent), gamelist{gamelist_} {}
|
||||
|
||||
// EventFilter in order to process systemkeys while editing the searchfield
|
||||
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
|
||||
|
@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
|
|||
return QObject::eventFilter(obj, event);
|
||||
}
|
||||
|
||||
void GameListSearchField::setFilterResult(int visible, int total) {
|
||||
this->visible = visible;
|
||||
this->total = total;
|
||||
void GameListSearchField::setFilterResult(int visible_, int total_) {
|
||||
visible = visible_;
|
||||
total = total_;
|
||||
|
||||
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
|
||||
}
|
||||
|
@ -309,9 +309,9 @@ void GameList::OnFilterCloseClicked() {
|
|||
main_window->filterBarSetChecked(false);
|
||||
}
|
||||
|
||||
GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
|
||||
GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
|
||||
Core::System& system_, GMainWindow* parent)
|
||||
: QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} {
|
||||
: QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
|
||||
watcher = new QFileSystemWatcher(this);
|
||||
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
|
||||
|
||||
|
|
|
@ -67,8 +67,8 @@ public:
|
|||
COLUMN_COUNT, // Number of columns
|
||||
};
|
||||
|
||||
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider, Core::System& system_,
|
||||
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
|
||||
FileSys::ManualContentProvider* provider_, Core::System& system_,
|
||||
GMainWindow* parent = nullptr);
|
||||
~GameList() override;
|
||||
|
||||
|
|
|
@ -225,8 +225,8 @@ public:
|
|||
static constexpr int GameDirRole = Qt::UserRole + 2;
|
||||
|
||||
explicit GameListDir(UISettings::GameDir& directory,
|
||||
GameListItemType dir_type = GameListItemType::CustomDir)
|
||||
: dir_type{dir_type} {
|
||||
GameListItemType dir_type_ = GameListItemType::CustomDir)
|
||||
: dir_type{dir_type_} {
|
||||
setData(type(), TypeRole);
|
||||
|
||||
UISettings::GameDir* game_dir = &directory;
|
||||
|
@ -348,7 +348,7 @@ public:
|
|||
explicit GameListSearchField(GameList* parent = nullptr);
|
||||
|
||||
QString filterText() const;
|
||||
void setFilterResult(int visible, int total);
|
||||
void setFilterResult(int visible_, int total_);
|
||||
|
||||
void clear();
|
||||
void setFocus();
|
||||
|
@ -356,7 +356,7 @@ public:
|
|||
private:
|
||||
class KeyReleaseEater : public QObject {
|
||||
public:
|
||||
explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
|
||||
explicit KeyReleaseEater(GameList* gamelist_, QObject* parent = nullptr);
|
||||
|
||||
private:
|
||||
GameList* gamelist = nullptr;
|
||||
|
|
|
@ -223,12 +223,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
|
||||
FileSys::ManualContentProvider* provider,
|
||||
QVector<UISettings::GameDir>& game_dirs,
|
||||
const CompatibilityList& compatibility_list, Core::System& system_)
|
||||
: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
|
||||
compatibility_list(compatibility_list), system{system_} {}
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
|
||||
FileSys::ManualContentProvider* provider_,
|
||||
QVector<UISettings::GameDir>& game_dirs_,
|
||||
const CompatibilityList& compatibility_list_, Core::System& system_)
|
||||
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
|
||||
compatibility_list{compatibility_list_}, system{system_} {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
|
|
|
@ -33,10 +33,10 @@ class GameListWorker : public QObject, public QRunnable {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider,
|
||||
QVector<UISettings::GameDir>& game_dirs,
|
||||
const CompatibilityList& compatibility_list, Core::System& system_);
|
||||
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
|
||||
FileSys::ManualContentProvider* provider_,
|
||||
QVector<UISettings::GameDir>& game_dirs_,
|
||||
const CompatibilityList& compatibility_list_, Core::System& system_);
|
||||
~GameListWorker() override;
|
||||
|
||||
/// Starts the processing of directory tree information.
|
||||
|
|
|
@ -934,8 +934,7 @@ void GMainWindow::InitializeWidgets() {
|
|||
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan);
|
||||
} else {
|
||||
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
|
||||
const auto filter = Settings::values.scaling_filter.GetValue();
|
||||
if (filter == Settings::ScalingFilter::Fsr) {
|
||||
if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
|
||||
Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
|
||||
UpdateFilterText();
|
||||
}
|
||||
|
@ -1442,7 +1441,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
|
|||
}
|
||||
return false;
|
||||
}
|
||||
game_path = filename;
|
||||
current_game_path = filename;
|
||||
|
||||
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
|
||||
return true;
|
||||
|
@ -1508,7 +1507,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
|||
|
||||
// Register an ExecuteProgram callback such that Core can execute a sub-program
|
||||
system->RegisterExecuteProgramCallback(
|
||||
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
|
||||
[this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); });
|
||||
|
||||
// Register an Exit callback such that Core can exit the currently running application.
|
||||
system->RegisterExitCallback([this]() { render_window->Exit(); });
|
||||
|
@ -1641,7 +1640,7 @@ void GMainWindow::ShutdownGame() {
|
|||
emu_frametime_label->setVisible(false);
|
||||
renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
|
||||
|
||||
game_path.clear();
|
||||
current_game_path.clear();
|
||||
|
||||
// When closing the game, destroy the GLWindow to clear the context after the game is closed
|
||||
render_window->ReleaseRenderTarget();
|
||||
|
@ -2560,7 +2559,7 @@ void GMainWindow::OnRestartGame() {
|
|||
return;
|
||||
}
|
||||
// Make a copy since BootGame edits game_path
|
||||
BootGame(QString(game_path));
|
||||
BootGame(QString(current_game_path));
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseGame() {
|
||||
|
@ -2989,7 +2988,7 @@ void GMainWindow::OnToggleAdaptingFilter() {
|
|||
|
||||
void GMainWindow::OnConfigurePerGame() {
|
||||
const u64 title_id = system->GetCurrentProcessProgramID();
|
||||
OpenPerGameConfiguration(title_id, game_path.toStdString());
|
||||
OpenPerGameConfiguration(title_id, current_game_path.toStdString());
|
||||
}
|
||||
|
||||
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
|
||||
|
|
|
@ -369,7 +369,7 @@ private:
|
|||
bool emulation_running = false;
|
||||
std::unique_ptr<EmuThread> emu_thread;
|
||||
// The path to the game currently running
|
||||
QString game_path;
|
||||
QString current_game_path;
|
||||
|
||||
bool auto_paused = false;
|
||||
bool auto_muted = false;
|
||||
|
|
|
@ -20,7 +20,7 @@ enum class MouseButton;
|
|||
|
||||
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
|
||||
public:
|
||||
explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
|
||||
explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_);
|
||||
~EmuWindow_SDL2();
|
||||
|
||||
/// Whether the window is still open, and a close request hasn't yet been sent
|
||||
|
|
|
@ -73,9 +73,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
|
|||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem,
|
||||
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_,
|
||||
Core::System& system_, bool fullscreen)
|
||||
: EmuWindow_SDL2{input_subsystem, system_} {
|
||||
: EmuWindow_SDL2{input_subsystem_, system_} {
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
|
||||
|
|
|
@ -17,7 +17,7 @@ class InputSubsystem;
|
|||
|
||||
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
|
||||
public:
|
||||
explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_,
|
||||
explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_,
|
||||
bool fullscreen);
|
||||
~EmuWindow_SDL2_GL();
|
||||
|
||||
|
|
|
@ -21,9 +21,9 @@
|
|||
#include <SDL.h>
|
||||
#include <SDL_syswm.h>
|
||||
|
||||
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem,
|
||||
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_,
|
||||
Core::System& system_, bool fullscreen)
|
||||
: EmuWindow_SDL2{input_subsystem, system_} {
|
||||
: EmuWindow_SDL2{input_subsystem_, system_} {
|
||||
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
|
|
|
@ -18,7 +18,7 @@ class InputSubsystem;
|
|||
|
||||
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
|
||||
public:
|
||||
explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, Core::System& system,
|
||||
explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system,
|
||||
bool fullscreen);
|
||||
~EmuWindow_SDL2_VK() override;
|
||||
|
||||
|
|
Loading…
Reference in a new issue