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service: btm: Implement function needed by QLaunch
This commit is contained in:
parent
9c0724b270
commit
110969e207
7 changed files with 149 additions and 97 deletions
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@ -5,7 +5,6 @@
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#include "core/hle/service/btm/btm_system.h"
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#include "core/hle/service/btm/btm_system.h"
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#include "core/hle/service/btm/btm_system_core.h"
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#include "core/hle/service/btm/btm_system_core.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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namespace Service::BTM {
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namespace Service::BTM {
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@ -4,31 +4,30 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/hle/service/btm/btm_system_core.h"
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#include "core/hle/service/btm/btm_system_core.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/set/system_settings_server.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/hle/service/service.h"
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namespace Service::BTM {
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namespace Service::BTM {
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IBtmSystemCore::IBtmSystemCore(Core::System& system_)
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IBtmSystemCore::IBtmSystemCore(Core::System& system_)
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: ServiceFramework{system_, "IBtmSystemCore"} {
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: ServiceFramework{system_, "IBtmSystemCore"}, service_context{system_, "IBtmSystemCore"} {
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// clang-format off
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// clang-format off
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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{0, C<&IBtmSystemCore::StartGamepadPairing>, "StartGamepadPairing"},
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{0, C<&IBtmSystemCore::StartGamepadPairing>, "StartGamepadPairing"},
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{1, C<&IBtmSystemCore::CancelGamepadPairing>, "CancelGamepadPairing"},
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{1, C<&IBtmSystemCore::CancelGamepadPairing>, "CancelGamepadPairing"},
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{2, nullptr, "ClearGamepadPairingDatabase"},
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{2, nullptr, "ClearGamepadPairingDatabase"},
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{3, nullptr, "GetPairedGamepadCount"},
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{3, nullptr, "GetPairedGamepadCount"},
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{4, nullptr, "EnableRadio"},
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{4, C<&IBtmSystemCore::EnableRadio>, "EnableRadio"},
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{5, nullptr, "DisableRadio"},
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{5, C<&IBtmSystemCore::DisableRadio>, "DisableRadio"},
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{6, C<&IBtmSystemCore::IsRadioEnabled>, "IsRadioEnabled"},
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{6, C<&IBtmSystemCore::IsRadioEnabled>, "IsRadioEnabled"},
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{7, nullptr, "AcquireRadioEvent"},
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{7, C<&IBtmSystemCore::AcquireRadioEvent>, "AcquireRadioEvent"},
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{8, nullptr, "AcquireGamepadPairingEvent"},
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{8, nullptr, "AcquireGamepadPairingEvent"},
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{9, nullptr, "IsGamepadPairingStarted"},
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{9, nullptr, "IsGamepadPairingStarted"},
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{10, nullptr, "StartAudioDeviceDiscovery"},
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{10, nullptr, "StartAudioDeviceDiscovery"},
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{11, nullptr, "StopAudioDeviceDiscovery"},
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{11, nullptr, "StopAudioDeviceDiscovery"},
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{12, nullptr, "IsDiscoveryingAudioDevice"},
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{12, nullptr, "IsDiscoveryingAudioDevice"},
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{13, nullptr, "GetDiscoveredAudioDevice"},
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{13, nullptr, "GetDiscoveredAudioDevice"},
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{14, nullptr, "AcquireAudioDeviceConnectionEvent"},
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{14, C<&IBtmSystemCore::AcquireAudioDeviceConnectionEvent>, "AcquireAudioDeviceConnectionEvent"},
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{15, nullptr, "ConnectAudioDevice"},
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{15, nullptr, "ConnectAudioDevice"},
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{16, nullptr, "IsConnectingAudioDevice"},
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{16, nullptr, "IsConnectingAudioDevice"},
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{17, C<&IBtmSystemCore::GetConnectedAudioDevices>, "GetConnectedAudioDevices"},
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{17, C<&IBtmSystemCore::GetConnectedAudioDevices>, "GetConnectedAudioDevices"},
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@ -42,9 +41,18 @@ IBtmSystemCore::IBtmSystemCore(Core::System& system_)
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// clang-format on
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// clang-format on
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RegisterHandlers(functions);
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RegisterHandlers(functions);
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radio_event = service_context.CreateEvent("IBtmSystemCore::RadioEvent");
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audio_device_connection_event =
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service_context.CreateEvent("IBtmSystemCore::AudioDeviceConnectionEvent");
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m_set_sys =
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system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
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}
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}
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IBtmSystemCore::~IBtmSystemCore() = default;
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IBtmSystemCore::~IBtmSystemCore() {
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service_context.CloseEvent(radio_event);
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service_context.CloseEvent(audio_device_connection_event);
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}
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Result IBtmSystemCore::StartGamepadPairing() {
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Result IBtmSystemCore::StartGamepadPairing() {
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LOG_WARNING(Service_BTM, "(STUBBED) called");
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LOG_WARNING(Service_BTM, "(STUBBED) called");
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@ -56,10 +64,37 @@ Result IBtmSystemCore::CancelGamepadPairing() {
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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Result IBtmSystemCore::IsRadioEnabled(Out<bool> out_is_enabled) {
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Result IBtmSystemCore::EnableRadio() {
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LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running
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LOG_DEBUG(Service_BTM, "called");
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*out_is_enabled = true;
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R_RETURN(m_set_sys->SetBluetoothEnableFlag(true));
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}
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Result IBtmSystemCore::DisableRadio() {
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LOG_DEBUG(Service_BTM, "called");
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R_RETURN(m_set_sys->SetBluetoothEnableFlag(false));
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}
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Result IBtmSystemCore::IsRadioEnabled(Out<bool> out_is_enabled) {
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LOG_DEBUG(Service_BTM, "called");
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R_RETURN(m_set_sys->GetBluetoothEnableFlag(out_is_enabled));
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}
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Result IBtmSystemCore::AcquireRadioEvent(Out<bool> out_is_valid,
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OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_WARNING(Service_BTM, "(STUBBED) called");
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*out_is_valid = true;
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*out_event = &radio_event->GetReadableEvent();
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R_SUCCEED();
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}
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Result IBtmSystemCore::AcquireAudioDeviceConnectionEvent(
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OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_WARNING(Service_BTM, "(STUBBED) called");
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*out_event = &audio_device_connection_event->GetReadableEvent();
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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@ -4,12 +4,22 @@
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#pragma once
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#pragma once
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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class KEvent;
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class KReadableEvent;
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} // namespace Kernel
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namespace Core {
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namespace Core {
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class System;
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class System;
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}
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}
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namespace Service::Set {
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class ISystemSettingsServer;
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}
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namespace Service::BTM {
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namespace Service::BTM {
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class IBtmSystemCore final : public ServiceFramework<IBtmSystemCore> {
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class IBtmSystemCore final : public ServiceFramework<IBtmSystemCore> {
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@ -20,8 +30,15 @@ public:
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private:
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private:
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Result StartGamepadPairing();
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Result StartGamepadPairing();
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Result CancelGamepadPairing();
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Result CancelGamepadPairing();
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Result EnableRadio();
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Result DisableRadio();
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Result IsRadioEnabled(Out<bool> out_is_enabled);
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Result IsRadioEnabled(Out<bool> out_is_enabled);
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Result AcquireRadioEvent(Out<bool> out_is_valid,
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OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result AcquireAudioDeviceConnectionEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result GetConnectedAudioDevices(
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Result GetConnectedAudioDevices(
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Out<s32> out_count,
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Out<s32> out_count,
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OutArray<std::array<u8, 0xFF>, BufferAttr_HipcPointer> out_audio_devices);
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OutArray<std::array<u8, 0xFF>, BufferAttr_HipcPointer> out_audio_devices);
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@ -32,6 +49,12 @@ private:
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Result RequestAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid);
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Result RequestAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid);
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Result CancelAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid);
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Result CancelAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid);
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* radio_event;
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Kernel::KEvent* audio_device_connection_event;
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std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
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};
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};
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} // namespace Service::BTM
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} // namespace Service::BTM
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@ -5,8 +5,6 @@
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#include "core/hle/service/btm/btm_user.h"
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#include "core/hle/service/btm/btm_user.h"
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#include "core/hle/service/btm/btm_user_core.h"
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#include "core/hle/service/btm/btm_user_core.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/service.h"
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namespace Service::BTM {
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namespace Service::BTM {
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@ -8,9 +8,6 @@
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/btm/btm_user_core.h"
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#include "core/hle/service/btm/btm_user_core.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/service.h"
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namespace Service::BTM {
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namespace Service::BTM {
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namespace Kernel {
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namespace Kernel {
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class KEvent;
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class KEvent;
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class KReadableEvent;
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class KReadableEvent;
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}
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} // namespace Kernel
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namespace Core {
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namespace Core {
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class System;
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class System;
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