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https://git.suyu.dev/suyu/suyu.git
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audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo * clang format * Fixed IsRevisionSupported * fixed IsValidRevision * Fixed logic error & spelling errors & crash * Addressed issues
This commit is contained in:
parent
d3e0cefa60
commit
11c63ca969
7 changed files with 249 additions and 13 deletions
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@ -7,9 +7,12 @@ add_library(audio_core STATIC
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audio_out.h
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audio_renderer.cpp
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audio_renderer.h
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behavior_info.cpp
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behavior_info.h
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buffer.h
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codec.cpp
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codec.h
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common.h
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null_sink.h
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sink.h
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sink_details.cpp
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@ -6,6 +6,7 @@
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#include "audio_core/audio_out.h"
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#include "audio_core/audio_renderer.h"
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#include "audio_core/codec.h"
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#include "audio_core/common.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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@ -79,7 +80,7 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
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std::size_t instance_number)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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effects(params.effect_count), memory{memory_} {
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behavior_info.SetUserRevision(params.revision);
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audio_out = std::make_unique<AudioCore::AudioOut>();
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stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
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fmt::format("AudioRenderer-Instance{}", instance_number),
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@ -109,17 +110,17 @@ Stream::State AudioRenderer::GetStreamState() const {
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return stream->GetState();
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}
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static constexpr u32 VersionFromRevision(u32_le rev) {
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// "REV7" -> 7
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return ((rev >> 24) & 0xff) - 0x30;
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}
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std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
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ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
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// Copy UpdateDataHeader struct
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UpdateDataHeader config{};
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std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
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u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
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if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) {
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LOG_ERROR(Audio, "Failed to update behavior info input parameters");
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return Audren::ERR_INVALID_PARAMETERS;
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}
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// Copy MemoryPoolInfo structs
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std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
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std::memcpy(mem_pool_info.data(),
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@ -173,8 +174,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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// Copy output header
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UpdateDataHeader response_data{worker_params};
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std::vector<u8> output_params(response_data.total_size);
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const auto audren_revision = VersionFromRevision(config.revision);
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if (audren_revision >= 5) {
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if (behavior_info.IsElapsedFrameCountSupported()) {
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response_data.frame_count = 0x10;
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response_data.total_size += 0x10;
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}
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@ -200,7 +200,19 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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sizeof(EffectOutStatus));
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effect_out_status_offset += sizeof(EffectOutStatus);
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}
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return output_params;
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// Update behavior info output
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const std::size_t behavior_out_status_offset{
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sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
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response_data.effects_size + response_data.sinks_size +
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response_data.performance_manager_size};
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if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) {
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LOG_ERROR(Audio, "Failed to update behavior info output parameters");
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return Audren::ERR_INVALID_PARAMETERS;
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}
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return MakeResult(output_params);
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}
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void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
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@ -8,11 +8,13 @@
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#include <memory>
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#include <vector>
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#include "audio_core/behavior_info.h"
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#include "audio_core/stream.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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namespace Core::Timing {
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class CoreTiming;
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@ -226,7 +228,7 @@ public:
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std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
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~AudioRenderer();
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std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
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ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params);
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void QueueMixedBuffer(Buffer::Tag tag);
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void ReleaseAndQueueBuffers();
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u32 GetSampleRate() const;
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@ -237,6 +239,7 @@ public:
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private:
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class EffectState;
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class VoiceState;
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BehaviorInfo behavior_info{};
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AudioRendererParameter worker_params;
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std::shared_ptr<Kernel::WritableEvent> buffer_event;
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100
src/audio_core/behavior_info.cpp
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100
src/audio_core/behavior_info.cpp
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@ -0,0 +1,100 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "audio_core/behavior_info.h"
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#include "audio_core/common.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {}
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BehaviorInfo::~BehaviorInfo() = default;
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bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) {
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if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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InParams params{};
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std::memcpy(¶ms, buffer.data() + offset, sizeof(InParams));
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if (!IsValidRevision(params.revision)) {
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LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision);
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return false;
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}
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if (user_revision != params.revision) {
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LOG_ERROR(Audio,
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"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
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user_revision, params.revision);
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return false;
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}
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ClearError();
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UpdateFlags(params.flags);
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// TODO(ogniK): Check input params size when InfoUpdater is used
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return true;
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}
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bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
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if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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OutParams params{};
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std::memcpy(params.errors.data(), errors.data(), sizeof(ErrorInfo) * errors.size());
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params.error_count = static_cast<u32_le>(error_count);
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std::memcpy(buffer.data() + offset, ¶ms, sizeof(OutParams));
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return true;
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}
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void BehaviorInfo::ClearError() {
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error_count = 0;
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}
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void BehaviorInfo::UpdateFlags(u64_le dest_flags) {
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flags = dest_flags;
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}
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void BehaviorInfo::SetUserRevision(u32_le revision) {
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user_revision = revision;
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}
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bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
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return IsRevisionSupported(2, user_revision);
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}
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bool BehaviorInfo::IsSplitterSupported() const {
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return IsRevisionSupported(2, user_revision);
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}
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bool BehaviorInfo::IsLongSizePreDelaySupported() const {
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return IsRevisionSupported(3, user_revision);
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}
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bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
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return IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
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return IsRevisionSupported(4, user_revision);
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}
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bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
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return IsRevisionSupported(1, user_revision);
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}
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bool BehaviorInfo::IsElapsedFrameCountSupported() const {
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return IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
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return (flags & 1) != 0;
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}
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} // namespace AudioCore
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66
src/audio_core/behavior_info.h
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66
src/audio_core/behavior_info.h
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace AudioCore {
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class BehaviorInfo {
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public:
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explicit BehaviorInfo();
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~BehaviorInfo();
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bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset);
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bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
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void ClearError();
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void UpdateFlags(u64_le dest_flags);
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void SetUserRevision(u32_le revision);
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bool IsAdpcmLoopContextBugFixed() const;
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bool IsSplitterSupported() const;
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bool IsLongSizePreDelaySupported() const;
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bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
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bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
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bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
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bool IsElapsedFrameCountSupported() const;
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bool IsMemoryPoolForceMappingEnabled() const;
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private:
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u32_le process_revision{};
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u32_le user_revision{};
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u64_le flags{};
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struct ErrorInfo {
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u32_le result{};
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INSERT_PADDING_WORDS(1);
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u64_le result_info{};
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};
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static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size");
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std::array<ErrorInfo, 10> errors{};
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std::size_t error_count{};
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struct InParams {
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u32_le revision{};
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u32_le padding{};
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u64_le flags{};
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};
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static_assert(sizeof(InParams) == 0x10, "InParams is an invalid size");
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struct OutParams {
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std::array<ErrorInfo, 10> errors{};
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u32_le error_count{};
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INSERT_PADDING_BYTES(12);
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};
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static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size");
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};
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} // namespace AudioCore
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47
src/audio_core/common.h
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47
src/audio_core/common.h
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/result.h"
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namespace AudioCore {
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namespace Audren {
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constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
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}
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constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
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static constexpr u32 VersionFromRevision(u32_le rev) {
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// "REV7" -> 7
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return ((rev >> 24) & 0xff) - 0x30;
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}
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static constexpr bool IsRevisionSupported(u32 required, u32_le user_revision) {
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const auto base = VersionFromRevision(user_revision);
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return required <= base;
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}
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static constexpr bool IsValidRevision(u32_le revision) {
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const auto base = VersionFromRevision(revision);
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constexpr auto max_rev = VersionFromRevision(CURRENT_PROCESS_REVISION);
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return base <= max_rev;
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}
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static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std::size_t required) {
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if (offset > size) {
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return false;
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}
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if (size < required) {
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return false;
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}
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if ((size - offset) < required) {
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return false;
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}
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return true;
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}
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} // namespace AudioCore
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@ -94,9 +94,14 @@ private:
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void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
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auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer());
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if (result.Succeeded()) {
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ctx.WriteBuffer(result.Unwrap());
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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rb.Push(result.Code());
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}
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void Start(Kernel::HLERequestContext& ctx) {
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