mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-27 09:12:46 +01:00
shader_decode: Implement FFMA
This commit is contained in:
parent
21aff36459
commit
148a6418ed
1 changed files with 36 additions and 1 deletions
|
@ -16,7 +16,42 @@ u32 ShaderIR::DecodeFfma(BasicBlock& bb, u32 pc) {
|
|||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
UNIMPLEMENTED();
|
||||
UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented",
|
||||
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
|
||||
UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented",
|
||||
instr.ffma.tab5980_1.Value());
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in FFMA is not implemented");
|
||||
|
||||
const Node op_a = GetRegister(instr.gpr8);
|
||||
|
||||
auto [op_b, op_c] = [&]() -> std::tuple<Node, Node> {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
|
||||
GetRegister(instr.gpr39)};
|
||||
}
|
||||
case OpCode::Id::FFMA_RR:
|
||||
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
|
||||
case OpCode::Id::FFMA_RC: {
|
||||
return {GetRegister(instr.gpr39),
|
||||
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
|
||||
}
|
||||
case OpCode::Id::FFMA_IMM:
|
||||
return {GetImmediate19(instr), GetRegister(instr.gpr39)};
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled FFMA instruction: {}", opcode->get().GetName());
|
||||
}
|
||||
}();
|
||||
|
||||
op_b = GetOperandAbsNegFloat(op_b, false, instr.ffma.negate_b);
|
||||
op_c = GetOperandAbsNegFloat(op_c, false, instr.ffma.negate_c);
|
||||
|
||||
Node value = Operation(OperationCode::FFma, PRECISE, op_a, op_b, op_c);
|
||||
value = GetSaturatedFloat(value, instr.alu.saturate_d);
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
|
||||
return pc;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue