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Texture Cache: Add ASTC 10x5 Format.
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6 changed files with 23 additions and 0 deletions
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@ -99,6 +99,8 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
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{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
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{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
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{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
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{GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
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{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
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{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
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{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
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@ -196,6 +196,8 @@ struct FormatTuple {
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{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
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{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
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{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
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{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
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{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
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{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
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{VK_FORMAT_ASTC_10x5_UNORM_BLOCK}, // ASTC_2D_10X5_UNORM
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{VK_FORMAT_ASTC_10x5_SRGB_BLOCK}, // ASTC_2D_10X5_SRGB
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{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
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{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
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{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
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{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
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{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
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{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
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@ -247,6 +247,8 @@ bool IsPixelFormatASTC(PixelFormat format) {
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case PixelFormat::ASTC_2D_6X6_UNORM:
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case PixelFormat::ASTC_2D_6X6_UNORM:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X6_UNORM:
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case PixelFormat::ASTC_2D_10X6_UNORM:
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case PixelFormat::ASTC_2D_10X5_UNORM:
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case PixelFormat::ASTC_2D_10X5_SRGB:
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case PixelFormat::ASTC_2D_10X10_UNORM:
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case PixelFormat::ASTC_2D_10X10_UNORM:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X12_UNORM:
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case PixelFormat::ASTC_2D_12X12_UNORM:
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@ -276,6 +278,7 @@ bool IsPixelFormatSRGB(PixelFormat format) {
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case PixelFormat::ASTC_2D_5X5_SRGB:
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case PixelFormat::ASTC_2D_5X5_SRGB:
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case PixelFormat::ASTC_2D_10X8_SRGB:
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case PixelFormat::ASTC_2D_10X8_SRGB:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X5_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_8X6_SRGB:
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case PixelFormat::ASTC_2D_8X6_SRGB:
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@ -94,6 +94,8 @@ enum class PixelFormat {
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ASTC_2D_6X6_UNORM,
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ASTC_2D_6X6_UNORM,
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ASTC_2D_6X6_SRGB,
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ASTC_2D_6X6_SRGB,
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ASTC_2D_10X6_UNORM,
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ASTC_2D_10X6_UNORM,
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ASTC_2D_10X5_UNORM,
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ASTC_2D_10X5_SRGB,
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ASTC_2D_10X10_UNORM,
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ASTC_2D_10X10_UNORM,
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ASTC_2D_10X10_SRGB,
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ASTC_2D_10X10_SRGB,
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ASTC_2D_12X12_UNORM,
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ASTC_2D_12X12_UNORM,
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@ -228,6 +230,8 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X6_UNORM
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10, // ASTC_2D_10X6_UNORM
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10, // ASTC_2D_10X5_UNORM
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10, // ASTC_2D_10X5_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_UNORM
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@ -331,6 +335,8 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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6, // ASTC_2D_6X6_SRGB
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6, // ASTC_2D_10X6_UNORM
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6, // ASTC_2D_10X6_UNORM
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5, // ASTC_2D_10X5_UNORM
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5, // ASTC_2D_10X5_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_UNORM
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@ -434,6 +440,8 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
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128, // ASTC_2D_6X6_UNORM
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128, // ASTC_2D_6X6_UNORM
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128, // ASTC_2D_6X6_SRGB
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128, // ASTC_2D_6X6_SRGB
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128, // ASTC_2D_10X6_UNORM
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128, // ASTC_2D_10X6_UNORM
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128, // ASTC_2D_10X5_UNORM
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128, // ASTC_2D_10X5_SRGB
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128, // ASTC_2D_10X10_UNORM
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128, // ASTC_2D_10X10_UNORM
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128, // ASTC_2D_10X10_SRGB
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128, // ASTC_2D_10X10_SRGB
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128, // ASTC_2D_12X12_UNORM
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128, // ASTC_2D_12X12_UNORM
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@ -208,6 +208,10 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::ASTC_2D_6X6_SRGB;
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return PixelFormat::ASTC_2D_6X6_SRGB;
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case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
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case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_10X6_UNORM;
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return PixelFormat::ASTC_2D_10X6_UNORM;
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case Hash(TextureFormat::ASTC_2D_10X5, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_10X5_UNORM;
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case Hash(TextureFormat::ASTC_2D_10X5, UNORM, SRGB):
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return PixelFormat::ASTC_2D_10X5_SRGB;
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case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR):
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case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_10X10_UNORM;
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return PixelFormat::ASTC_2D_10X10_UNORM;
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case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
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case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
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@ -177,6 +177,10 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
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return "ASTC_2D_6X6_SRGB";
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return "ASTC_2D_6X6_SRGB";
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case PixelFormat::ASTC_2D_10X6_UNORM:
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case PixelFormat::ASTC_2D_10X6_UNORM:
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return "ASTC_2D_10X6_UNORM";
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return "ASTC_2D_10X6_UNORM";
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case PixelFormat::ASTC_2D_10X5_UNORM:
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return "ASTC_2D_10X5_UNORM";
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case PixelFormat::ASTC_2D_10X5_SRGB:
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return "ASTC_2D_10X5_SRGB";
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case PixelFormat::ASTC_2D_10X10_UNORM:
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case PixelFormat::ASTC_2D_10X10_UNORM:
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return "ASTC_2D_10X10_UNORM";
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return "ASTC_2D_10X10_UNORM";
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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