From 1c31e2b3d2efb3a6425518df62cd1c277367f17a Mon Sep 17 00:00:00 2001 From: Subv Date: Thu, 22 Mar 2018 15:27:28 -0500 Subject: [PATCH] GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. --- src/video_core/engines/maxwell_3d.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index ae6a4d5f1a..aa375f51f4 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -173,6 +173,9 @@ void Maxwell3D::ProcessQueryGet() { void Maxwell3D::DrawArrays() { LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring"); + if (Tegra::g_debug_context) { + Tegra::g_debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr); + } auto& fragment_shader = state.shader_stages[static_cast(Regs::ShaderStage::Fragment)]; auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index]; @@ -215,6 +218,10 @@ void Maxwell3D::DrawArrays() { tex_info.tic_id.Value(), tex_info.tsc_id.Value(), tic_entry.Address()); } } + + if (Tegra::g_debug_context) { + Tegra::g_debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr); + } } void Maxwell3D::BindTextureInfoBuffer(const std::vector& parameters) {