mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-22 23:02:47 +01:00
Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"
This reverts commit d9dde7e6f3
.
This commit is contained in:
parent
f75363177e
commit
1d03a0fa75
4 changed files with 10 additions and 23 deletions
|
@ -86,10 +86,7 @@ public:
|
||||||
uncommitted_operations.emplace_back(std::move(func));
|
uncommitted_operations.emplace_back(std::move(func));
|
||||||
}
|
}
|
||||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||||
{
|
QueueFence(new_fence);
|
||||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
|
||||||
QueueFence(new_fence);
|
|
||||||
}
|
|
||||||
if (!delay_fence) {
|
if (!delay_fence) {
|
||||||
func();
|
func();
|
||||||
}
|
}
|
||||||
|
|
|
@ -132,16 +132,12 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||||
const bool use_accelerated =
|
const bool use_accelerated =
|
||||||
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
|
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
|
||||||
const bool is_srgb = use_accelerated && screen_info.is_srgb;
|
const bool is_srgb = use_accelerated && screen_info.is_srgb;
|
||||||
|
RenderScreenshot(*framebuffer, use_accelerated);
|
||||||
|
|
||||||
{
|
Frame* frame = present_manager.GetRenderFrame();
|
||||||
std::scoped_lock lock{rasterizer.LockCaches()};
|
blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
|
||||||
RenderScreenshot(*framebuffer, use_accelerated);
|
scheduler.Flush(*frame->render_ready);
|
||||||
|
present_manager.Present(frame);
|
||||||
Frame* frame = present_manager.GetRenderFrame();
|
|
||||||
blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
|
|
||||||
scheduler.Flush(*frame->render_ready);
|
|
||||||
present_manager.Present(frame);
|
|
||||||
}
|
|
||||||
|
|
||||||
gpu.RendererFrameEndNotify();
|
gpu.RendererFrameEndNotify();
|
||||||
rasterizer.TickFrame();
|
rasterizer.TickFrame();
|
||||||
|
|
|
@ -199,7 +199,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
||||||
if (!pipeline) {
|
if (!pipeline) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
std::scoped_lock lock{LockCaches()};
|
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||||
// update engine as channel may be different.
|
// update engine as channel may be different.
|
||||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||||
pipeline->Configure(is_indexed);
|
pipeline->Configure(is_indexed);
|
||||||
|
@ -710,7 +710,6 @@ void RasterizerVulkan::TiledCacheBarrier() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::FlushCommands() {
|
void RasterizerVulkan::FlushCommands() {
|
||||||
std::scoped_lock lock{LockCaches()};
|
|
||||||
if (draw_counter == 0) {
|
if (draw_counter == 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -808,7 +807,6 @@ void RasterizerVulkan::FlushWork() {
|
||||||
if ((++draw_counter & 7) != 7) {
|
if ((++draw_counter & 7) != 7) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
std::scoped_lock lock{LockCaches()};
|
|
||||||
if (draw_counter < DRAWS_TO_DISPATCH) {
|
if (draw_counter < DRAWS_TO_DISPATCH) {
|
||||||
// Send recorded tasks to the worker thread
|
// Send recorded tasks to the worker thread
|
||||||
scheduler.DispatchWork();
|
scheduler.DispatchWork();
|
||||||
|
@ -1507,7 +1505,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
||||||
void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
|
void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
|
||||||
CreateChannel(channel);
|
CreateChannel(channel);
|
||||||
{
|
{
|
||||||
std::scoped_lock lock{LockCaches()};
|
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||||
texture_cache.CreateChannel(channel);
|
texture_cache.CreateChannel(channel);
|
||||||
buffer_cache.CreateChannel(channel);
|
buffer_cache.CreateChannel(channel);
|
||||||
}
|
}
|
||||||
|
@ -1520,7 +1518,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
|
||||||
const s32 channel_id = channel.bind_id;
|
const s32 channel_id = channel.bind_id;
|
||||||
BindToChannel(channel_id);
|
BindToChannel(channel_id);
|
||||||
{
|
{
|
||||||
std::scoped_lock lock{LockCaches()};
|
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||||
texture_cache.BindToChannel(channel_id);
|
texture_cache.BindToChannel(channel_id);
|
||||||
buffer_cache.BindToChannel(channel_id);
|
buffer_cache.BindToChannel(channel_id);
|
||||||
}
|
}
|
||||||
|
@ -1533,7 +1531,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
|
||||||
void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
|
void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
|
||||||
EraseChannel(channel_id);
|
EraseChannel(channel_id);
|
||||||
{
|
{
|
||||||
std::scoped_lock lock{LockCaches()};
|
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||||
texture_cache.EraseChannel(channel_id);
|
texture_cache.EraseChannel(channel_id);
|
||||||
buffer_cache.EraseChannel(channel_id);
|
buffer_cache.EraseChannel(channel_id);
|
||||||
}
|
}
|
||||||
|
|
|
@ -133,10 +133,6 @@ public:
|
||||||
|
|
||||||
void ReleaseChannel(s32 channel_id) override;
|
void ReleaseChannel(s32 channel_id) override;
|
||||||
|
|
||||||
std::scoped_lock<std::recursive_mutex, std::recursive_mutex> LockCaches() {
|
|
||||||
return std::scoped_lock{buffer_cache.mutex, texture_cache.mutex};
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static constexpr size_t MAX_TEXTURES = 192;
|
static constexpr size_t MAX_TEXTURES = 192;
|
||||||
static constexpr size_t MAX_IMAGES = 48;
|
static constexpr size_t MAX_IMAGES = 48;
|
||||||
|
|
Loading…
Reference in a new issue