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game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into QString. Instead, we can just use QString's formatting and get the end result of the formatting operation in the proper type.
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1 changed files with 9 additions and 4 deletions
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@ -62,19 +62,24 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
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FileSys::VirtualFile update_raw;
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FileSys::VirtualFile update_raw;
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loader.ReadUpdateRaw(update_raw);
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loader.ReadUpdateRaw(update_raw);
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for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
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for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
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if (!updatable && kv.first == "Update")
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const bool is_update = kv.first == "Update";
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if (!updatable && is_update) {
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continue;
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continue;
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}
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const QString type = QString::fromStdString(kv.first);
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if (kv.second.empty()) {
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if (kv.second.empty()) {
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out.append(fmt::format("{}\n", kv.first).c_str());
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out.append(QStringLiteral("%1\n").arg(type));
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} else {
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} else {
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auto ver = kv.second;
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auto ver = kv.second;
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// Display container name for packed updates
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// Display container name for packed updates
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if (ver == "PACKED" && kv.first == "Update")
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if (is_update && ver == "PACKED") {
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ver = Loader::GetFileTypeString(loader.GetFileType());
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ver = Loader::GetFileTypeString(loader.GetFileType());
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}
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out.append(fmt::format("{} ({})\n", kv.first, ver).c_str());
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out.append(QStringLiteral("%1 (%2)\n").arg(type, QString::fromStdString(ver)));
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}
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}
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}
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}
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