texture_cache: Flush 3D textures in the order they are drawn

This commit is contained in:
ReinUsesLisp 2019-04-20 20:01:26 -03:00
parent 4b396f375c
commit 2787a0c287
5 changed files with 44 additions and 19 deletions

View file

@ -235,8 +235,9 @@ void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params
} // Anonymous namespace
CachedSurface::CachedSurface(const SurfaceParams& params)
: VideoCommon::SurfaceBaseContextless<CachedSurfaceView>{params} {
CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params)
: VideoCommon::SurfaceBaseContextless<TextureCacheOpenGL, CachedSurfaceView>{texture_cache,
params} {
const auto& tuple{GetFormatTuple(params.GetPixelFormat(), params.GetComponentType())};
internal_format = tuple.internal_format;
format = tuple.format;

View file

@ -26,15 +26,17 @@ using VideoCore::Surface::SurfaceType;
class CachedSurfaceView;
class CachedSurface;
class TextureCacheOpenGL;
using Surface = std::shared_ptr<CachedSurface>;
using TextureCacheBase = VideoCommon::TextureCacheContextless<CachedSurface, CachedSurfaceView>;
class CachedSurface final : public VideoCommon::SurfaceBaseContextless<CachedSurfaceView> {
class CachedSurface final
: public VideoCommon::SurfaceBaseContextless<TextureCacheOpenGL, CachedSurfaceView> {
friend CachedSurfaceView;
public:
explicit CachedSurface(const SurfaceParams& params);
explicit CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params);
~CachedSurface();
void LoadBuffer();

View file

@ -460,7 +460,6 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
LOG_CRITICAL(Render_OpenGL, format, str_source, str_type, id, message);
__debugbreak();
break;
case GL_DEBUG_SEVERITY_MEDIUM:
LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);

View file

@ -154,8 +154,8 @@ bool SurfaceParams::IsLayered() const {
switch (target) {
case SurfaceTarget::Texture1DArray:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubeArray:
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::TextureCubeArray:
return true;
default:
return false;
@ -192,9 +192,11 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
while (block_depth > 1 && depth * 2 <= block_depth) {
block_depth >>= 1;
}
if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
return 16;
}
return block_depth;
}
@ -227,7 +229,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
for (u32 level = 0; level < num_levels; ++level) {
size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
}
if (is_tiled && IsLayered()) {
if (is_tiled && (IsLayered() || target == SurfaceTarget::Texture3D)) {
return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
}
return size;
@ -312,9 +314,10 @@ void SurfaceParams::CalculateCachedValues() {
guest_size_in_bytes = GetInnerMemorySize(false, false, false);
// ASTC is uncompressed in software, in emulated as RGBA8
if (IsPixelFormatASTC(pixel_format)) {
host_size_in_bytes = static_cast<std::size_t>(width * height * depth * 4U);
// ASTC is uncompressed in software, in emulated as RGBA8
host_size_in_bytes = static_cast<std::size_t>(width) * static_cast<std::size_t>(height) *
static_cast<std::size_t>(depth) * 4ULL;
} else {
host_size_in_bytes = GetInnerMemorySize(true, false, false);
}

View file

@ -273,7 +273,7 @@ struct hash<VideoCommon::ViewKey> {
namespace VideoCommon {
template <typename TView, typename TExecutionContext>
template <typename TTextureCache, typename TView, typename TExecutionContext>
class SurfaceBase {
static_assert(std::is_trivially_copyable_v<TExecutionContext>);
@ -331,6 +331,9 @@ public:
void MarkAsModified(bool is_modified_) {
is_modified = is_modified_;
if (is_modified_) {
modification_tick = texture_cache.Tick();
}
}
const SurfaceParams& GetSurfaceParams() const {
@ -358,13 +361,18 @@ public:
is_registered = false;
}
u64 GetModificationTick() const {
return modification_tick;
}
bool IsRegistered() const {
return is_registered;
}
protected:
explicit SurfaceBase(const SurfaceParams& params)
: params{params}, view_offset_map{params.CreateViewOffsetMap()} {}
explicit SurfaceBase(TTextureCache& texture_cache, const SurfaceParams& params)
: params{params}, texture_cache{texture_cache}, view_offset_map{
params.CreateViewOffsetMap()} {}
~SurfaceBase() = default;
@ -389,12 +397,14 @@ private:
return view.get();
}
TTextureCache& texture_cache;
const std::map<u64, std::pair<u32, u32>> view_offset_map;
GPUVAddr gpu_addr{};
VAddr cpu_addr{};
u8* host_ptr{};
CacheAddr cache_addr{};
u64 modification_tick{};
bool is_modified{};
bool is_registered{};
std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
@ -475,6 +485,10 @@ public:
return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
}
u64 Tick() {
return ++ticks;
}
protected:
TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
: system{system}, rasterizer{rasterizer} {}
@ -521,7 +535,7 @@ private:
const auto host_ptr{memory_manager.GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
const auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
if (overlaps.empty()) {
return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
}
@ -544,8 +558,8 @@ private:
for (const auto& surface : overlaps) {
if (!fast_view) {
// Flush even when we don't care about the contents, to preserve memory not written
// by the new surface.
// Flush even when we don't care about the contents, to preserve memory not
// written by the new surface.
exctx = surface->FlushBuffer(exctx);
}
Unregister(surface);
@ -614,6 +628,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
u64 ticks{};
IntervalMap registered_surfaces;
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
@ -653,6 +669,10 @@ public:
return Base::TryFindFramebufferSurface(host_ptr);
}
u64 Tick() {
return Base::Tick();
}
protected:
explicit TextureCacheContextless(Core::System& system,
VideoCore::RasterizerInterface& rasterizer)
@ -678,8 +698,8 @@ private:
}
};
template <typename TView>
class SurfaceBaseContextless : public SurfaceBase<TView, DummyExecutionContext> {
template <typename TTextureCache, typename TView>
class SurfaceBaseContextless : public SurfaceBase<TTextureCache, TView, DummyExecutionContext> {
public:
DummyExecutionContext FlushBuffer(DummyExecutionContext) {
FlushBufferImpl();
@ -692,8 +712,8 @@ public:
}
protected:
explicit SurfaceBaseContextless(const SurfaceParams& params)
: SurfaceBase<TView, DummyExecutionContext>{params} {}
explicit SurfaceBaseContextless(TTextureCache& texture_cache, const SurfaceParams& params)
: SurfaceBase<TTextureCache, TView, DummyExecutionContext>{texture_cache, params} {}
virtual void FlushBufferImpl() = 0;