diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1519a46edd..8b9e186b05 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -302,12 +302,17 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram, Qt::QueuedConnection); + connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection); } void GRenderWindow::ExecuteProgram(std::size_t program_index) { emit ExecuteProgramSignal(program_index); } +void GRenderWindow::Exit() { + emit ExitSignal(); +} + GRenderWindow::~GRenderWindow() { input_subsystem->Shutdown(); } diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 402dd2ee17..54c4e21427 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -181,6 +181,9 @@ public: */ void ExecuteProgram(std::size_t program_index); + /// Instructs the window to exit the application. + void Exit(); + public slots: void OnEmulationStarting(EmuThread* emu_thread); void OnEmulationStopping(); @@ -191,6 +194,7 @@ signals: void Closed(); void FirstFrameDisplayed(); void ExecuteProgramSignal(std::size_t program_index); + void ExitSignal(); void MouseActivity(); private: diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 3c28243626..0bd0c5b044 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1384,6 +1384,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t system.RegisterExecuteProgramCallback( [this](std::size_t program_index) { render_window->ExecuteProgram(program_index); }); + // Register an Exit callback such that Core can exit the currently running application. + system.RegisterExitCallback([this]() { render_window->Exit(); }); + connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views @@ -2469,6 +2472,10 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) { BootGame(last_filename_booted, 0, program_index); } +void GMainWindow::OnExit() { + OnStopGame(); +} + void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) { OverlayDialog dialog(render_window, Core::System::GetInstance(), error_code, error_text, QString{}, tr("OK"), Qt::AlignLeft | Qt::AlignVCenter); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 36eed61030..60ce014718 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -153,6 +153,7 @@ signals: public slots: void OnLoadComplete(); void OnExecuteProgram(std::size_t program_index); + void OnExit(); void ControllerSelectorReconfigureControllers( const Core::Frontend::ControllerParameters& parameters); void SoftwareKeyboardInitialize(