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Merge pull request #6130 from degasus/better_assert_handling
common: Move assert failure handling into a cpp file.
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commit
3173a53db9
3 changed files with 20 additions and 6 deletions
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@ -97,6 +97,7 @@ add_custom_command(OUTPUT scm_rev.cpp
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add_library(common STATIC
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algorithm.h
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alignment.h
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assert.cpp
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assert.h
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atomic_ops.h
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detached_tasks.cpp
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11
src/common/assert.cpp
Normal file
11
src/common/assert.cpp
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@ -0,0 +1,11 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/common_funcs.h"
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void assert_handle_failure() {
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Crash();
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}
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@ -4,10 +4,13 @@
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#pragma once
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#include <cstdlib>
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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// Sometimes we want to try to continue even after hitting an assert.
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// However touching this file yields a global recompilation as this header is included almost
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// everywhere. So let's just move the handling of the failed assert to a single cpp file.
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void assert_handle_failure();
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// For asserts we'd like to keep all the junk executed when an assert happens away from the
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// important code in the function. One way of doing this is to put all the relevant code inside a
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// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
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@ -17,15 +20,14 @@
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// enough for our purposes.
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template <typename Fn>
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#if defined(_MSC_VER)
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[[msvc::noinline, noreturn]]
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[[msvc::noinline]]
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#elif defined(__GNUC__)
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[[gnu::cold, gnu::noinline, noreturn]]
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[[gnu::cold, gnu::noinline]]
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#endif
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static void
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assert_noinline_call(const Fn& fn) {
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fn();
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Crash();
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exit(1); // Keeps GCC's mouth shut about this actually returning
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assert_handle_failure();
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}
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#define ASSERT(_a_) \
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