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fix: clang format
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parent
c3584e6c39
commit
32c49173ad
5 changed files with 18 additions and 18 deletions
2
externals/metal-cpp/README.md
vendored
2
externals/metal-cpp/README.md
vendored
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@ -255,7 +255,7 @@ printf( "string = \"%s\"\n", [string cStringUsingEncoding: NSASCIIStringEncoding
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```objc
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```objc
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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NSString* string = [NSString stringWithCString: "Hello World" encoding: NSASCIIStringEncoding];
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NSString* string = [NSString stringWithCString: "Hello World" encoding: NSASCIIStringEncoding];
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printf( "string = \"%s\"\n", [string cStringUsingEncoding: NSASCIIStringEncoding] );
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printf( "string = \"%s\"\n", [string cStringUsingEncoding: NSASCIIStringEncoding] );
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[pool release];
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[pool release];
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@ -292,8 +292,8 @@ struct NullRenderWidget : public RenderWidget {
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GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
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GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
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std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
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std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
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Core::System& system_)
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Core::System& system_)
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: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)},
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: QWidget(parent),
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system{system_} {
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emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
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setWindowTitle(QStringLiteral("suyu %1 | %2-%3")
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setWindowTitle(QStringLiteral("suyu %1 | %2-%3")
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.arg(QString::fromUtf8(Common::g_build_name),
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.arg(QString::fromUtf8(Common::g_build_name),
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QString::fromUtf8(Common::g_scm_branch),
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QString::fromUtf8(Common::g_scm_branch),
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@ -39,12 +39,12 @@ BufferView::~BufferView() {
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}
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}
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Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_params)
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Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_params)
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: VideoCommon::BufferBase(null_params), buffer{runtime.CreateNullBuffer()}, is_null{true},
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: BufferBase(null_params), buffer{runtime.CreateNullBuffer()}, is_null{true},
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view(buffer, 0, BufferCacheRuntime::NULL_BUFFER_SIZE) {}
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view(buffer, 0, BufferCacheRuntime::NULL_BUFFER_SIZE) {}
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Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
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Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
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: VideoCommon::BufferBase(cpu_addr_, size_bytes_),
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: BufferBase(cpu_addr_, size_bytes_), buffer{CreatePrivateBuffer(runtime.device, size_bytes_)},
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buffer{CreatePrivateBuffer(runtime.device, size_bytes_)}, view(buffer, 0, size_bytes_) {}
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view(buffer, 0, size_bytes_) {}
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BufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format) {
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BufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format) {
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return BufferView(buffer, offset, size, format);
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return BufferView(buffer, offset, size, format);
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@ -2,13 +2,13 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "video_core/control/channel_state.h"
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#include "video_core/host1x/host1x.h"
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#include "video_core/memory_manager.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/control/channel_state.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/host1x/host1x.h"
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#include "video_core/memory_manager.h"
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#include "video_core/renderer_metal/mtl_command_recorder.h"
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#include "video_core/renderer_metal/mtl_command_recorder.h"
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#include "video_core/renderer_metal/mtl_device.h"
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#include "video_core/renderer_metal/mtl_device.h"
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#include "video_core/renderer_metal/mtl_rasterizer.h"
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#include "video_core/renderer_metal/mtl_rasterizer.h"
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@ -40,8 +40,8 @@ RasterizerMetal::~RasterizerMetal() = default;
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void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
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void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
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// TODO: uncomment
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// TODO: uncomment
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//command_recorder.CheckIfRenderPassIsActive();
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// command_recorder.CheckIfRenderPassIsActive();
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//const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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// const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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if (is_indexed) {
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if (is_indexed) {
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LOG_DEBUG(Render_Metal, "indexed");
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LOG_DEBUG(Render_Metal, "indexed");
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/*[command_buffer drawIndexedPrimitives:MTLPrimitiveTypeTriangle
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/*[command_buffer drawIndexedPrimitives:MTLPrimitiveTypeTriangle
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@ -52,13 +52,13 @@ void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
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instanceCount:draw_params.num_instances
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instanceCount:draw_params.num_instances
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baseVertex:draw_params.base_vertex
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baseVertex:draw_params.base_vertex
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baseInstance:draw_params.base_instance];*/
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baseInstance:draw_params.base_instance];*/
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//cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
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// cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
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// draw_params.first_index, draw_params.base_vertex,
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// draw_params.first_index, draw_params.base_vertex,
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// draw_params.base_instance);
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// draw_params.base_instance);
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} else {
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} else {
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LOG_DEBUG(Render_Metal, "not indexed");
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LOG_DEBUG(Render_Metal, "not indexed");
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//cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
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// cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
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// draw_params.base_vertex, draw_params.base_instance);
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// draw_params.base_vertex, draw_params.base_instance);
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}
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}
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}
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}
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@ -12,8 +12,8 @@ namespace Metal {
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RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window,
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RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window,
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Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
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Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
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std::unique_ptr<Core::Frontend::GraphicsContext> context_)
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std::unique_ptr<Core::Frontend::GraphicsContext> context_)
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: RendererBase(emu_window, std::move(context_)), device_memory{device_memory_}, gpu{gpu_},
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: RendererBase(emu_window, std::move(context_)),
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device{}, command_recorder(device),
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device_memory{device_memory_}, gpu{gpu_}, device{}, command_recorder(device),
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swap_chain(device, command_recorder,
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swap_chain(device, command_recorder,
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static_cast<CA::MetalLayer*>(render_window.GetWindowInfo().render_surface)),
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static_cast<CA::MetalLayer*>(render_window.GetWindowInfo().render_surface)),
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rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {}
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rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {}
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