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patch_manager: Add DLC recognition to PatchManager
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2 changed files with 27 additions and 0 deletions
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@ -18,6 +18,7 @@
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namespace FileSys {
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constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
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constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
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std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
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std::array<u8, sizeof(u32)> bytes{};
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@ -35,6 +36,7 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
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constexpr std::array<const char*, 2> PATCH_TYPE_NAMES{
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"Update",
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"LayeredFS",
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"DLC",
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};
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std::string FormatPatchTypeName(PatchType type) {
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@ -139,6 +141,7 @@ std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
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std::map<PatchType, std::string> out;
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const auto installed = Service::FileSystem::GetUnionContents();
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// Update
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const auto update_tid = GetUpdateTitleID(title_id);
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PatchManager update{update_tid};
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auto [nacp, discard_icon_file] = update.GetControlMetadata();
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@ -161,6 +164,29 @@ std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
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if (lfs_dir != nullptr && lfs_dir->GetSize() > 0)
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out.insert_or_assign(PatchType::LayeredFS, "");
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// DLC
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const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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std::vector<RegisteredCacheEntry> dlc_match;
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dlc_match.reserve(dlc_entries.size());
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std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
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[this, &installed](const RegisteredCacheEntry& entry) {
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return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
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installed->GetEntry(entry)->GetStatus() ==
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Loader::ResultStatus::Success;
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});
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if (!dlc_match.empty()) {
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// Ensure sorted so DLC IDs show in order.
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std::sort(dlc_match.begin(), dlc_match.end());
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std::string list;
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for (size_t i = 0; i < dlc_match.size() - 1; ++i)
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list += fmt::format("{}, ", dlc_match[i].title_id & 0x7FF);
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list += fmt::format("{}", dlc_match.back().title_id & 0x7FF);
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out[PatchType::DLC] = list;
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}
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return out;
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}
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@ -27,6 +27,7 @@ std::string FormatTitleVersion(u32 version,
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enum class PatchType {
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Update,
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LayeredFS,
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DLC,
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};
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std::string FormatPatchTypeName(PatchType type);
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