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log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure. [ 0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty [ 0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
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2 changed files with 30 additions and 0 deletions
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@ -242,6 +242,7 @@ elseif(WIN32)
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target_link_libraries(yuzu PRIVATE Qt5::WinMain)
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endif()
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if(MSVC)
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target_link_libraries(yuzu PRIVATE version.lib)
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set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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elseif(MINGW)
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set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
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@ -198,6 +198,34 @@ static void RemoveCachedContents() {
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Common::FS::RemoveDirRecursively(offline_system_data);
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}
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static void LogRuntimes() {
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#ifdef _MSC_VER
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// It is possible that the name of the dll will change.
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// vcruntime140.dll is for 2015 and onwards
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constexpr char runtime_dll_name[] = "vcruntime140.dll";
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UINT sz = GetFileVersionInfoSizeA(runtime_dll_name, nullptr);
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bool runtime_version_inspection_worked = false;
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if (sz > 0) {
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std::vector<u8> buf(sz);
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if (GetFileVersionInfoA(runtime_dll_name, 0, sz, buf.data())) {
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VS_FIXEDFILEINFO* pvi;
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sz = sizeof(VS_FIXEDFILEINFO);
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if (VerQueryValueA(buf.data(), "\\", reinterpret_cast<LPVOID*>(&pvi), &sz)) {
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if (pvi->dwSignature == VS_FFI_SIGNATURE) {
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runtime_version_inspection_worked = true;
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LOG_INFO(Frontend, "MSVC Compiler: {} Runtime: {}.{}.{}.{}", _MSC_VER,
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pvi->dwProductVersionMS >> 16, pvi->dwProductVersionMS & 0xFFFF,
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pvi->dwProductVersionLS >> 16, pvi->dwProductVersionLS & 0xFFFF);
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}
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}
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}
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}
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if (!runtime_version_inspection_worked) {
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LOG_INFO(Frontend, "Unable to inspect {}", runtime_dll_name);
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}
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#endif
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}
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static QString PrettyProductName() {
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#ifdef _WIN32
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// After Windows 10 Version 2004, Microsoft decided to switch to a different notation: 20H2
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@ -268,6 +296,7 @@ GMainWindow::GMainWindow()
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const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build;
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LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version);
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LogRuntimes();
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#ifdef ARCHITECTURE_x86_64
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const auto& caps = Common::GetCPUCaps();
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std::string cpu_string = caps.cpu_string;
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