diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 1e08238362..56d0ff8698 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -439,6 +439,11 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form return GL_R32UI; } +[[nodiscard]] bool IsAstcRecompressionEnabled() { + return Settings::values.astc_recompression.GetValue() != + Settings::AstcRecompression::Uncompressed; +} + [[nodiscard]] GLenum SelectAstcFormat(PixelFormat format, bool is_srgb) { switch (Settings::values.astc_recompression.GetValue()) { case Settings::AstcRecompression::Bc1: @@ -760,7 +765,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, gl_format = GL_RGBA; gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; - if (IsPixelFormatASTC(info.format)) { + if (IsPixelFormatASTC(info.format) && IsAstcRecompressionEnabled()) { gl_internal_format = SelectAstcFormat(info.format, is_srgb); gl_format = GL_NONE; } @@ -1155,7 +1160,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI const bool is_srgb = IsPixelFormatSRGB(info.format); internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8; - if (IsPixelFormatASTC(info.format)) { + if (IsPixelFormatASTC(info.format) && IsAstcRecompressionEnabled()) { internal_format = SelectAstcFormat(info.format, is_srgb); } } else {