mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 03:12:45 +01:00
core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
This commit is contained in:
parent
5e58271903
commit
3a89723d97
10 changed files with 140 additions and 14 deletions
|
@ -187,6 +187,8 @@ add_library(core STATIC
|
|||
hle/kernel/k_event.h
|
||||
hle/kernel/k_handle_table.cpp
|
||||
hle/kernel/k_handle_table.h
|
||||
hle/kernel/k_interrupt_manager.cpp
|
||||
hle/kernel/k_interrupt_manager.h
|
||||
hle/kernel/k_light_condition_variable.cpp
|
||||
hle/kernel/k_light_condition_variable.h
|
||||
hle/kernel/k_light_lock.cpp
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "core/hle/kernel/global_scheduler_context.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
@ -42,6 +43,11 @@ void GlobalSchedulerContext::PreemptThreads() {
|
|||
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
|
||||
const u32 priority = preemption_priorities[core_id];
|
||||
kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority);
|
||||
|
||||
// Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result
|
||||
// in the rotator thread being scheduled. For cores 0-2, this is to simulate or system
|
||||
// interrupts that may have occurred.
|
||||
kernel.PhysicalCore(core_id).Interrupt();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
34
src/core/hle/kernel/k_interrupt_manager.cpp
Normal file
34
src/core/hle/kernel/k_interrupt_manager.cpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/k_interrupt_manager.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
namespace Kernel::KInterruptManager {
|
||||
|
||||
void HandleInterrupt(KernelCore& kernel, s32 core_id) {
|
||||
auto* process = kernel.CurrentProcess();
|
||||
if (!process) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& scheduler = kernel.Scheduler(core_id);
|
||||
auto& current_thread = *scheduler.GetCurrentThread();
|
||||
|
||||
// If the user disable count is set, we may need to pin the current thread.
|
||||
if (current_thread.GetUserDisableCount() && !process->GetPinnedThread(core_id)) {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// Pin the current thread.
|
||||
process->PinCurrentThread(core_id);
|
||||
|
||||
// Set the interrupt flag for the thread.
|
||||
scheduler.GetCurrentThread()->SetInterruptFlag();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Kernel::KInterruptManager
|
17
src/core/hle/kernel/k_interrupt_manager.h
Normal file
17
src/core/hle/kernel/k_interrupt_manager.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
namespace KInterruptManager {
|
||||
void HandleInterrupt(KernelCore& kernel, s32 core_id);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
|
@ -220,30 +220,28 @@ bool KProcess::ReleaseUserException(KThread* thread) {
|
|||
}
|
||||
}
|
||||
|
||||
void KProcess::PinCurrentThread() {
|
||||
void KProcess::PinCurrentThread(s32 core_id) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Get the current thread.
|
||||
const s32 core_id = GetCurrentCoreId(kernel);
|
||||
KThread* cur_thread = GetCurrentThreadPointer(kernel);
|
||||
KThread* cur_thread = kernel.Scheduler(static_cast<std::size_t>(core_id)).GetCurrentThread();
|
||||
|
||||
// If the thread isn't terminated, pin it.
|
||||
if (!cur_thread->IsTerminationRequested()) {
|
||||
// Pin it.
|
||||
PinThread(core_id, cur_thread);
|
||||
cur_thread->Pin();
|
||||
cur_thread->Pin(core_id);
|
||||
|
||||
// An update is needed.
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
}
|
||||
|
||||
void KProcess::UnpinCurrentThread() {
|
||||
void KProcess::UnpinCurrentThread(s32 core_id) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Get the current thread.
|
||||
const s32 core_id = GetCurrentCoreId(kernel);
|
||||
KThread* cur_thread = GetCurrentThreadPointer(kernel);
|
||||
KThread* cur_thread = kernel.Scheduler(static_cast<std::size_t>(core_id)).GetCurrentThread();
|
||||
|
||||
// Unpin it.
|
||||
cur_thread->Unpin();
|
||||
|
|
|
@ -345,8 +345,8 @@ public:
|
|||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
void PinCurrentThread();
|
||||
void UnpinCurrentThread();
|
||||
void PinCurrentThread(s32 core_id);
|
||||
void UnpinCurrentThread(s32 core_id);
|
||||
void UnpinThread(KThread* thread);
|
||||
|
||||
KLightLock& GetStateLock() {
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/hle/kernel/k_interrupt_manager.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
|
@ -53,6 +54,13 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
|
|||
}
|
||||
cores_pending_reschedule &= ~(1ULL << core);
|
||||
}
|
||||
|
||||
for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; ++core_id) {
|
||||
if (kernel.PhysicalCore(core_id).IsInterrupted()) {
|
||||
KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_id));
|
||||
}
|
||||
}
|
||||
|
||||
if (must_context_switch) {
|
||||
auto core_scheduler = kernel.CurrentScheduler();
|
||||
kernel.ExitSVCProfile();
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cinttypes>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
@ -33,6 +34,7 @@
|
|||
#include "core/hle/kernel/svc_results.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
|
@ -63,6 +65,13 @@ namespace Kernel {
|
|||
|
||||
namespace {
|
||||
|
||||
struct ThreadLocalRegion {
|
||||
static constexpr std::size_t MessageBufferSize = 0x100;
|
||||
std::array<u32, MessageBufferSize / sizeof(u32)> message_buffer;
|
||||
std::atomic_uint16_t disable_count;
|
||||
std::atomic_uint16_t interrupt_flag;
|
||||
};
|
||||
|
||||
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
|
||||
public:
|
||||
explicit ThreadQueueImplForKThreadSleep(KernelCore& kernel_)
|
||||
|
@ -346,7 +355,7 @@ void KThread::StartTermination() {
|
|||
if (parent != nullptr) {
|
||||
parent->ReleaseUserException(this);
|
||||
if (parent->GetPinnedThread(GetCurrentCoreId(kernel)) == this) {
|
||||
parent->UnpinCurrentThread();
|
||||
parent->UnpinCurrentThread(core_id);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -372,7 +381,7 @@ void KThread::StartTermination() {
|
|||
this->Close();
|
||||
}
|
||||
|
||||
void KThread::Pin() {
|
||||
void KThread::Pin(s32 current_core) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Set ourselves as pinned.
|
||||
|
@ -389,7 +398,6 @@ void KThread::Pin() {
|
|||
|
||||
// Bind ourselves to this core.
|
||||
const s32 active_core = GetActiveCore();
|
||||
const s32 current_core = GetCurrentCoreId(kernel);
|
||||
|
||||
SetActiveCore(current_core);
|
||||
physical_ideal_core_id = current_core;
|
||||
|
@ -482,6 +490,36 @@ void KThread::Unpin() {
|
|||
}
|
||||
}
|
||||
|
||||
u16 KThread::GetUserDisableCount() const {
|
||||
if (!IsUserThread()) {
|
||||
// We only emulate TLS for user threads
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& memory = kernel.System().Memory();
|
||||
return memory.Read16(tls_address + offsetof(ThreadLocalRegion, disable_count));
|
||||
}
|
||||
|
||||
void KThread::SetInterruptFlag() {
|
||||
if (!IsUserThread()) {
|
||||
// We only emulate TLS for user threads
|
||||
return;
|
||||
}
|
||||
|
||||
auto& memory = kernel.System().Memory();
|
||||
memory.Write16(tls_address + offsetof(ThreadLocalRegion, interrupt_flag), 1);
|
||||
}
|
||||
|
||||
void KThread::ClearInterruptFlag() {
|
||||
if (!IsUserThread()) {
|
||||
// We only emulate TLS for user threads
|
||||
return;
|
||||
}
|
||||
|
||||
auto& memory = kernel.System().Memory();
|
||||
memory.Write16(tls_address + offsetof(ThreadLocalRegion, interrupt_flag), 0);
|
||||
}
|
||||
|
||||
ResultCode KThread::GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
|
|
|
@ -307,6 +307,10 @@ public:
|
|||
return parent != nullptr;
|
||||
}
|
||||
|
||||
u16 GetUserDisableCount() const;
|
||||
void SetInterruptFlag();
|
||||
void ClearInterruptFlag();
|
||||
|
||||
[[nodiscard]] KThread* GetLockOwner() const {
|
||||
return lock_owner;
|
||||
}
|
||||
|
@ -490,7 +494,7 @@ public:
|
|||
this->GetStackParameters().disable_count--;
|
||||
}
|
||||
|
||||
void Pin();
|
||||
void Pin(s32 current_core);
|
||||
|
||||
void Unpin();
|
||||
|
||||
|
|
|
@ -2027,6 +2027,25 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, Svc::Sign
|
|||
count);
|
||||
}
|
||||
|
||||
static void SynchronizePreemptionState(Core::System& system) {
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
// Lock the scheduler.
|
||||
KScopedSchedulerLock sl{kernel};
|
||||
|
||||
// If the current thread is pinned, unpin it.
|
||||
KProcess* cur_process = system.Kernel().CurrentProcess();
|
||||
const auto core_id = GetCurrentCoreId(kernel);
|
||||
|
||||
if (cur_process->GetPinnedThread(core_id) == GetCurrentThreadPointer(kernel)) {
|
||||
// Clear the current thread's interrupt flag.
|
||||
GetCurrentThread(kernel).ClearInterruptFlag();
|
||||
|
||||
// Unpin the current thread.
|
||||
cur_process->UnpinCurrentThread(core_id);
|
||||
}
|
||||
}
|
||||
|
||||
static ResultCode SignalToAddress32(Core::System& system, u32 address, Svc::SignalType signal_type,
|
||||
s32 value, s32 count) {
|
||||
return SignalToAddress(system, address, signal_type, value, count);
|
||||
|
@ -2797,7 +2816,7 @@ static const FunctionDef SVC_Table_64[] = {
|
|||
{0x33, SvcWrap64<GetThreadContext>, "GetThreadContext"},
|
||||
{0x34, SvcWrap64<WaitForAddress>, "WaitForAddress"},
|
||||
{0x35, SvcWrap64<SignalToAddress>, "SignalToAddress"},
|
||||
{0x36, nullptr, "SynchronizePreemptionState"},
|
||||
{0x36, SvcWrap64<SynchronizePreemptionState>, "SynchronizePreemptionState"},
|
||||
{0x37, nullptr, "Unknown"},
|
||||
{0x38, nullptr, "Unknown"},
|
||||
{0x39, nullptr, "Unknown"},
|
||||
|
|
Loading…
Reference in a new issue