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Merge pull request #11109 from Morph1984/net
network: Fix compilation with ENABLE_WEB_SERVICE=OFF
This commit is contained in:
commit
3fded314f2
12 changed files with 43 additions and 32 deletions
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@ -3,9 +3,10 @@
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#pragma once
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#include "common/common_types.h"
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#include <optional>
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#include <string>
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#include "common/common_types.h"
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namespace Network {
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@ -876,7 +876,7 @@ elseif (APPLE)
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elseif (WIN32)
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target_sources(core PRIVATE
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hle/service/ssl/ssl_backend_schannel.cpp)
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target_link_libraries(core PRIVATE secur32)
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target_link_libraries(core PRIVATE crypt32 secur32)
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else()
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target_sources(core PRIVATE
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hle/service/ssl/ssl_backend_none.cpp)
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@ -7,6 +7,7 @@
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/server_manager.h"
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#include "network/network.h"
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namespace {
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@ -4,14 +4,15 @@
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#pragma once
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#include "core/hle/service/service.h"
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#include "network/network.h"
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#include "network/room.h"
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#include "network/room_member.h"
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namespace Core {
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class System;
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}
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namespace Network {
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class RoomNetwork;
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}
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namespace Service::NIFM {
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void LoopProcess(Core::System& system);
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@ -3,15 +3,15 @@
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#pragma once
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#include "core/hle/result.h"
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#include "common/common_types.h"
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#include <memory>
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#include <span>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/result.h"
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namespace Network {
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class SocketBase;
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}
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@ -1,10 +1,10 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "common/logging/log.h"
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#include "core/hle/service/ssl/ssl_backend.h"
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namespace Service::SSL {
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ResultVal<std::unique_ptr<SSLConnectionBackend>> CreateSSLConnectionBackend() {
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@ -1,14 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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#include "common/fs/file.h"
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#include "common/hex_util.h"
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#include "common/string_util.h"
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#include <mutex>
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#include <openssl/bio.h>
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@ -16,6 +8,14 @@
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#include <openssl/ssl.h>
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#include <openssl/x509.h>
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#include "common/fs/file.h"
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#include "common/hex_util.h"
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#include "common/string_util.h"
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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using namespace Common::FS;
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namespace Service::SSL {
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@ -1,16 +1,16 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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#include <mutex>
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#include "common/error.h"
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#include "common/fs/file.h"
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#include "common/hex_util.h"
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#include "common/string_util.h"
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#include <mutex>
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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namespace {
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@ -20,6 +20,7 @@ namespace {
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#define SECURITY_WIN32
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#include <schnlsp.h>
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#include <security.h>
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#include <wincrypt.h>
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std::once_flag one_time_init_flag;
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bool one_time_init_success = false;
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@ -1,18 +1,21 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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#include <mutex>
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#include <Security/SecureTransport.h>
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// SecureTransport has been deprecated in its entirety in favor of
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// Network.framework, but that does not allow layering TLS on top of an
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// arbitrary socket.
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#include <Security/SecureTransport.h>
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#pragma GCC diagnostic pop
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#endif
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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namespace {
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@ -10,6 +10,7 @@
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#include "core/internal_network/network.h"
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#include "core/internal_network/network_interface.h"
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#include "core/internal_network/socket_proxy.h"
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#include "network/network.h"
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#if YUZU_UNIX
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#include <sys/socket.h>
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@ -10,10 +10,12 @@
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#include "common/common_funcs.h"
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#include "core/internal_network/sockets.h"
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#include "network/network.h"
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#include "network/room_member.h"
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namespace Network {
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class RoomNetwork;
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class ProxySocket : public SocketBase {
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public:
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explicit ProxySocket(RoomNetwork& room_network_) noexcept;
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@ -15,12 +15,13 @@
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#include "common/common_types.h"
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#include "core/internal_network/network.h"
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#include "network/network.h"
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// TODO: C++20 Replace std::vector usages with std::span
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namespace Network {
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struct ProxyPacket;
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class SocketBase {
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public:
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#ifdef YUZU_UNIX
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