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rasterizer_cache: Protect inherited caches from submission level
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221996a194
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4705d1b523
3 changed files with 5 additions and 1 deletions
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@ -169,6 +169,8 @@ protected:
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object->MarkAsModified(false, *this);
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object->MarkAsModified(false, *this);
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}
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}
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std::recursive_mutex mutex;
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private:
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private:
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/// Returns a list of cached objects from the specified memory region, ordered by access time
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/// Returns a list of cached objects from the specified memory region, ordered by access time
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std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
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std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
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@ -208,5 +210,4 @@ private:
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IntervalCache interval_cache; ///< Cache of objects
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IntervalCache interval_cache; ///< Cache of objects
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u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
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u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
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VideoCore::RasterizerInterface& rasterizer;
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VideoCore::RasterizerInterface& rasterizer;
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std::recursive_mutex mutex;
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};
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};
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@ -23,6 +23,7 @@ OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
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GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment,
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GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment,
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bool cache) {
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bool cache) {
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std::lock_guard lock{mutex};
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auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
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auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
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// Cache management is a big overhead, so only cache entries with a given size.
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// Cache management is a big overhead, so only cache entries with a given size.
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@ -62,6 +63,7 @@ GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::
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GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size,
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GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size,
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std::size_t alignment) {
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std::size_t alignment) {
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std::lock_guard lock{mutex};
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AlignBuffer(alignment);
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AlignBuffer(alignment);
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std::memcpy(buffer_ptr, raw_pointer, size);
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std::memcpy(buffer_ptr, raw_pointer, size);
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const GLintptr uploaded_offset = buffer_offset;
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const GLintptr uploaded_offset = buffer_offset;
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@ -76,6 +76,7 @@ GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
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GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
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GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
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const GLShader::GlobalMemoryEntry& global_region,
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const GLShader::GlobalMemoryEntry& global_region,
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Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) {
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Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) {
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std::lock_guard lock{mutex};
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auto& gpu{Core::System::GetInstance().GPU()};
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auto& gpu{Core::System::GetInstance().GPU()};
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auto& memory_manager{gpu.MemoryManager()};
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auto& memory_manager{gpu.MemoryManager()};
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