diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 063f41327c..826eee7df8 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -933,13 +933,15 @@ void RasterizerOpenGL::SyncViewport() { } flags[Dirty::Viewport0 + i] = false; - const Common::Rectangle rect{regs.viewport_transform[i].GetRect()}; + const auto& src = regs.viewport_transform[i]; + const Common::Rectangle rect{src.GetRect()}; glViewportIndexedf(static_cast(i), rect.left, rect.bottom, rect.GetWidth(), rect.GetHeight()); - const auto& src = regs.viewports[i]; - glDepthRangeIndexed(static_cast(i), static_cast(src.depth_range_near), - static_cast(src.depth_range_far)); + const GLdouble reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne; + const GLdouble near_depth = src.translate_z - src.scale_z * reduce_z; + const GLdouble far_depth = src.translate_z + src.scale_z; + glDepthRangeIndexed(static_cast(i), near_depth, far_depth); } } }