Maxwell3D: Improve Index buffer size estimation.

This commit is contained in:
Fernando Sahmkow 2023-08-27 06:40:31 +02:00
parent ada4697300
commit 52544933d2

View file

@ -257,6 +257,7 @@ u32 Maxwell3D::GetMaxCurrentVertices() {
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
num_vertices = std::max(
num_vertices, address_size / std::max(attribute.SizeInBytes(), array.stride.Value()));
break;
}
return num_vertices;
}
@ -269,10 +270,13 @@ size_t Maxwell3D::EstimateIndexBufferSize() {
std::numeric_limits<u32>::max()};
const size_t byte_size = regs.index_buffer.FormatSizeInBytes();
const size_t log2_byte_size = Common::Log2Ceil64(byte_size);
const size_t cap{GetMaxCurrentVertices() * 3 * byte_size};
const size_t lower_cap =
std::min<size_t>(static_cast<size_t>(end_address - start_address), cap);
return std::min<size_t>(
memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[log2_byte_size]) /
byte_size,
static_cast<size_t>(end_address - start_address));
lower_cap);
}
u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) {