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hle: kernel: KSystemControl: Update to reflect board-specific behavior.
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parent
a439867f2c
commit
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4 changed files with 41 additions and 10 deletions
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@ -141,6 +141,8 @@ add_library(core STATIC
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hardware_interrupt_manager.h
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hle/ipc.h
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hle/ipc_helpers.h
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hle/kernel/board/nintendo/nx/k_system_control.cpp
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hle/kernel/board/nintendo/nx/k_system_control.h
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hle/kernel/client_port.cpp
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hle/kernel/client_port.h
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hle/kernel/client_session.cpp
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@ -198,7 +200,6 @@ add_library(core STATIC
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hle/kernel/k_spin_lock.h
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hle/kernel/k_synchronization_object.cpp
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hle/kernel/k_synchronization_object.h
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hle/kernel/k_system_control.cpp
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hle/kernel/k_system_control.h
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hle/kernel/k_thread.cpp
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hle/kernel/k_thread.h
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@ -6,7 +6,11 @@
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#include "core/hle/kernel/k_system_control.h"
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namespace Kernel {
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namespace Kernel::Board::Nintendo::Nx {
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bool KSystemControl::Init::ShouldIncreaseThreadResourceLimit() {
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return true;
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}
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namespace {
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template <typename F>
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@ -39,4 +43,4 @@ u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
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return GenerateUniformRange(min, max, GenerateRandomU64);
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}
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} // namespace Kernel
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} // namespace Kernel::Board::Nintendo::Nx
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src/core/hle/kernel/board/nintendo/nx/k_system_control.h
Normal file
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src/core/hle/kernel/board/nintendo/nx/k_system_control.h
Normal file
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@ -0,0 +1,22 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Kernel::Board::Nintendo::Nx {
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class KSystemControl {
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public:
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class Init {
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public:
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static bool ShouldIncreaseThreadResourceLimit();
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};
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static u64 GenerateRandomRange(u64 min, u64 max);
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static u64 GenerateRandomU64();
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};
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} // namespace Kernel::Board::Nintendo::Nx
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@ -6,14 +6,18 @@
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#include "common/common_types.h"
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#define BOARD_NINTENDO_NX
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#ifdef BOARD_NINTENDO_NX
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#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
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namespace Kernel {
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class KSystemControl {
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public:
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KSystemControl() = default;
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static u64 GenerateRandomRange(u64 min, u64 max);
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static u64 GenerateRandomU64();
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};
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using Kernel::Board::Nintendo::Nx::KSystemControl;
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} // namespace Kernel
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#else
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#error "Unknown board for KSystemControl"
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#endif
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