mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-25 16:22:47 +01:00
Merge pull request #1697 from tfarley/hw-lighting-sync
HWRasterizer: Lighting Sync + Cleanup
This commit is contained in:
commit
57a5fc40c0
2 changed files with 11 additions and 9 deletions
|
@ -874,6 +874,8 @@ void RasterizerOpenGL::SetShader() {
|
|||
|
||||
SyncGlobalAmbient();
|
||||
for (int light_index = 0; light_index < 8; light_index++) {
|
||||
SyncLightSpecular0(light_index);
|
||||
SyncLightSpecular1(light_index);
|
||||
SyncLightDiffuse(light_index);
|
||||
SyncLightAmbient(light_index);
|
||||
SyncLightPosition(light_index);
|
||||
|
|
|
@ -332,18 +332,24 @@ private:
|
|||
/// Syncs the depth test states to match the PICA register
|
||||
void SyncDepthTest();
|
||||
|
||||
/// Syncs the TEV constant color to match the PICA register
|
||||
void SyncTevConstColor(int tev_index, const Pica::Regs::TevStageConfig& tev_stage);
|
||||
|
||||
/// Syncs the TEV combiner color buffer to match the PICA register
|
||||
void SyncCombinerColor();
|
||||
|
||||
/// Syncs the TEV constant color to match the PICA register
|
||||
void SyncTevConstColor(int tev_index, const Pica::Regs::TevStageConfig& tev_stage);
|
||||
|
||||
/// Syncs the lighting global ambient color to match the PICA register
|
||||
void SyncGlobalAmbient();
|
||||
|
||||
/// Syncs the lighting lookup tables
|
||||
void SyncLightingLUT(unsigned index);
|
||||
|
||||
/// Syncs the specified light's specular 0 color to match the PICA register
|
||||
void SyncLightSpecular0(int light_index);
|
||||
|
||||
/// Syncs the specified light's specular 1 color to match the PICA register
|
||||
void SyncLightSpecular1(int light_index);
|
||||
|
||||
/// Syncs the specified light's diffuse color to match the PICA register
|
||||
void SyncLightDiffuse(int light_index);
|
||||
|
||||
|
@ -353,12 +359,6 @@ private:
|
|||
/// Syncs the specified light's position to match the PICA register
|
||||
void SyncLightPosition(int light_index);
|
||||
|
||||
/// Syncs the specified light's specular 0 color to match the PICA register
|
||||
void SyncLightSpecular0(int light_index);
|
||||
|
||||
/// Syncs the specified light's specular 1 color to match the PICA register
|
||||
void SyncLightSpecular1(int light_index);
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
|
|
Loading…
Reference in a new issue