mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-26 16:52:46 +01:00
Qt: Retranslate GameList header and Filter line
Didn't notice this until I was trying to change the default font to Comic Sans MS when language is set to English in yuzu.
This commit is contained in:
parent
6f931d49c7
commit
5863f16b4c
3 changed files with 37 additions and 7 deletions
|
@ -126,10 +126,8 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
|
|||
layout_filter = new QHBoxLayout;
|
||||
layout_filter->setContentsMargins(8, 8, 8, 8);
|
||||
label_filter = new QLabel;
|
||||
label_filter->setText(tr("Filter:"));
|
||||
edit_filter = new QLineEdit;
|
||||
edit_filter->clear();
|
||||
edit_filter->setPlaceholderText(tr("Enter pattern to filter"));
|
||||
edit_filter->installEventFilter(key_release_eater);
|
||||
edit_filter->setClearButtonEnabled(true);
|
||||
connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::OnTextChanged);
|
||||
|
@ -149,6 +147,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
|
|||
layout_filter->addWidget(label_filter_result);
|
||||
layout_filter->addWidget(button_filter_close);
|
||||
setLayout(layout_filter);
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -333,13 +332,9 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid
|
|||
tree_view->setStyleSheet(QStringLiteral("QTreeView{ border: none; }"));
|
||||
|
||||
item_model->insertColumns(0, COLUMN_COUNT);
|
||||
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
|
||||
item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
|
||||
RetranslateUI();
|
||||
|
||||
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
|
||||
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
|
||||
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
|
||||
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
|
||||
item_model->setSortRole(GameListItemPath::SortRole);
|
||||
|
||||
connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons);
|
||||
|
@ -753,6 +748,35 @@ void GameList::LoadCompatibilityList() {
|
|||
}
|
||||
}
|
||||
|
||||
void GameList::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void GameList::RetranslateUI() {
|
||||
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
|
||||
item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
|
||||
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
|
||||
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
|
||||
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
|
||||
}
|
||||
|
||||
void GameListSearchField::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void GameListSearchField::RetranslateUI() {
|
||||
label_filter->setText(tr("Filter:"));
|
||||
edit_filter->setPlaceholderText(tr("Enter pattern to filter"));
|
||||
}
|
||||
|
||||
QStandardItemModel* GameList::GetModel() const {
|
||||
return item_model;
|
||||
}
|
||||
|
|
|
@ -140,6 +140,9 @@ private:
|
|||
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
|
||||
void AddFavoritesPopup(QMenu& context_menu);
|
||||
|
||||
void changeEvent(QEvent*) override;
|
||||
void RetranslateUI();
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
FileSys::ManualContentProvider* provider;
|
||||
GameListSearchField* search_field;
|
||||
|
|
|
@ -353,6 +353,9 @@ public:
|
|||
void setFocus();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent*) override;
|
||||
void RetranslateUI();
|
||||
|
||||
class KeyReleaseEater : public QObject {
|
||||
public:
|
||||
explicit KeyReleaseEater(GameList* gamelist_, QObject* parent = nullptr);
|
||||
|
|
Loading…
Reference in a new issue