diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index cd1fbb9bff..46f642b197 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -99,25 +99,13 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) { PushCommand(FlushRegionCommand(addr, size)); return; } - - // Asynchronous GPU mode - switch (Settings::values.gpu_accuracy.GetValue()) { - case Settings::GPUAccuracy::Normal: - PushCommand(FlushRegionCommand(addr, size)); - break; - case Settings::GPUAccuracy::High: - // TODO(bunnei): Is this right? Preserving existing behavior for now - break; - case Settings::GPUAccuracy::Extreme: { - auto& gpu = system.GPU(); - u64 fence = gpu.RequestFlush(addr, size); - PushCommand(GPUTickCommand(), true); - ASSERT(fence <= gpu.CurrentFlushRequestFence()); - break; - } - default: - UNIMPLEMENTED_MSG("Unsupported gpu_accuracy {}", Settings::values.gpu_accuracy.GetValue()); + if (!Settings::IsGPULevelExtreme()) { + return; } + auto& gpu = system.GPU(); + u64 fence = gpu.RequestFlush(addr, size); + PushCommand(GPUTickCommand(), true); + ASSERT(fence <= gpu.CurrentFlushRequestFence()); } void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {