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bind uniform buffers
This commit is contained in:
parent
1d39266956
commit
5ace31b471
4 changed files with 8 additions and 6 deletions
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@ -27,6 +27,7 @@ BufferView::BufferView(MTL::Buffer* buffer_, size_t offset_, size_t size_,
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: buffer{buffer_->retain()}, offset{offset_}, size{size_}, format{format_} {}
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: buffer{buffer_->retain()}, offset{offset_}, size{size_}, format{format_} {}
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BufferView::~BufferView() {
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BufferView::~BufferView() {
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// TODO: uncomment
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// buffer->release();
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// buffer->release();
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}
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}
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@ -121,7 +122,7 @@ void BufferCacheRuntime::ReserveNullBuffer() {
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}
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}
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MTL::Buffer* BufferCacheRuntime::CreateNullBuffer() {
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MTL::Buffer* BufferCacheRuntime::CreateNullBuffer() {
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return CreatePrivateBuffer(device, NULL_BUFFER_SIZE);
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return CreatePrivateBuffer(device, NULL_BUFFER_SIZE * 2);
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}
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}
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} // namespace Metal
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} // namespace Metal
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@ -36,7 +36,7 @@ public:
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[[nodiscard]] BufferView View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
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[[nodiscard]] BufferView View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
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void MarkUsage(u64 offset, u64 size) noexcept {
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void MarkUsage(u64 offset, u64 size) noexcept {
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// TODO: track usage
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// TODO: track usage?
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}
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}
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[[nodiscard]] MTL::Buffer* Handle() const noexcept {
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[[nodiscard]] MTL::Buffer* Handle() const noexcept {
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@ -122,6 +122,7 @@ public:
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {}
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {}
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std::span<u8> BindMappedUniformBuffer(size_t stage, u32 binding_index, u32 size) {
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std::span<u8> BindMappedUniformBuffer(size_t stage, u32 binding_index, u32 size) {
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// TODO: just set bytes in case the size is <= 4KB?
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const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
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const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
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BindBuffer(stage, binding_index, ref.buffer, static_cast<u32>(ref.offset), size);
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BindBuffer(stage, binding_index, ref.buffer, static_cast<u32>(ref.offset), size);
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@ -124,11 +124,11 @@ void RasterizerMetal::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
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void RasterizerMetal::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
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void RasterizerMetal::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
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u32 size) {
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u32 size) {
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LOG_DEBUG(Render_Metal, "called");
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buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
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}
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}
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void RasterizerMetal::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
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void RasterizerMetal::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
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LOG_DEBUG(Render_Metal, "called");
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buffer_cache.DisableGraphicsUniformBuffer(stage, index);
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}
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}
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void RasterizerMetal::FlushAll() {
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void RasterizerMetal::FlushAll() {
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@ -2,7 +2,6 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <algorithm>
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#include <iostream>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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@ -30,7 +29,8 @@ StagingBuffer::StagingBuffer(MTL::Buffer* buffer_, std::span<u8> mapped_span_)
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: buffer{buffer_->retain()}, mapped_span{mapped_span_} {}
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: buffer{buffer_->retain()}, mapped_span{mapped_span_} {}
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StagingBuffer::~StagingBuffer() {
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StagingBuffer::~StagingBuffer() {
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buffer->release();
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// TODO: uncomment
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//buffer->release();
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}
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}
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StagingBufferRef StagingBuffer::Ref() const noexcept {
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StagingBufferRef StagingBuffer::Ref() const noexcept {
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