diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 97422e7000..87777e265f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -91,14 +91,11 @@ void Maxwell3D::InitializeRegisterDefaults() { void Maxwell3D::InitDirtySettings() { const auto set_block = [this](const u32 start, const u32 range, const u8 position) { - const u32 end = start + range; - for (std::size_t i = start; i < end; i++) { - dirty_pointers[i] = position; - } + const auto start_itr = dirty_pointers.begin() + start; + const auto end_itr = start_itr + range; + std::fill(start_itr, end_itr, position); }; - for (std::size_t i = 0; i < DirtyRegs::NUM_REGS; i++) { - dirty.regs[i] = true; - } + dirty.regs.fill(true); // Init Render Targets constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32); @@ -308,7 +305,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { if (regs.reg_array[method] != method_call.argument) { regs.reg_array[method] = method_call.argument; - std::size_t dirty_reg = dirty_pointers[method]; + const std::size_t dirty_reg = dirty_pointers[method]; if (dirty_reg) { dirty.regs[dirty_reg] = true; if (dirty_reg >= DIRTY_REGS_POS(vertex_array) && @@ -540,7 +537,7 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) { void Maxwell3D::ProcessCBData(u32 value) { const u32 id = cb_data_state.id; - cb_data_state.buff[id][cb_data_state.counter] = value; + cb_data_state.buffer[id][cb_data_state.counter] = value; // Increment the current buffer position. regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; cb_data_state.counter++; @@ -567,7 +564,7 @@ void Maxwell3D::FinishCBData() { const std::size_t size = regs.const_buffer.cb_pos - cb_data_state.start_pos; const u32 id = cb_data_state.id; - memory_manager.WriteBlock(address, cb_data_state.buff[id].data(), size); + memory_manager.WriteBlock(address, cb_data_state.buffer[id].data(), size); dirty.OnMemoryWrite(); cb_data_state.id = null_cb_data; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index abc69cc659..6bf8d0603b 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1169,13 +1169,13 @@ public: }; void ResetVertexArrays() { - std::fill(vertex_array.begin(), vertex_array.end(), true); + vertex_array.fill(true); vertex_array_buffers = true; } void ResetRenderTargets() { depth_buffer = true; - std::fill(render_target.begin(), render_target.end(), true); + render_target.fill(true); render_settings = true; } @@ -1244,7 +1244,7 @@ private: static constexpr u32 null_cb_data = 0xFFFFFFFF; struct { - std::array, 16> buff; + std::array, 16> buffer; u32 current{null_cb_data}; u32 id{null_cb_data}; u32 start_pos{}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 77195ad930..2e974c98a2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -605,7 +605,7 @@ void RasterizerOpenGL::Clear() { }); OpenGLState clear_state{OpenGLState::GetCurState()}; - clear_state.DefaultViewports(); + clear_state.SetDefaultViewports(); if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || regs.clear_buffers.A) { use_color = true; diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 8d62045b0f..f4777d0b07 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -165,7 +165,7 @@ OpenGLState::OpenGLState() { alpha_test.ref = 0.0f; } -void OpenGLState::DefaultViewports() { +void OpenGLState::SetDefaultViewports() { for (auto& item : viewports) { item.x = 0; item.y = 0; @@ -182,7 +182,6 @@ void OpenGLState::DefaultViewports() { depth_clamp.far_plane = false; depth_clamp.near_plane = false; - } void OpenGLState::ApplyDefaultState() { diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 2860a2c824..6a85d15b15 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -195,7 +195,7 @@ public: s_rgb_used = false; } - void DefaultViewports(); + void SetDefaultViewports(); /// Apply this state as the current OpenGL state void Apply();