Merge pull request #7581 from lioncash/input-iface

common/input: Avoid numerous large copies of CallbackStatus
This commit is contained in:
Narr the Reg 2021-12-14 19:10:39 -06:00 committed by GitHub
commit 5e732e7aec
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 192 additions and 155 deletions

View file

@ -227,7 +227,7 @@ struct CallbackStatus {
// Triggered once every input change // Triggered once every input change
struct InputCallback { struct InputCallback {
std::function<void(CallbackStatus)> on_change; std::function<void(const CallbackStatus&)> on_change;
}; };
/// An abstract class template for an input device (a button, an analog input, etc.). /// An abstract class template for an input device (a button, an analog input, etc.).
@ -236,14 +236,10 @@ public:
virtual ~InputDevice() = default; virtual ~InputDevice() = default;
// Request input device to update if necessary // Request input device to update if necessary
virtual void SoftUpdate() { virtual void SoftUpdate() {}
return;
}
// Force input device to update data regardless of the current state // Force input device to update data regardless of the current state
virtual void ForceUpdate() { virtual void ForceUpdate() {}
return;
}
// Sets the function to be triggered when input changes // Sets the function to be triggered when input changes
void SetCallback(InputCallback callback_) { void SetCallback(InputCallback callback_) {
@ -251,7 +247,7 @@ public:
} }
// Triggers the function set in the callback // Triggers the function set in the callback
void TriggerOnChange(CallbackStatus status) { void TriggerOnChange(const CallbackStatus& status) {
if (callback.on_change) { if (callback.on_change) {
callback.on_change(status); callback.on_change(status);
} }

View file

@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() {
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params); motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
if (motion_devices) { if (motion_devices) {
Common::Input::InputCallback motion_callback{ motion_devices->SetCallback({
[this](Common::Input::CallbackStatus callback) { SetMotion(callback); }}; .on_change =
motion_devices->SetCallback(motion_callback); [this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
});
} }
// Unique index for identifying touch device source // Unique index for identifying touch device source
@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() {
if (!touch_device) { if (!touch_device) {
continue; continue;
} }
Common::Input::InputCallback touch_callback{ touch_device->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }}; .on_change =
touch_device->SetCallback(touch_callback); [this, index](const Common::Input::CallbackStatus& callback) {
SetTouch(callback, index);
},
});
index++; index++;
} }
} }
@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
ReloadInput(); ReloadInput();
} }
void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) { void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
auto& raw_status = console.motion_values.raw_status; auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated; auto& emulated = console.motion_values.emulated;
@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
TriggerOnChange(ConsoleTriggerType::Motion); TriggerOnChange(ConsoleTriggerType::Motion);
} }
void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback, void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
[[maybe_unused]] std::size_t index) {
if (index >= console.touch_values.size()) { if (index >= console.touch_values.size()) {
return; return;
} }

View file

@ -155,14 +155,14 @@ private:
* Updates the motion status of the console * Updates the motion status of the console
* @param callback A CallbackStatus containing gyro and accelerometer data * @param callback A CallbackStatus containing gyro and accelerometer data
*/ */
void SetMotion(Common::Input::CallbackStatus callback); void SetMotion(const Common::Input::CallbackStatus& callback);
/** /**
* Updates the touch status of the console * Updates the touch status of the console
* @param callback A CallbackStatus containing the touch position * @param callback A CallbackStatus containing the touch position
* @param index Finger ID to be updated * @param index Finger ID to be updated
*/ */
void SetTouch(Common::Input::CallbackStatus callback, std::size_t index); void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Triggers a callback that something has changed on the console status * Triggers a callback that something has changed on the console status

View file

@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
continue; continue;
} }
const auto uuid = Common::UUID{button_params[index].Get("guid", "")}; const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
Common::Input::InputCallback button_callback{ button_devices[index]->SetCallback({
[this, index, uuid](Common::Input::CallbackStatus callback) { .on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, uuid); SetButton(callback, index, uuid);
}}; },
button_devices[index]->SetCallback(button_callback); });
button_devices[index]->ForceUpdate(); button_devices[index]->ForceUpdate();
} }
@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
continue; continue;
} }
const auto uuid = Common::UUID{stick_params[index].Get("guid", "")}; const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
Common::Input::InputCallback stick_callback{ stick_devices[index]->SetCallback({
[this, index, uuid](Common::Input::CallbackStatus callback) { .on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, uuid); SetStick(callback, index, uuid);
}}; },
stick_devices[index]->SetCallback(stick_callback); });
stick_devices[index]->ForceUpdate(); stick_devices[index]->ForceUpdate();
} }
@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
continue; continue;
} }
const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")}; const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
Common::Input::InputCallback trigger_callback{ trigger_devices[index]->SetCallback({
[this, index, uuid](Common::Input::CallbackStatus callback) { .on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
SetTrigger(callback, index, uuid); SetTrigger(callback, index, uuid);
}}; },
trigger_devices[index]->SetCallback(trigger_callback); });
trigger_devices[index]->ForceUpdate(); trigger_devices[index]->ForceUpdate();
} }
@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
if (!battery_devices[index]) { if (!battery_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback battery_callback{ battery_devices[index]->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }}; .on_change =
battery_devices[index]->SetCallback(battery_callback); [this, index](const Common::Input::CallbackStatus& callback) {
SetBattery(callback, index);
},
});
battery_devices[index]->ForceUpdate(); battery_devices[index]->ForceUpdate();
} }
@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
if (!motion_devices[index]) { if (!motion_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback motion_callback{ motion_devices[index]->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }}; .on_change =
motion_devices[index]->SetCallback(motion_callback); [this, index](const Common::Input::CallbackStatus& callback) {
SetMotion(callback, index);
},
});
motion_devices[index]->ForceUpdate(); motion_devices[index]->ForceUpdate();
} }
@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
if (!tas_button_devices[index]) { if (!tas_button_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback button_callback{ tas_button_devices[index]->SetCallback({
[this, index, tas_uuid](Common::Input::CallbackStatus callback) { .on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, tas_uuid); SetButton(callback, index, tas_uuid);
}}; },
tas_button_devices[index]->SetCallback(button_callback); });
} }
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) { for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
if (!tas_stick_devices[index]) { if (!tas_stick_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback stick_callback{ tas_stick_devices[index]->SetCallback({
[this, index, tas_uuid](Common::Input::CallbackStatus callback) { .on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, tas_uuid); SetStick(callback, index, tas_uuid);
}}; },
tas_stick_devices[index]->SetCallback(stick_callback); });
} }
} }
@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
if (index >= button_params.size()) { if (index >= button_params.size()) {
return; return;
} }
button_params[index] = param; button_params[index] = std::move(param);
ReloadInput(); ReloadInput();
} }
@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
if (index >= stick_params.size()) { if (index >= stick_params.size()) {
return; return;
} }
stick_params[index] = param; stick_params[index] = std::move(param);
ReloadInput(); ReloadInput();
} }
@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
if (index >= motion_params.size()) { if (index >= motion_params.size()) {
return; return;
} }
motion_params[index] = param; motion_params[index] = std::move(param);
ReloadInput(); ReloadInput();
} }
void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index, void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) { Common::UUID uuid) {
if (index >= controller.button_values.size()) { if (index >= controller.button_values.size()) {
return; return;
@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
TriggerOnChange(ControllerTriggerType::Button, true); TriggerOnChange(ControllerTriggerType::Button, true);
} }
void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index, void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) { Common::UUID uuid) {
if (index >= controller.stick_values.size()) { if (index >= controller.stick_values.size()) {
return; return;
@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
TriggerOnChange(ControllerTriggerType::Stick, true); TriggerOnChange(ControllerTriggerType::Stick, true);
} }
void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
Common::UUID uuid) { std::size_t index, Common::UUID uuid) {
if (index >= controller.trigger_values.size()) { if (index >= controller.trigger_values.size()) {
return; return;
} }
@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
TriggerOnChange(ControllerTriggerType::Trigger, true); TriggerOnChange(ControllerTriggerType::Trigger, true);
} }
void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) { void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= controller.motion_values.size()) { if (index >= controller.motion_values.size()) {
return; return;
} }
@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
TriggerOnChange(ControllerTriggerType::Motion, true); TriggerOnChange(ControllerTriggerType::Motion, true);
} }
void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) { void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= controller.battery_values.size()) { if (index >= controller.battery_values.size()) {
return; return;
} }
@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
callback_list.insert_or_assign(last_callback_key, update_callback); callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++; return last_callback_key++;
} }

View file

@ -328,35 +328,38 @@ private:
* @param callback A CallbackStatus containing the button status * @param callback A CallbackStatus containing the button status
* @param index Button ID of the to be updated * @param index Button ID of the to be updated
*/ */
void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid);
/** /**
* Updates the analog stick status of the controller * Updates the analog stick status of the controller
* @param callback A CallbackStatus containing the analog stick status * @param callback A CallbackStatus containing the analog stick status
* @param index stick ID of the to be updated * @param index stick ID of the to be updated
*/ */
void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid);
/** /**
* Updates the trigger status of the controller * Updates the trigger status of the controller
* @param callback A CallbackStatus containing the trigger status * @param callback A CallbackStatus containing the trigger status
* @param index trigger ID of the to be updated * @param index trigger ID of the to be updated
*/ */
void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid);
/** /**
* Updates the motion status of the controller * Updates the motion status of the controller
* @param callback A CallbackStatus containing gyro and accelerometer data * @param callback A CallbackStatus containing gyro and accelerometer data
* @param index motion ID of the to be updated * @param index motion ID of the to be updated
*/ */
void SetMotion(Common::Input::CallbackStatus callback, std::size_t index); void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Updates the battery status of the controller * Updates the battery status of the controller
* @param callback A CallbackStatus containing the battery status * @param callback A CallbackStatus containing the battery status
* @param index Button ID of the to be updated * @param index Button ID of the to be updated
*/ */
void SetBattery(Common::Input::CallbackStatus callback, std::size_t index); void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Triggers a callback that something has changed on the controller status * Triggers a callback that something has changed on the controller status

View file

@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() {
if (!mouse_button_devices[index]) { if (!mouse_button_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback button_callback{ mouse_button_devices[index]->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { .on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMouseButton(callback, index); SetMouseButton(callback, index);
}}; },
mouse_button_devices[index]->SetCallback(button_callback); });
} }
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) { for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
if (!mouse_analog_devices[index]) { if (!mouse_analog_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback button_callback{ mouse_analog_devices[index]->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { .on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMouseAnalog(callback, index); SetMouseAnalog(callback, index);
}}; },
mouse_analog_devices[index]->SetCallback(button_callback); });
} }
if (mouse_stick_device) { if (mouse_stick_device) {
Common::Input::InputCallback button_callback{ mouse_stick_device->SetCallback({
[this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }}; .on_change =
mouse_stick_device->SetCallback(button_callback); [this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
});
} }
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) { for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
if (!keyboard_devices[index]) { if (!keyboard_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback button_callback{ keyboard_devices[index]->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { .on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetKeyboardButton(callback, index); SetKeyboardButton(callback, index);
}}; },
keyboard_devices[index]->SetCallback(button_callback); });
} }
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) { for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
if (!keyboard_modifier_devices[index]) { if (!keyboard_modifier_devices[index]) {
continue; continue;
} }
Common::Input::InputCallback button_callback{ keyboard_modifier_devices[index]->SetCallback({
[this, index](Common::Input::CallbackStatus callback) { .on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetKeyboardModifier(callback, index); SetKeyboardModifier(callback, index);
}}; },
keyboard_modifier_devices[index]->SetCallback(button_callback); });
} }
} }
@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() {
ReloadFromSettings(); ReloadFromSettings();
} }
void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) { void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.keyboard_values.size()) { if (index >= device_status.keyboard_values.size()) {
return; return;
} }
@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
} }
} }
void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback, void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
std::size_t index) { std::size_t index) {
if (index >= device_status.keyboard_moddifier_values.size()) { if (index >= device_status.keyboard_moddifier_values.size()) {
return; return;
@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback
TriggerOnChange(DeviceTriggerType::KeyboardModdifier); TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
} }
void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) { void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.mouse_button_values.size()) { if (index >= device_status.mouse_button_values.size()) {
return; return;
} }
@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std
TriggerOnChange(DeviceTriggerType::Mouse); TriggerOnChange(DeviceTriggerType::Mouse);
} }
void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) { void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.mouse_analog_values.size()) { if (index >= device_status.mouse_analog_values.size()) {
return; return;
} }
@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
TriggerOnChange(DeviceTriggerType::Mouse); TriggerOnChange(DeviceTriggerType::Mouse);
} }
void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) { void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
const auto touch_value = TransformToTouch(callback); const auto touch_value = TransformToTouch(callback);
@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
callback_list.insert_or_assign(last_callback_key, update_callback); callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++; return last_callback_key++;
} }

View file

@ -156,35 +156,34 @@ private:
* @param callback A CallbackStatus containing the key status * @param callback A CallbackStatus containing the key status
* @param index key ID to be updated * @param index key ID to be updated
*/ */
void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index); void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Updates the keyboard status of the keyboard device * Updates the keyboard status of the keyboard device
* @param callback A CallbackStatus containing the modifier key status * @param callback A CallbackStatus containing the modifier key status
* @param index modifier key ID to be updated * @param index modifier key ID to be updated
*/ */
void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index); void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Updates the mouse button status of the mouse device * Updates the mouse button status of the mouse device
* @param callback A CallbackStatus containing the button status * @param callback A CallbackStatus containing the button status
* @param index Button ID to be updated * @param index Button ID to be updated
*/ */
void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index); void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Updates the mouse wheel status of the mouse device * Updates the mouse wheel status of the mouse device
* @param callback A CallbackStatus containing the wheel status * @param callback A CallbackStatus containing the wheel status
* @param index wheel ID to be updated * @param index wheel ID to be updated
*/ */
void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index); void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
/** /**
* Updates the mouse position status of the mouse device * Updates the mouse position status of the mouse device
* @param callback A CallbackStatus containing the position status * @param callback A CallbackStatus containing the position status
* @param index stick ID to be updated
*/ */
void SetMouseStick(Common::Input::CallbackStatus callback); void SetMouseStick(const Common::Input::CallbackStatus& callback);
/** /**
* Triggers a callback that something has changed on the device status * Triggers a callback that something has changed on the device status

View file

@ -19,23 +19,36 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) { modifier_angle(modifier_angle_) {
Common::Input::InputCallback button_up_callback{ up->SetCallback({
[this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }}; .on_change =
Common::Input::InputCallback button_down_callback{ [this](const Common::Input::CallbackStatus& callback_) {
[this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }}; UpdateUpButtonStatus(callback_);
Common::Input::InputCallback button_left_callback{ },
[this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }}; });
Common::Input::InputCallback button_right_callback{ down->SetCallback({
[this](Common::Input::CallbackStatus callback_) { .on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateDownButtonStatus(callback_);
},
});
left->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateLeftButtonStatus(callback_);
},
});
right->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateRightButtonStatus(callback_); UpdateRightButtonStatus(callback_);
}}; },
Common::Input::InputCallback button_modifier_callback{ });
[this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }}; modifier->SetCallback({
up->SetCallback(button_up_callback); .on_change =
down->SetCallback(button_down_callback); [this](const Common::Input::CallbackStatus& callback_) {
left->SetCallback(button_left_callback); UpdateModButtonStatus(callback_);
right->SetCallback(button_right_callback); },
modifier->SetCallback(button_modifier_callback); });
last_x_axis_value = 0.0f; last_x_axis_value = 0.0f;
last_y_axis_value = 0.0f; last_y_axis_value = 0.0f;
} }
@ -133,27 +146,27 @@ public:
} }
} }
void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) { void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
up_status = button_callback.button_status.value; up_status = button_callback.button_status.value;
UpdateStatus(); UpdateStatus();
} }
void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) { void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
down_status = button_callback.button_status.value; down_status = button_callback.button_status.value;
UpdateStatus(); UpdateStatus();
} }
void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) { void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
left_status = button_callback.button_status.value; left_status = button_callback.button_status.value;
UpdateStatus(); UpdateStatus();
} }
void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) { void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
right_status = button_callback.button_status.value; right_status = button_callback.button_status.value;
UpdateStatus(); UpdateStatus();
} }
void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) { void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
modifier_status = button_callback.button_status.value; modifier_status = button_callback.button_status.value;
UpdateStatus(); UpdateStatus();
} }
@ -265,18 +278,18 @@ private:
Button left; Button left;
Button right; Button right;
Button modifier; Button modifier;
float modifier_scale; float modifier_scale{};
float modifier_angle; float modifier_angle{};
float angle{}; float angle{};
float goal_angle{}; float goal_angle{};
float amplitude{}; float amplitude{};
bool up_status; bool up_status{};
bool down_status; bool down_status{};
bool left_status; bool left_status{};
bool right_status; bool right_status{};
bool modifier_status; bool modifier_status{};
float last_x_axis_value; float last_x_axis_value{};
float last_y_axis_value; float last_y_axis_value{};
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update; std::chrono::time_point<std::chrono::steady_clock> last_update;
}; };

View file

@ -14,10 +14,13 @@ public:
using Button = std::unique_ptr<Common::Input::InputDevice>; using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_) TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
Common::Input::InputCallback button_up_callback{
[this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
last_button_value = false; last_button_value = false;
button->SetCallback(button_up_callback); button->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateButtonStatus(callback_);
},
});
button->ForceUpdate(); button->ForceUpdate();
} }
@ -47,7 +50,7 @@ public:
return status; return status;
} }
void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) { void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Touch, .type = Common::Input::InputType::Touch,
.touch_status = GetStatus(button_callback.button_status.value), .touch_status = GetStatus(button_callback.button_status.value),

View file

@ -12,8 +12,7 @@ namespace InputCommon {
class DummyInput final : public Common::Input::InputDevice { class DummyInput final : public Common::Input::InputDevice {
public: public:
explicit DummyInput() {} explicit DummyInput() = default;
~DummyInput() {}
}; };
class InputFromButton final : public Common::Input::InputDevice { class InputFromButton final : public Common::Input::InputDevice {
@ -33,7 +32,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromButton() { ~InputFromButton() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -45,7 +44,7 @@ public:
}; };
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button, .type = Common::Input::InputType::Button,
.button_status = GetStatus(), .button_status = GetStatus(),
@ -94,7 +93,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromHatButton() { ~InputFromHatButton() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -106,7 +105,7 @@ public:
}; };
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button, .type = Common::Input::InputType::Button,
.button_status = GetStatus(), .button_status = GetStatus(),
@ -167,7 +166,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier); callback_key_y = input_engine->SetCallback(y_input_identifier);
} }
~InputFromStick() { ~InputFromStick() override {
input_engine->DeleteCallback(callback_key_x); input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y); input_engine->DeleteCallback(callback_key_y);
} }
@ -190,7 +189,7 @@ public:
return status; return status;
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Stick, .type = Common::Input::InputType::Stick,
.stick_status = GetStatus(), .stick_status = GetStatus(),
@ -266,7 +265,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier); callback_key_y = input_engine->SetCallback(y_input_identifier);
} }
~InputFromTouch() { ~InputFromTouch() override {
input_engine->DeleteCallback(callback_key_button); input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(callback_key_x); input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y); input_engine->DeleteCallback(callback_key_y);
@ -352,7 +351,7 @@ public:
axis_callback_key = input_engine->SetCallback(axis_input_identifier); axis_callback_key = input_engine->SetCallback(axis_input_identifier);
} }
~InputFromTrigger() { ~InputFromTrigger() override {
input_engine->DeleteCallback(callback_key_button); input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(axis_callback_key); input_engine->DeleteCallback(axis_callback_key);
} }
@ -419,7 +418,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromAnalog() { ~InputFromAnalog() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -466,7 +465,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromBattery() { ~InputFromBattery() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -474,7 +473,7 @@ public:
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier)); return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Battery, .type = Common::Input::InputType::Battery,
.battery_status = GetStatus(), .battery_status = GetStatus(),
@ -518,7 +517,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromMotion() { ~InputFromMotion() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -593,7 +592,7 @@ public:
callback_key_z = input_engine->SetCallback(z_input_identifier); callback_key_z = input_engine->SetCallback(z_input_identifier);
} }
~InputFromAxisMotion() { ~InputFromAxisMotion() override {
input_engine->DeleteCallback(callback_key_x); input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y); input_engine->DeleteCallback(callback_key_y);
input_engine->DeleteCallback(callback_key_z); input_engine->DeleteCallback(callback_key_z);
@ -618,7 +617,7 @@ public:
return status; return status;
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Motion, .type = Common::Input::InputType::Motion,
.motion_status = GetStatus(), .motion_status = GetStatus(),
@ -668,16 +667,16 @@ public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_) explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {} : identifier(identifier_), input_engine(input_engine_) {}
virtual void SetLED(const Common::Input::LedStatus& led_status) { void SetLED(const Common::Input::LedStatus& led_status) override {
input_engine->SetLeds(identifier, led_status); input_engine->SetLeds(identifier, led_status);
} }
virtual Common::Input::VibrationError SetVibration( Common::Input::VibrationError SetVibration(
const Common::Input::VibrationStatus& vibration_status) { const Common::Input::VibrationStatus& vibration_status) override {
return input_engine->SetRumble(identifier, vibration_status); return input_engine->SetRumble(identifier, vibration_status);
} }
virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) { Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
return input_engine->SetPollingMode(identifier, polling_mode); return input_engine->SetPollingMode(identifier, polling_mode);
} }