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metal: do not release null mtl textures
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40eca20e12
commit
67dab8b8d8
3 changed files with 8 additions and 5 deletions
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@ -15,6 +15,7 @@
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#include "video_core/renderer_metal/mtl_command_recorder.h"
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#include "video_core/renderer_metal/mtl_device.h"
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#include "video_core/shader_notify.h"
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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namespace Metal {
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@ -266,7 +266,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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// HACK: dummy info
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std::array<const Shader::Info*, VideoCommon::NUM_STAGES> infos = {nullptr};
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infos[0] = new Shader::Info{};
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infos[1] = new Shader::Info{};
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infos[4] = new Shader::Info{};
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return std::make_unique<GraphicsPipeline>(device, command_recorder, key, buffer_cache,
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texture_cache, &shader_notify, functions, infos);
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@ -103,9 +103,9 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
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ImageId image_id_, Image& image)
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: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr} {
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using Shader::TextureType;
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// TODO: For whatever reason, some images's internal objc objects is NULL
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// TODO: metal-cpp provides no method to check for this
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texture = image.GetHandle()->retain();
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if (image.GetHandle()) {
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texture = image.GetHandle()->retain();
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}
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// TODO: create texture view
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}
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@ -128,7 +128,9 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageV
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}
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ImageView::~ImageView() {
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texture->release();
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if (texture) {
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texture->release();
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}
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}
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Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
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