diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp index d4e519a2a6..1289d950f0 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp @@ -93,7 +93,7 @@ void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx, void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLASM instruction"); + ctx.Add("AND {},{},{};", inst, a, b); } void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -103,7 +103,7 @@ void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Ins void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLASM instruction"); + ctx.Add("XOR {},{},{};", inst, a, b); } void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, std::string_view base, @@ -136,7 +136,7 @@ void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view value) { - throw NotImplementedException("GLASM instruction"); + ctx.Add("NOT {},{};", inst, value); } void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -222,7 +222,7 @@ void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::In void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLASM instruction"); + ctx.Add("SNE.U {},{},{};", inst, lhs, rhs); } void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 010ad02759..e198dd522d 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp @@ -33,7 +33,7 @@ std::string ImmValue(const IR::Value& value) { case IR::Type::F32: return fmt::format("{}", value.F32()); default: - throw NotImplementedException("Immediate type", value.Type()); + throw NotImplementedException("Immediate type {}", value.Type()); } } } // Anonymous namespace