mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-26 00:32:48 +01:00
Merge pull request #3284 from CJBok/hid-fix
hid: Fix analog sticks directional states
This commit is contained in:
commit
69a6796de1
3 changed files with 51 additions and 12 deletions
|
@ -15,6 +15,13 @@
|
|||
|
||||
namespace Input {
|
||||
|
||||
enum class AnalogDirection : u8 {
|
||||
RIGHT,
|
||||
LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
class InputDevice {
|
||||
|
@ -23,6 +30,9 @@ public:
|
|||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
|
|
|
@ -250,6 +250,10 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
|||
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
|
||||
const auto& button_state = buttons[controller_idx];
|
||||
const auto& analog_state = sticks[controller_idx];
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
@ -270,23 +274,32 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
|||
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::RIGHT));
|
||||
pad_state.l_stick_left.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::LEFT));
|
||||
pad_state.l_stick_up.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::UP));
|
||||
pad_state.l_stick_down.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
|
||||
Input::AnalogDirection::DOWN));
|
||||
|
||||
pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
|
||||
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
|
||||
pad_state.r_stick_right.Assign(
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
|
||||
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
|
||||
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
|
||||
|
||||
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
|
|
|
@ -342,6 +342,22 @@ public:
|
|||
return std::make_tuple<float, float>(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
|
||||
const auto [x, y] = GetStatus();
|
||||
const float directional_deadzone = 0.4f;
|
||||
switch (direction) {
|
||||
case Input::AnalogDirection::RIGHT:
|
||||
return x > directional_deadzone;
|
||||
case Input::AnalogDirection::LEFT:
|
||||
return x < -directional_deadzone;
|
||||
case Input::AnalogDirection::UP:
|
||||
return y > directional_deadzone;
|
||||
case Input::AnalogDirection::DOWN:
|
||||
return y < -directional_deadzone;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
const int axis_x;
|
||||
|
|
Loading…
Reference in a new issue