From 69d92a19a53d214e0087aa5e18d274ea57e4d57c Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 13 Jun 2022 15:41:36 -0400 Subject: [PATCH] yuzu_cmd: Eliminate variable shadowing --- src/yuzu_cmd/emu_window/emu_window_sdl2.h | 2 +- src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 4 ++-- src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h | 2 +- src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp | 4 ++-- src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 9746585f5d..58b8854651 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -20,7 +20,7 @@ enum class MouseButton; class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: - explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem, Core::System& system_); + explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_); ~EmuWindow_SDL2(); /// Whether the window is still open, and a close request hasn't yet been sent diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 8075c90825..9b660c13ce 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -73,9 +73,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { return unsupported_ext.empty(); } -EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, +EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen) - : EmuWindow_SDL2{input_subsystem, system_} { + : EmuWindow_SDL2{input_subsystem_, system_} { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h index d159166fdf..39346e7047 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h @@ -17,7 +17,7 @@ class InputSubsystem; class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_, + explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen); ~EmuWindow_SDL2_GL(); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index d5fe35aa0f..65455c86e5 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -21,9 +21,9 @@ #include #include -EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, +EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen) - : EmuWindow_SDL2{input_subsystem, system_} { + : EmuWindow_SDL2{input_subsystem_, system_} { const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index d92e3aaab3..e39ad754dd 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -18,7 +18,7 @@ class InputSubsystem; class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, Core::System& system, + explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system, bool fullscreen); ~EmuWindow_SDL2_VK() override;