mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-18 19:41:01 +01:00
input_common: Add android input engine
This commit is contained in:
parent
915efa4236
commit
72f803c366
6 changed files with 136 additions and 0 deletions
|
@ -2,6 +2,8 @@
|
||||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
add_library(input_common STATIC
|
add_library(input_common STATIC
|
||||||
|
drivers/android.cpp
|
||||||
|
drivers/android.h
|
||||||
drivers/camera.cpp
|
drivers/camera.cpp
|
||||||
drivers/camera.h
|
drivers/camera.h
|
||||||
drivers/keyboard.cpp
|
drivers/keyboard.cpp
|
||||||
|
|
48
src/input_common/drivers/android.cpp
Normal file
48
src/input_common/drivers/android.cpp
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#include "input_common/drivers/android.h"
|
||||||
|
|
||||||
|
namespace InputCommon {
|
||||||
|
|
||||||
|
Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {}
|
||||||
|
|
||||||
|
void Android::RegisterController(std::size_t controller_number) {
|
||||||
|
PreSetController(GetIdentifier(controller_number));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Android::SetButtonState(std::size_t controller_number, int button_id, bool value) {
|
||||||
|
const auto identifier = GetIdentifier(controller_number);
|
||||||
|
SetButton(identifier, button_id, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Android::SetAxisState(std::size_t controller_number, int axis_id, float value) {
|
||||||
|
const auto identifier = GetIdentifier(controller_number);
|
||||||
|
SetAxis(identifier, axis_id, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Android::SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
|
||||||
|
float gyro_y, float gyro_z, float accel_x, float accel_y,
|
||||||
|
float accel_z) {
|
||||||
|
const auto identifier = GetIdentifier(controller_number);
|
||||||
|
const BasicMotion motion_data{
|
||||||
|
.gyro_x = gyro_x,
|
||||||
|
.gyro_y = gyro_y,
|
||||||
|
.gyro_z = gyro_z,
|
||||||
|
.accel_x = accel_x,
|
||||||
|
.accel_y = accel_y,
|
||||||
|
.accel_z = accel_z,
|
||||||
|
.delta_timestamp = delta_timestamp,
|
||||||
|
};
|
||||||
|
SetMotion(identifier, 0, motion_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
PadIdentifier Android::GetIdentifier(std::size_t controller_number) const {
|
||||||
|
return {
|
||||||
|
.guid = Common::UUID{},
|
||||||
|
.port = controller_number,
|
||||||
|
.pad = 0,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace InputCommon
|
54
src/input_common/drivers/android.h
Normal file
54
src/input_common/drivers/android.h
Normal file
|
@ -0,0 +1,54 @@
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "input_common/input_engine.h"
|
||||||
|
|
||||||
|
namespace InputCommon {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A virtual controller that is always assigned to the game input
|
||||||
|
*/
|
||||||
|
class Android final : public InputEngine {
|
||||||
|
public:
|
||||||
|
explicit Android(std::string input_engine_);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers controller number to accept new inputs
|
||||||
|
* @param controller_number the controller number that will take this action
|
||||||
|
*/
|
||||||
|
void RegisterController(std::size_t controller_number);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the status of all buttons bound with the key to pressed
|
||||||
|
* @param controller_number the controller number that will take this action
|
||||||
|
* @param button_id the id of the button
|
||||||
|
* @param value indicates if the button is pressed or not
|
||||||
|
*/
|
||||||
|
void SetButtonState(std::size_t controller_number, int button_id, bool value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the status of a analog input to a specific player index
|
||||||
|
* @param controller_number the controller number that will take this action
|
||||||
|
* @param axis_id the id of the axis to move
|
||||||
|
* @param value the analog position of the axis
|
||||||
|
*/
|
||||||
|
void SetAxisState(std::size_t controller_number, int axis_id, float value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the status of the motion sensor to a specific player index
|
||||||
|
* @param controller_number the controller number that will take this action
|
||||||
|
* @param delta_timestamp time passed since last reading
|
||||||
|
* @param gyro_x,gyro_y,gyro_z the gyro sensor readings
|
||||||
|
* @param accel_x,accel_y,accel_z the accelerometer reading
|
||||||
|
*/
|
||||||
|
void SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
|
||||||
|
float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z);
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// Returns the correct identifier corresponding to the player index
|
||||||
|
PadIdentifier GetIdentifier(std::size_t controller_number) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace InputCommon
|
|
@ -210,6 +210,9 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
|
||||||
if (data.engine == "analog_from_button") {
|
if (data.engine == "analog_from_button") {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (data.engine == "virtual_gamepad") {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include "common/input.h"
|
#include "common/input.h"
|
||||||
#include "common/param_package.h"
|
#include "common/param_package.h"
|
||||||
|
#include "input_common/drivers/android.h"
|
||||||
#include "input_common/drivers/camera.h"
|
#include "input_common/drivers/camera.h"
|
||||||
#include "input_common/drivers/keyboard.h"
|
#include "input_common/drivers/keyboard.h"
|
||||||
#include "input_common/drivers/mouse.h"
|
#include "input_common/drivers/mouse.h"
|
||||||
|
@ -78,6 +79,7 @@ struct InputSubsystem::Impl {
|
||||||
RegisterEngine("cemuhookudp", udp_client);
|
RegisterEngine("cemuhookudp", udp_client);
|
||||||
RegisterEngine("tas", tas_input);
|
RegisterEngine("tas", tas_input);
|
||||||
RegisterEngine("camera", camera);
|
RegisterEngine("camera", camera);
|
||||||
|
RegisterEngine("android", android);
|
||||||
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
||||||
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
|
@ -109,6 +111,7 @@ struct InputSubsystem::Impl {
|
||||||
UnregisterEngine(udp_client);
|
UnregisterEngine(udp_client);
|
||||||
UnregisterEngine(tas_input);
|
UnregisterEngine(tas_input);
|
||||||
UnregisterEngine(camera);
|
UnregisterEngine(camera);
|
||||||
|
UnregisterEngine(android);
|
||||||
UnregisterEngine(virtual_amiibo);
|
UnregisterEngine(virtual_amiibo);
|
||||||
UnregisterEngine(virtual_gamepad);
|
UnregisterEngine(virtual_gamepad);
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
|
@ -129,6 +132,8 @@ struct InputSubsystem::Impl {
|
||||||
devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end());
|
devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end());
|
||||||
auto mouse_devices = mouse->GetInputDevices();
|
auto mouse_devices = mouse->GetInputDevices();
|
||||||
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
|
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
|
||||||
|
auto android_devices = android->GetInputDevices();
|
||||||
|
devices.insert(devices.end(), android_devices.begin(), android_devices.end());
|
||||||
#ifdef HAVE_LIBUSB
|
#ifdef HAVE_LIBUSB
|
||||||
auto gcadapter_devices = gcadapter->GetInputDevices();
|
auto gcadapter_devices = gcadapter->GetInputDevices();
|
||||||
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
|
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
|
||||||
|
@ -157,6 +162,9 @@ struct InputSubsystem::Impl {
|
||||||
if (engine == mouse->GetEngineName()) {
|
if (engine == mouse->GetEngineName()) {
|
||||||
return mouse;
|
return mouse;
|
||||||
}
|
}
|
||||||
|
if (engine == android->GetEngineName()) {
|
||||||
|
return android;
|
||||||
|
}
|
||||||
#ifdef HAVE_LIBUSB
|
#ifdef HAVE_LIBUSB
|
||||||
if (engine == gcadapter->GetEngineName()) {
|
if (engine == gcadapter->GetEngineName()) {
|
||||||
return gcadapter;
|
return gcadapter;
|
||||||
|
@ -237,6 +245,9 @@ struct InputSubsystem::Impl {
|
||||||
if (engine == mouse->GetEngineName()) {
|
if (engine == mouse->GetEngineName()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (engine == android->GetEngineName()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
#ifdef HAVE_LIBUSB
|
#ifdef HAVE_LIBUSB
|
||||||
if (engine == gcadapter->GetEngineName()) {
|
if (engine == gcadapter->GetEngineName()) {
|
||||||
return true;
|
return true;
|
||||||
|
@ -265,6 +276,7 @@ struct InputSubsystem::Impl {
|
||||||
void BeginConfiguration() {
|
void BeginConfiguration() {
|
||||||
keyboard->BeginConfiguration();
|
keyboard->BeginConfiguration();
|
||||||
mouse->BeginConfiguration();
|
mouse->BeginConfiguration();
|
||||||
|
android->BeginConfiguration();
|
||||||
#ifdef HAVE_LIBUSB
|
#ifdef HAVE_LIBUSB
|
||||||
gcadapter->BeginConfiguration();
|
gcadapter->BeginConfiguration();
|
||||||
#endif
|
#endif
|
||||||
|
@ -278,6 +290,7 @@ struct InputSubsystem::Impl {
|
||||||
void EndConfiguration() {
|
void EndConfiguration() {
|
||||||
keyboard->EndConfiguration();
|
keyboard->EndConfiguration();
|
||||||
mouse->EndConfiguration();
|
mouse->EndConfiguration();
|
||||||
|
android->EndConfiguration();
|
||||||
#ifdef HAVE_LIBUSB
|
#ifdef HAVE_LIBUSB
|
||||||
gcadapter->EndConfiguration();
|
gcadapter->EndConfiguration();
|
||||||
#endif
|
#endif
|
||||||
|
@ -308,6 +321,7 @@ struct InputSubsystem::Impl {
|
||||||
std::shared_ptr<TasInput::Tas> tas_input;
|
std::shared_ptr<TasInput::Tas> tas_input;
|
||||||
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
|
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
|
||||||
std::shared_ptr<Camera> camera;
|
std::shared_ptr<Camera> camera;
|
||||||
|
std::shared_ptr<Android> android;
|
||||||
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
||||||
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
||||||
|
|
||||||
|
@ -373,6 +387,14 @@ const Camera* InputSubsystem::GetCamera() const {
|
||||||
return impl->camera.get();
|
return impl->camera.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Android* InputSubsystem::GetAndroid() {
|
||||||
|
return impl->android.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
const Android* InputSubsystem::GetAndroid() const {
|
||||||
|
return impl->android.get();
|
||||||
|
}
|
||||||
|
|
||||||
VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() {
|
VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() {
|
||||||
return impl->virtual_amiibo.get();
|
return impl->virtual_amiibo.get();
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,6 +29,7 @@ enum Values : int;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
class Android;
|
||||||
class Camera;
|
class Camera;
|
||||||
class Keyboard;
|
class Keyboard;
|
||||||
class Mouse;
|
class Mouse;
|
||||||
|
@ -103,6 +104,12 @@ public:
|
||||||
/// Retrieves the underlying camera input device.
|
/// Retrieves the underlying camera input device.
|
||||||
[[nodiscard]] const Camera* GetCamera() const;
|
[[nodiscard]] const Camera* GetCamera() const;
|
||||||
|
|
||||||
|
/// Retrieves the underlying android input device.
|
||||||
|
[[nodiscard]] Android* GetAndroid();
|
||||||
|
|
||||||
|
/// Retrieves the underlying android input device.
|
||||||
|
[[nodiscard]] const Android* GetAndroid() const;
|
||||||
|
|
||||||
/// Retrieves the underlying virtual amiibo input device.
|
/// Retrieves the underlying virtual amiibo input device.
|
||||||
[[nodiscard]] VirtualAmiibo* GetVirtualAmiibo();
|
[[nodiscard]] VirtualAmiibo* GetVirtualAmiibo();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue