mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-24 01:10:56 +01:00
vk_resource_manager: Make use of designated initializers where applicable
This commit is contained in:
parent
8ebd6a21c5
commit
772b6e4d28
1 changed files with 14 additions and 15 deletions
|
@ -18,33 +18,32 @@ namespace {
|
||||||
constexpr std::size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
|
constexpr std::size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
|
||||||
constexpr std::size_t FENCES_GROW_STEP = 0x40;
|
constexpr std::size_t FENCES_GROW_STEP = 0x40;
|
||||||
|
|
||||||
VkFenceCreateInfo BuildFenceCreateInfo() {
|
constexpr VkFenceCreateInfo BuildFenceCreateInfo() {
|
||||||
VkFenceCreateInfo fence_ci;
|
return {
|
||||||
fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
||||||
fence_ci.pNext = nullptr;
|
.pNext = nullptr,
|
||||||
fence_ci.flags = 0;
|
.flags = 0,
|
||||||
return fence_ci;
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
class CommandBufferPool final : public VKFencedPool {
|
class CommandBufferPool final : public VKFencedPool {
|
||||||
public:
|
public:
|
||||||
CommandBufferPool(const VKDevice& device)
|
explicit CommandBufferPool(const VKDevice& device)
|
||||||
: VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {}
|
: VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {}
|
||||||
|
|
||||||
void Allocate(std::size_t begin, std::size_t end) override {
|
void Allocate(std::size_t begin, std::size_t end) override {
|
||||||
// Command buffers are going to be commited, recorded, executed every single usage cycle.
|
// Command buffers are going to be commited, recorded, executed every single usage cycle.
|
||||||
// They are also going to be reseted when commited.
|
// They are also going to be reseted when commited.
|
||||||
VkCommandPoolCreateInfo command_pool_ci;
|
|
||||||
command_pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
||||||
command_pool_ci.pNext = nullptr;
|
|
||||||
command_pool_ci.flags =
|
|
||||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
||||||
command_pool_ci.queueFamilyIndex = device.GetGraphicsFamily();
|
|
||||||
|
|
||||||
Pool& pool = pools.emplace_back();
|
Pool& pool = pools.emplace_back();
|
||||||
pool.handle = device.GetLogical().CreateCommandPool(command_pool_ci);
|
pool.handle = device.GetLogical().CreateCommandPool({
|
||||||
|
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
|
||||||
|
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
|
||||||
|
.queueFamilyIndex = device.GetGraphicsFamily(),
|
||||||
|
});
|
||||||
pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
|
pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue